📄 ascmagic.c
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rv = 1;done: if (nbuf) free(nbuf); if (ubuf) free(ubuf); return rv;}private intascmatch(const unsigned char *s, const unichar *us, size_t ulen){ size_t i; for (i = 0; i < ulen; i++) { if (s[i] != us[i]) return 0; } if (s[i]) return 0; else return 1;}/* * This table reflects a particular philosophy about what constitutes * "text," and there is room for disagreement about it. * * Version 3.31 of the file command considered a file to be ASCII if * each of its characters was approved by either the isascii() or * isalpha() function. On most systems, this would mean that any * file consisting only of characters in the range 0x00 ... 0x7F * would be called ASCII text, but many systems might reasonably * consider some characters outside this range to be alphabetic, * so the file command would call such characters ASCII. It might * have been more accurate to call this "considered textual on the * local system" than "ASCII." * * It considered a file to be "International language text" if each * of its characters was either an ASCII printing character (according * to the real ASCII standard, not the above test), a character in * the range 0x80 ... 0xFF, or one of the following control characters: * backspace, tab, line feed, vertical tab, form feed, carriage return, * escape. No attempt was made to determine the language in which files * of this type were written. * * * The table below considers a file to be ASCII if all of its characters * are either ASCII printing characters (again, according to the X3.4 * standard, not isascii()) or any of the following controls: bell, * backspace, tab, line feed, form feed, carriage return, esc, nextline. * * I include bell because some programs (particularly shell scripts) * use it literally, even though it is rare in normal text. I exclude * vertical tab because it never seems to be used in real text. I also * include, with hesitation, the X3.64/ECMA-43 control nextline (0x85), * because that's what the dd EBCDIC->ASCII table maps the EBCDIC newline * character to. It might be more appropriate to include it in the 8859 * set instead of the ASCII set, but it's got to be included in *something* * we recognize or EBCDIC files aren't going to be considered textual. * Some old Unix source files use SO/SI (^N/^O) to shift between Greek * and Latin characters, so these should possibly be allowed. But they * make a real mess on VT100-style displays if they're not paired properly, * so we are probably better off not calling them text. * * A file is considered to be ISO-8859 text if its characters are all * either ASCII, according to the above definition, or printing characters * from the ISO-8859 8-bit extension, characters 0xA0 ... 0xFF. * * Finally, a file is considered to be international text from some other * character code if its characters are all either ISO-8859 (according to * the above definition) or characters in the range 0x80 ... 0x9F, which * ISO-8859 considers to be control characters but the IBM PC and Macintosh * consider to be printing characters. */#define F 0 /* character never appears in text */#define T 1 /* character appears in plain ASCII text */#define I 2 /* character appears in ISO-8859 text */#define X 3 /* character appears in non-ISO extended ASCII (Mac, IBM PC) */private char text_chars[256] = { /* BEL BS HT LF FF CR */ F, F, F, F, F, F, F, T, T, T, T, F, T, T, F, F, /* 0x0X */ /* ESC */ F, F, F, F, F, F, F, F, F, F, F, T, F, F, F, F, /* 0x1X */ T, T, T, T, T, T, T, T, T, T, T, T, T, T, T, T, /* 0x2X */ T, T, T, T, T, T, T, T, T, T, T, T, T, T, T, T, /* 0x3X */ T, T, T, T, T, T, T, T, T, T, T, T, T, T, T, T, /* 0x4X */ T, T, T, T, T, T, T, T, T, T, T, T, T, T, T, T, /* 0x5X */ T, T, T, T, T, T, T, T, T, T, T, T, T, T, T, T, /* 0x6X */ T, T, T, T, T, T, T, T, T, T, T, T, T, T, T, F, /* 0x7X */ /* NEL */ X, X, X, X, X, T, X, X, X, X, X, X, X, X, X, X, /* 0x8X */ X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, /* 0x9X */ I, I, I, I, I, I, I, I, I, I, I, I, I, I, I, I, /* 0xaX */ I, I, I, I, I, I, I, I, I, I, I, I, I, I, I, I, /* 0xbX */ I, I, I, I, I, I, I, I, I, I, I, I, I, I, I, I, /* 0xcX */ I, I, I, I, I, I, I, I, I, I, I, I, I, I, I, I, /* 0xdX */ I, I, I, I, I, I, I, I, I, I, I, I, I, I, I, I, /* 0xeX */ I, I, I, I, I, I, I, I, I, I, I, I, I, I, I, I /* 0xfX */};private intlooks_ascii(const unsigned char *buf, size_t nbytes, unichar *ubuf, size_t *ulen){ size_t i; *ulen = 0; for (i = 0; i < nbytes; i++) { int t = text_chars[buf[i]]; if (t != T) return 0; ubuf[(*ulen)++] = buf[i]; } return 1;}private intlooks_latin1(const unsigned char *buf, size_t nbytes, unichar *ubuf, size_t *ulen){ size_t i; *ulen = 0; for (i = 0; i < nbytes; i++) { int t = text_chars[buf[i]]; if (t != T && t != I) return 0; ubuf[(*ulen)++] = buf[i]; } return 1;}private intlooks_extended(const unsigned char *buf, size_t nbytes, unichar *ubuf, size_t *ulen){ size_t i; *ulen = 0; for (i = 0; i < nbytes; i++) { int t = text_chars[buf[i]]; if (t != T && t != I && t != X) return 0; ubuf[(*ulen)++] = buf[i]; } return 1;}private intlooks_utf8(const unsigned char *buf, size_t nbytes, unichar *ubuf, size_t *ulen){ size_t i; int n; unichar c; int gotone = 0; *ulen = 0; for (i = 0; i < nbytes; i++) { if ((buf[i] & 0x80) == 0) { /* 0xxxxxxx is plain ASCII */ /* * Even if the whole file is valid UTF-8 sequences, * still reject it if it uses weird control characters. */ if (text_chars[buf[i]] != T) return 0; ubuf[(*ulen)++] = buf[i]; } else if ((buf[i] & 0x40) == 0) { /* 10xxxxxx never 1st byte */ return 0; } else { /* 11xxxxxx begins UTF-8 */ int following; if ((buf[i] & 0x20) == 0) { /* 110xxxxx */ c = buf[i] & 0x1f; following = 1; } else if ((buf[i] & 0x10) == 0) { /* 1110xxxx */ c = buf[i] & 0x0f; following = 2; } else if ((buf[i] & 0x08) == 0) { /* 11110xxx */ c = buf[i] & 0x07; following = 3; } else if ((buf[i] & 0x04) == 0) { /* 111110xx */ c = buf[i] & 0x03; following = 4; } else if ((buf[i] & 0x02) == 0) { /* 1111110x */ c = buf[i] & 0x01; following = 5; } else return 0; for (n = 0; n < following; n++) { i++; if (i >= nbytes) goto done; if ((buf[i] & 0x80) == 0 || (buf[i] & 0x40)) return 0; c = (c << 6) + (buf[i] & 0x3f); } ubuf[(*ulen)++] = c; gotone = 1; } }done: return gotone; /* don't claim it's UTF-8 if it's all 7-bit */}private intlooks_unicode(const unsigned char *buf, size_t nbytes, unichar *ubuf, size_t *ulen){ int bigend; size_t i; if (nbytes < 2) return 0; if (buf[0] == 0xff && buf[1] == 0xfe) bigend = 0; else if (buf[0] == 0xfe && buf[1] == 0xff) bigend = 1; else return 0; *ulen = 0; for (i = 2; i + 1 < nbytes; i += 2) { /* XXX fix to properly handle chars > 65536 */ if (bigend) ubuf[(*ulen)++] = buf[i + 1] + 256 * buf[i]; else ubuf[(*ulen)++] = buf[i] + 256 * buf[i + 1]; if (ubuf[*ulen - 1] == 0xfffe) return 0; if (ubuf[*ulen - 1] < 128 && text_chars[(size_t)ubuf[*ulen - 1]] != T) return 0; } return 1 + bigend;}#undef F#undef T#undef I#undef X/* * This table maps each EBCDIC character to an (8-bit extended) ASCII * character, as specified in the rationale for the dd(1) command in * draft 11.2 (September, 1991) of the POSIX P1003.2 standard. * * Unfortunately it does not seem to correspond exactly to any of the * five variants of EBCDIC documented in IBM's _Enterprise Systems * Architecture/390: Principles of Operation_, SA22-7201-06, Seventh * Edition, July, 1999, pp. I-1 - I-4. * * Fortunately, though, all versions of EBCDIC, including this one, agree * on most of the printing characters that also appear in (7-bit) ASCII. * Of these, only '|', '!', '~', '^', '[', and ']' are in question at all. * * Fortunately too, there is general agreement that codes 0x00 through * 0x3F represent control characters, 0x41 a nonbreaking space, and the * remainder printing characters. * * This is sufficient to allow us to identify EBCDIC text and to distinguish * between old-style and internationalized examples of text. */private unsigned char ebcdic_to_ascii[] = { 0, 1, 2, 3, 156, 9, 134, 127, 151, 141, 142, 11, 12, 13, 14, 15, 16, 17, 18, 19, 157, 133, 8, 135, 24, 25, 146, 143, 28, 29, 30, 31,128, 129, 130, 131, 132, 10, 23, 27, 136, 137, 138, 139, 140, 5, 6, 7,144, 145, 22, 147, 148, 149, 150, 4, 152, 153, 154, 155, 20, 21, 158, 26,' ', 160, 161, 162, 163, 164, 165, 166, 167, 168, 213, '.', '<', '(', '+', '|','&', 169, 170, 171, 172, 173, 174, 175, 176, 177, '!', '$', '*', ')', ';', '~','-', '/', 178, 179, 180, 181, 182, 183, 184, 185, 203, ',', '%', '_', '>', '?',186, 187, 188, 189, 190, 191, 192, 193, 194, '`', ':', '#', '@', '\'','=', '"',195, 'a', 'b', 'c', 'd', 'e', 'f', 'g', 'h', 'i', 196, 197, 198, 199, 200, 201,202, 'j', 'k', 'l', 'm', 'n', 'o', 'p', 'q', 'r', '^', 204, 205, 206, 207, 208,209, 229, 's', 't', 'u', 'v', 'w', 'x', 'y', 'z', 210, 211, 212, '[', 214, 215,216, 217, 218, 219, 220, 221, 222, 223, 224, 225, 226, 227, 228, ']', 230, 231,'{', 'A', 'B', 'C', 'D', 'E', 'F', 'G', 'H', 'I', 232, 233, 234, 235, 236, 237,'}', 'J', 'K', 'L', 'M', 'N', 'O', 'P', 'Q', 'R', 238, 239, 240, 241, 242, 243,'\\',159, 'S', 'T', 'U', 'V', 'W', 'X', 'Y', 'Z', 244, 245, 246, 247, 248, 249,'0', '1', '2', '3', '4', '5', '6', '7', '8', '9', 250, 251, 252, 253, 254, 255};#ifdef notdef/* * The following EBCDIC-to-ASCII table may relate more closely to reality, * or at least to modern reality. It comes from * * http://ftp.s390.ibm.com/products/oe/bpxqp9.html * * and maps the characters of EBCDIC code page 1047 (the code used for * Unix-derived software on IBM's 390 systems) to the corresponding * characters from ISO 8859-1. * * If this table is used instead of the above one, some of the special * cases for the NEL character can be taken out of the code. */private unsigned char ebcdic_1047_to_8859[] = {0x00,0x01,0x02,0x03,0x9C,0x09,0x86,0x7F,0x97,0x8D,0x8E,0x0B,0x0C,0x0D,0x0E,0x0F,0x10,0x11,0x12,0x13,0x9D,0x0A,0x08,0x87,0x18,0x19,0x92,0x8F,0x1C,0x1D,0x1E,0x1F,0x80,0x81,0x82,0x83,0x84,0x85,0x17,0x1B,0x88,0x89,0x8A,0x8B,0x8C,0x05,0x06,0x07,0x90,0x91,0x16,0x93,0x94,0x95,0x96,0x04,0x98,0x99,0x9A,0x9B,0x14,0x15,0x9E,0x1A,0x20,0xA0,0xE2,0xE4,0xE0,0xE1,0xE3,0xE5,0xE7,0xF1,0xA2,0x2E,0x3C,0x28,0x2B,0x7C,0x26,0xE9,0xEA,0xEB,0xE8,0xED,0xEE,0xEF,0xEC,0xDF,0x21,0x24,0x2A,0x29,0x3B,0x5E,0x2D,0x2F,0xC2,0xC4,0xC0,0xC1,0xC3,0xC5,0xC7,0xD1,0xA6,0x2C,0x25,0x5F,0x3E,0x3F,0xF8,0xC9,0xCA,0xCB,0xC8,0xCD,0xCE,0xCF,0xCC,0x60,0x3A,0x23,0x40,0x27,0x3D,0x22,0xD8,0x61,0x62,0x63,0x64,0x65,0x66,0x67,0x68,0x69,0xAB,0xBB,0xF0,0xFD,0xFE,0xB1,0xB0,0x6A,0x6B,0x6C,0x6D,0x6E,0x6F,0x70,0x71,0x72,0xAA,0xBA,0xE6,0xB8,0xC6,0xA4,0xB5,0x7E,0x73,0x74,0x75,0x76,0x77,0x78,0x79,0x7A,0xA1,0xBF,0xD0,0x5B,0xDE,0xAE,0xAC,0xA3,0xA5,0xB7,0xA9,0xA7,0xB6,0xBC,0xBD,0xBE,0xDD,0xA8,0xAF,0x5D,0xB4,0xD7,0x7B,0x41,0x42,0x43,0x44,0x45,0x46,0x47,0x48,0x49,0xAD,0xF4,0xF6,0xF2,0xF3,0xF5,0x7D,0x4A,0x4B,0x4C,0x4D,0x4E,0x4F,0x50,0x51,0x52,0xB9,0xFB,0xFC,0xF9,0xFA,0xFF,0x5C,0xF7,0x53,0x54,0x55,0x56,0x57,0x58,0x59,0x5A,0xB2,0xD4,0xD6,0xD2,0xD3,0xD5,0x30,0x31,0x32,0x33,0x34,0x35,0x36,0x37,0x38,0x39,0xB3,0xDB,0xDC,0xD9,0xDA,0x9F};#endif/* * Copy buf[0 ... nbytes-1] into out[], translating EBCDIC to ASCII. */private voidfrom_ebcdic(const unsigned char *buf, size_t nbytes, unsigned char *out){ size_t i; for (i = 0; i < nbytes; i++) { out[i] = ebcdic_to_ascii[buf[i]]; }}
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