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#>2 byte &0x02 \b, Packet Pad#>2 byte &0x01 \b, Custom Flag#>3 byte &0x08 \b, Copyrighted#>3 byte &0x04 \b, Original Source#>3 byte&0x03 1 \b, NR: 50/15 ms#>3 byte&0x03 3 \b, NR: CCIT J.17# MP3, M25A0 beshort&0xFFFE 0xFFE2 MPEG ADTS, layer III, v2.5# rate >2 byte&0xF0 0x10 \b, 8 kBits>2 byte&0xF0 0x20 \b, 16 kBits>2 byte&0xF0 0x30 \b, 24 kBits>2 byte&0xF0 0x40 \b, 32 kBits>2 byte&0xF0 0x50 \b, 40 kBits>2 byte&0xF0 0x60 \b, 48 kBits>2 byte&0xF0 0x70 \b, 56 kBits>2 byte&0xF0 0x80 \b, 64 kBits>2 byte&0xF0 0x90 \b, 80 kBits>2 byte&0xF0 0xA0 \b, 96 kBits>2 byte&0xF0 0xB0 \b, 112 kBits>2 byte&0xF0 0xC0 \b, 128 kBits>2 byte&0xF0 0xD0 \b, 144 kBits>2 byte&0xF0 0xE0 \b, 160 kBits# timing>2 byte&0x0C 0x00 \b, 11.025 kHz>2 byte&0x0C 0x04 \b, 12 kHz>2 byte&0x0C 0x08 \b, 8 kHz# channels/options>3 byte&0xC0 0x00 \b, Stereo>3 byte&0xC0 0x40 \b, JntStereo>3 byte&0xC0 0x80 \b, 2x Monaural>3 byte&0xC0 0xC0 \b, Monaural#>1 byte ^0x01 \b, Data Verify#>2 byte &0x02 \b, Packet Pad#>2 byte &0x01 \b, Custom Flag#>3 byte &0x08 \b, Copyrighted#>3 byte &0x04 \b, Original Source#>3 byte&0x03 1 \b, NR: 50/15 ms#>3 byte&0x03 3 \b, NR: CCIT J.17# AAC (aka MPEG-2 NBC audio) and MPEG-4 audio# Stored AAC streams (instead of the MP4 format)0 string ADIF MPEG ADIF, AAC>4 byte &0x80>>13 byte &0x10 \b, VBR>>13 byte ^0x10 \b, CBR>>16 byte&0x1E 0x02 \b, single stream>>16 byte&0x1E 0x04 \b, 2 streams>>16 byte&0x1E 0x06 \b, 3 streams>>16 byte &0x08 \b, 4 or more streams>>16 byte &0x10 \b, 8 or more streams>>4 byte &0x80 \b, Copyrighted>>13 byte &0x40 \b, Original Source>>13 byte &0x20 \b, Home Flag>4 byte ^0x80>>4 byte &0x10 \b, VBR>>4 byte ^0x10 \b, CBR>>7 byte&0x1E 0x02 \b, single stream>>7 byte&0x1E 0x04 \b, 2 streams>>7 byte&0x1E 0x06 \b, 3 streams>>7 byte &0x08 \b, 4 or more streams>>7 byte &0x10 \b, 8 or more streams>>4 byte &0x40 \b, Original Stream(s)>>4 byte &0x20 \b, Home Source# Live or stored single AAC stream (used with MPEG-2 systems)0 beshort&0xFFF6 0xFFF0 MPEG ADTS, AAC>1 byte &0x08 \b, v2>1 byte ^0x08 \b, v4# profile>>2 byte &0xC0 \b LTP>2 byte&0xc0 0x00 \b Main>2 byte&0xc0 0x40 \b LC>2 byte&0xc0 0x80 \b SSR# timing>2 byte&0x3c 0x00 \b, 96 kHz>2 byte&0x3c 0x04 \b, 88.2 kHz>2 byte&0x3c 0x08 \b, 64 kHz>2 byte&0x3c 0x0c \b, 48 kHz>2 byte&0x3c 0x10 \b, 44.1 kHz>2 byte&0x3c 0x14 \b, 32 kHz>2 byte&0x3c 0x18 \b, 24 kHz>2 byte&0x3c 0x1c \b, 22.05 kHz>2 byte&0x3c 0x20 \b, 16 kHz>2 byte&0x3c 0x24 \b, 12 kHz>2 byte&0x3c 0x28 \b, 11.025 kHz>2 byte&0x3c 0x2c \b, 8 kHz# channels>2 beshort&0x01c0 0x0040 \b, monaural>2 beshort&0x01c0 0x0080 \b, stereo>2 beshort&0x01c0 0x00c0 \b, stereo + center>2 beshort&0x01c0 0x0100 \b, stereo+center+LFE>2 beshort&0x01c0 0x0140 \b, surround>2 beshort&0x01c0 0x0180 \b, surround + LFE>2 beshort &0x01C0 \b, surround + side#>1 byte ^0x01 \b, Data Verify#>2 byte &0x02 \b, Custom Flag#>3 byte &0x20 \b, Original Stream#>3 byte &0x10 \b, Home Source#>3 byte &0x08 \b, Copyrighted# Live MPEG-4 audio streams (instead of RTP FlexMux)0 beshort&0xFFE0 0x56E0 MPEG-4 LOAS#>1 beshort&0x1FFF x \b, %u byte packet>3 byte&0xE0 0x40>>4 byte&0x3C 0x04 \b, single stream>>4 byte&0x3C 0x08 \b, 2 streams>>4 byte&0x3C 0x0C \b, 3 streams>>4 byte &0x08 \b, 4 or more streams>>4 byte &0x20 \b, 8 or more streams>3 byte&0xC0 0>>4 byte&0x78 0x08 \b, single stream>>4 byte&0x78 0x10 \b, 2 streams>>4 byte&0x78 0x18 \b, 3 streams>>4 byte &0x20 \b, 4 or more streams>>4 byte &0x40 \b, 8 or more streams0 beshort 0x4DE1 MPEG-4 LO-EP audio stream# FLI animation format4 leshort 0xAF11 FLI file>6 leshort x - %d frames,>8 leshort x width=%d pixels,>10 leshort x height=%d pixels,>12 leshort x depth=%d,>16 leshort x ticks/frame=%d# FLC animation format4 leshort 0xAF12 FLC file>6 leshort x - %d frames>8 leshort x width=%d pixels,>10 leshort x height=%d pixels,>12 leshort x depth=%d,>16 leshort x ticks/frame=%d# DL animation format# XXX - collision with most `mips' magic## I couldn't find a real magic number for these, however, this# -appears- to work. Note that it might catch other files, too, so be# careful!## Note that title and author appear in the two 20-byte chunks# at decimal offsets 2 and 22, respectively, but they are XOR'ed with# 255 (hex FF)! The DL format is really bad.##0 byte 1 DL version 1, medium format (160x100, 4 images/screen)#>42 byte x - %d screens,#>43 byte x %d commands#0 byte 2 DL version 2#>1 byte 1 - large format (320x200,1 image/screen),#>1 byte 2 - medium format (160x100,4 images/screen),#>1 byte >2 - unknown format,#>42 byte x %d screens,#>43 byte x %d commands# Based on empirical evidence, DL version 3 have several nulls following the# \003. Most of them start with non-null values at hex offset 0x34 or so.#0 string \3\0\0\0\0\0\0\0\0\0\0\0 DL version 3# iso 13818 transport stream## from Oskar Schirmer <schirmer@scara.com> Feb 3, 2001 (ISO 13818.1)# (the following is a little bit restrictive and works fine for a stream# that starts with PAT properly. it won't work for stream data, that is# cut from an input device data right in the middle, but this shouldn't# disturb)# syncbyte 8 bit 0x47# error_ind 1 bit -# payload_start 1 bit 1# priority 1 bit -# PID 13 bit 0x0000# scrambling 2 bit -# adaptfld_ctrl 2 bit 1 or 3# conti_count 4 bit 00 belong&0xFF5FFF1F 0x47400010 MPEG transport stream data>188 byte !0x47 CORRUPTED# DIF digital video file format <mpruett@sgi.com>0 belong&0xffffff00 0x1f070000 DIF>4 byte &0x01 (DVCPRO) movie file>4 byte ^0x01 (DV) movie file>3 byte &0x80 (PAL)>3 byte ^0x80 (NTSC)# Microsoft Advanced Streaming Format (ASF) <mpruett@sgi.com>0 belong 0x3026b275 Microsoft ASF# MNG Video Format, <URL:http://www.libpng.org/pub/mng/spec/>0 string \x8aMNG MNG video data,>4 belong !0x0d0a1a0a CORRUPTED,>4 belong 0x0d0a1a0a>>16 belong x %ld x>>20 belong x %ld# JNG Video Format, <URL:http://www.libpng.org/pub/mng/spec/>0 string \x8bJNG JNG video data,>4 belong !0x0d0a1a0a CORRUPTED,>4 belong 0x0d0a1a0a>>16 belong x %ld x>>20 belong x %ld# Vivo video (Wolfram Kleff)3 string \x0D\x0AVersion:Vivo Vivo video data# VRML (Virtual Reality Modelling Language)0 string/b #VRML\ V1.0\ ascii VRML 1 file0 string/b #VRML\ V2.0\ utf8 ISO/IEC 14772 VRML 97 file#---------------------------------------------------------------------------# HVQM4: compressed movie format designed by Hudson for Nintendo GameCube# From Mark Sheppard <msheppard@climax.co.uk>, 2002-10-03#0 string HVQM4 %s>6 string >\0 v%s>0 byte x GameCube movie,>0x34 ubeshort x %d x>0x36 ubeshort x %d,>0x26 ubeshort x %dµs,>0x42 ubeshort 0 no audio>0x42 ubeshort >0 %dHz audio# From: "Stefan A. Haubenthal" <polluks@web.de>0 string DVDVIDEO-VTS Video title set,>0x21 byte x v%x0 string DVDVIDEO-VMG Video manager,>0x21 byte x v%x
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