📄 adventure
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#------------------------------------------------------------------------------# adventure: file(1) magic for Adventure game files## from Allen Garvin <earendil@faeryland.tamu-commerce.edu># Edited by Dave Chapeskie <dchapes@ddm.on.ca> Jun 28, 1998# Edited by Chris Chittleborough <cchittleborough@yahoo.com.au>, March 2002## ALAN# I assume there are other, lower versions, but these are the only ones I# saw in the archive.0 beshort 0x0206 ALAN game data>2 byte <10 version 2.6%d# Infocom (see z-machine)#------------------------------------------------------------------------------# Z-machine: file(1) magic for Z-machine binaries.## This will match ${TEX_BASE}/texmf/omega/ocp/char2uni/inbig5.ocp which# appears to be a version-0 Z-machine binary.## The (false match) message is to correct that behavior. Perhaps it is# not needed.#16 belong&0xfe00f0f0 0x3030 Infocom game data>0 ubyte 0 (false match)>0 ubyte >0 (Z-machine %d,>>2 ubeshort x Release %d />>18 string >\0 Serial %.6s)#------------------------------------------------------------------------------# Glulx: file(1) magic for Glulx binaries.## I haven't checked for false matches yet.#0 string Glul Glulx game data>4 beshort x (Version %d>>6 byte x \b.%d>>8 byte x \b.%d)>36 string Info Compiled by Inform# For Quetzal and blorb magic see iff# TADS (Text Adventure Development System)# All files are machine-independent (games compile to byte-code) and are tagged# with a version string of the form "V2.<digit>.<digit>\0" (but TADS 3 is# on the way).# Game files start with "TADS2 bin\n\r\032\0" then the compiler version.0 string TADS2\ bin TADS>9 belong !0x0A0D1A00 game data, CORRUPTED>9 belong 0x0A0D1A00>>13 string >\0 %s game data# Resource files start with "TADS2 rsc\n\r\032\0" then the compiler version.0 string TADS2\ rsc TADS>9 belong !0x0A0D1A00 resource data, CORRUPTED>9 belong 0x0A0D1A00>>13 string >\0 %s resource data# Some saved game files start with "TADS2 save/g\n\r\032\0", a little-endian# 2-byte length N, the N-char name of the game file *without* a NUL (darn!),# "TADS2 save\n\r\032\0" and the interpreter version. 0 string TADS2\ save/g TADS>12 belong !0x0A0D1A00 saved game data, CORRUPTED>12 belong 0x0A0D1A00>>(16.s+32) string >\0 %s saved game data# Other saved game files start with "TADS2 save\n\r\032\0" and the interpreter# version.0 string TADS2\ save TADS>10 belong !0x0A0D1A00 saved game data, CORRUPTED>10 belong 0x0A0D1A00>>14 string >\0 %s saved game data
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