📄 branchcoder.h
字号:
// BranchCoder.h#ifndef __BRANCH_CODER_H#define __BRANCH_CODER_H#include "Common/MyCom.h"#include "Common/Types.h"#include "Common/Alloc.h"#include "../../ICoder.h"class CBranchConverter: public ICompressFilter, public CMyUnknownImp{protected: UInt32 _bufferPos; virtual void SubInit() {} virtual UInt32 SubFilter(Byte *data, UInt32 size) = 0;public: MY_UNKNOWN_IMP; STDMETHOD(Init)(); STDMETHOD_(UInt32, Filter)(Byte *data, UInt32 size);};#define MyClassEncoderA(Name) class C ## Name: public CBranchConverter \ { public: UInt32 SubFilter(Byte *data, UInt32 size); }; #define MyClassDecoderA(Name) class C ## Name: public CBranchConverter \ { public: UInt32 SubFilter(Byte *data, UInt32 size); }; #define MyClassEncoderB(Name, ADD_ITEMS, ADD_INIT) class C ## Name: public CBranchConverter, public ADD_ITEMS \ { public: UInt32 SubFilter(Byte *data, UInt32 size); ADD_INIT}; #define MyClassDecoderB(Name, ADD_ITEMS, ADD_INIT) class C ## Name: public CBranchConverter, public ADD_ITEMS \ { public: UInt32 SubFilter(Byte *data, UInt32 size); ADD_INIT}; #define MyClass2b(Name, id, subId, encodingId) \DEFINE_GUID(CLSID_CCompressConvert ## Name, \0x23170F69, 0x40C1, 0x278B, 0x03, 0x03, id, subId, 0x00, 0x00, encodingId, 0x00); #define MyClassA(Name, id, subId) \MyClass2b(Name ## _Encoder, id, subId, 0x01) \MyClassEncoderA(Name ## _Encoder) \MyClass2b(Name ## _Decoder, id, subId, 0x00) \MyClassDecoderA(Name ## _Decoder)#define MyClassB(Name, id, subId, ADD_ITEMS, ADD_INIT) \MyClass2b(Name ## _Encoder, id, subId, 0x01) \MyClassEncoderB(Name ## _Encoder, ADD_ITEMS, ADD_INIT) \MyClass2b(Name ## _Decoder, id, subId, 0x00) \MyClassDecoderB(Name ## _Decoder, ADD_ITEMS, ADD_INIT)#endif
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -