📄 lzoutwindow.h
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// LZOutWindow.h#ifndef __LZ_OUT_WINDOW_H#define __LZ_OUT_WINDOW_H#include "../../IStream.h"#include "../../Common/OutBuffer.h"#ifndef _NO_EXCEPTIONStypedef COutBufferException CLZOutWindowException;#endifclass CLZOutWindow: public COutBuffer{public: void Init(bool solid = false); // distance >= 0, len > 0, bool CopyBlock(UInt32 distance, UInt32 len) { UInt32 pos = _pos - distance - 1; if (distance >= _pos) { if (!_overDict || distance >= _bufferSize) return false; pos += _bufferSize; } do { if (pos == _bufferSize) pos = 0; _buffer[_pos++] = _buffer[pos++]; if (_pos == _limitPos) FlushWithCheck(); } while(--len != 0); return true; } void PutByte(Byte b) { _buffer[_pos++] = b; if (_pos == _limitPos) FlushWithCheck(); } Byte GetByte(UInt32 distance) const { UInt32 pos = _pos - distance - 1; if (pos >= _bufferSize) pos += _bufferSize; return _buffer[pos]; }};#endif
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