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#------------------------------------------------------------------------------# Console game magic# Toby Deshane <hac@shoelace.digivill.net># ines: file(1) magic for Marat's iNES Nintendo Entertainment System# ROM dump format0 string NES\032 iNES ROM dump,>4 byte x %dx16k PRG>5 byte x \b, %dx8k CHR>6 byte&0x01 =0x1 \b, [Vert.]>6 byte&0x01 =0x0 \b, [Horiz.]>6 byte&0x02 =0x2 \b, [SRAM]>6 byte&0x04 =0x4 \b, [Trainer]>6 byte&0x04 =0x8 \b, [4-Scr]#------------------------------------------------------------------------------# gameboy: file(1) magic for the Nintendo (Color) Gameboy raw ROM format#0x104 belong 0xCEED6666 Gameboy ROM:>0x134 string >\0 "%.16s">0x146 byte 0x03 \b,[SGB]>0x147 byte 0x00 \b, [ROM ONLY]>0x147 byte 0x01 \b, [ROM+MBC1]>0x147 byte 0x02 \b, [ROM+MBC1+RAM]>0x147 byte 0x03 \b, [ROM+MBC1+RAM+BATT]>0x147 byte 0x05 \b, [ROM+MBC2]>0x147 byte 0x06 \b, [ROM+MBC2+BATTERY]>0x147 byte 0x08 \b, [ROM+RAM]>0x147 byte 0x09 \b, [ROM+RAM+BATTERY]>0x147 byte 0x0B \b, [ROM+MMM01]>0x147 byte 0x0C \b, [ROM+MMM01+SRAM]>0x147 byte 0x0D \b, [ROM+MMM01+SRAM+BATT]>0x147 byte 0x0F \b, [ROM+MBC3+TIMER+BATT]>0x147 byte 0x10 \b, [ROM+MBC3+TIMER+RAM+BATT]>0x147 byte 0x11 \b, [ROM+MBC3]>0x147 byte 0x12 \b, [ROM+MBC3+RAM]>0x147 byte 0x13 \b, [ROM+MBC3+RAM+BATT]>0x147 byte 0x19 \b, [ROM+MBC5]>0x147 byte 0x1A \b, [ROM+MBC5+RAM]>0x147 byte 0x1B \b, [ROM+MBC5+RAM+BATT]>0x147 byte 0x1C \b, [ROM+MBC5+RUMBLE]>0x147 byte 0x1D \b, [ROM+MBC5+RUMBLE+SRAM]>0x147 byte 0x1E \b, [ROM+MBC5+RUMBLE+SRAM+BATT]>0x147 byte 0x1F \b, [Pocket Camera]>0x147 byte 0xFD \b, [Bandai TAMA5]>0x147 byte 0xFE \b, [Hudson HuC-3]>0x147 byte 0xFF \b, [Hudson HuC-1]>0x148 byte 0 \b, ROM: 256Kbit>0x148 byte 1 \b, ROM: 512Kbit>0x148 byte 2 \b, ROM: 1Mbit>0x148 byte 3 \b, ROM: 2Mbit>0x148 byte 4 \b, ROM: 4Mbit>0x148 byte 5 \b, ROM: 8Mbit>0x148 byte 6 \b, ROM: 16Mbit>0x148 byte 0x52 \b, ROM: 9Mbit>0x148 byte 0x53 \b, ROM: 10Mbit>0x148 byte 0x54 \b, ROM: 12Mbit>0x149 byte 1 \b, RAM: 16Kbit>0x149 byte 2 \b, RAM: 64Kbit>0x149 byte 3 \b, RAM: 128Kbit>0x149 byte 4 \b, RAM: 1Mbit#>0x14e long x \b, CRC: %x#------------------------------------------------------------------------------# genesis: file(1) magic for the Sega MegaDrive/Genesis raw ROM format#0x100 string SEGA Sega MegaDrive/Genesis raw ROM dump>0x120 string >\0 Name: "%.16s">0x110 string >\0 %.16s>0x1B0 string RA with SRAM#------------------------------------------------------------------------------# genesis: file(1) magic for the Super MegaDrive ROM dump format#0x280 string EAGN Super MagicDrive ROM dump>0 byte x %dx16k blocks>2 byte 0 \b, last in series or standalone>2 byte >0 \b, split ROM>8 byte 0xAA>9 byte 0xBB#------------------------------------------------------------------------------# genesis: file(1) alternate magic for the Super MegaDrive ROM dump format#0x280 string EAMG Super MagicDrive ROM dump>0 byte x %dx16k blocks>2 byte x \b, last in series or standalone>8 byte 0xAA>9 byte 0xBB#------------------------------------------------------------------------------# smsgg: file(1) magic for Sega Master System and Game Gear ROM dumps## Does not detect all images. Very preliminary guesswork. Need more data# on format.## FIXME: need a little more info...;P##0 byte 0xF3#>1 byte 0xED Sega Master System/Game Gear ROM dump#>1 byte 0x31 Sega Master System/Game Gear ROM dump#>1 byte 0xDB Sega Master System/Game Gear ROM dump#>1 byte 0xAF Sega Master System/Game Gear ROM dump#>1 byte 0xC3 Sega Master System/Game Gear ROM dump#------------------------------------------------------------------------------# dreamcast: file(1) uncertain magic for the Sega Dreamcast VMU image format#0 belong 0x21068028 Sega Dreamcast VMU game image0 string LCDi Dream Animator file#------------------------------------------------------------------------------# v64: file(1) uncertain magic for the V64 format N64 ROM dumps#0 belong 0x37804012 V64 Nintendo 64 ROM dump#------------------------------------------------------------------------------# msx: file(1) magic for MSX game cartridge dumps# Too simple - MPi#0 beshort 0x4142 MSX game cartridge dump #------------------------------------------------------------------------------# Sony Playstation executables (Adam Sjoegren <asjo@diku.dk>) :0 string PS-X\ EXE Sony Playstation executable# Area:>113 string x (%s)#------------------------------------------------------------------------------# Microsoft Xbox executables .xbe (Esa Hyytiä <ehyytia@cc.hut.fi>)0 string XBEH XBE, Microsoft Xbox executable# probabilistic checks whether signed or not>0x0004 ulelong =0x0>>&2 ulelong =0x0>>>&2 ulelong =0x0 \b, not signed>0x0004 ulelong >0>>&2 ulelong >0>>>&2 ulelong >0 \b, signed# expect base address of 0x10000>0x0104 ulelong =0x10000>>(0x0118-0x0FF60) ulelong&0x80000007 0x80000007 \b, all regions>>(0x0118-0x0FF60) ulelong&0x80000007 !0x80000007>>>(0x0118-0x0FF60) ulelong >0 (regions:>>>>(0x0118-0x0FF60) ulelong &0x00000001 NA>>>>(0x0118-0x0FF60) ulelong &0x00000002 Japan>>>>(0x0118-0x0FF60) ulelong &0x00000004 Rest_of_World>>>>(0x0118-0x0FF60) ulelong &0x80000000 Manufacturer>>>(0x0118-0x0FF60) ulelong >0 \b)# --------------------------------# Microsoft Xbox data file formats0 string XIP0 XIP, Microsoft Xbox data0 string XTF0 XTF, Microsoft Xbox data# Atari Lynx cartridge dump (EXE/BLL header)# From: "Stefan A. Haubenthal" <polluks@web.de>0 beshort 0x8008 Lynx cartridge,>2 beshort x RAM start $%04x>6 string BS93# Opera file system that is used on the 3DO console# From: Serge van den Boom <svdb@stack.nl>0 string \x01ZZZZZ\x01 3DO "Opera" file system# From Gürkan Sengün <gurkan@linuks.mine.nu>, www.linuks.mine.nu0 string GBS Nintendo Gameboy Music/Audio Data12 string GameBoy\ Music\ Module Nintendo Gameboy Music Module# Playstations Patch Files from: From: Thomas Klausner <tk@giga.or.at>0 string PPF30 Playstation Patch File version 3.0>5 byte 0 \b, PPF 1.0 patch>5 byte 1 \b, PPF 2.0 patch>5 byte 2 \b, PPF 3.0 patch>>56 byte 0 \b, Imagetype BIN (any)>>56 byte 1 \b, Imagetype GI (PrimoDVD)>>57 byte 0 \b, Blockcheck disabled>>57 byte 1 \b, Blockcheck enabled>>58 byte 0 \b, Undo data not available>>58 byte 1 \b, Undo data available>6 string x \b, description: %s0 string PPF20 Playstation Patch File version 2.0>5 byte 0 \b, PPF 1.0 patch>5 byte 1 \b, PPF 2.0 patch>>56 lelong >0 \b, size of file to patch %d>6 string x \b, description: %s0 string PPF10 Playstation Patch File version 1.0>5 byte 0 \b, Simple Encoding>6 string x \b, description: %s
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