📄 snakeview.h
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// SnakeView.h : interface of the CSnakeView class
//
/////////////////////////////////////////////////////////////////////////////
#if !defined(AFX_SNAKEVIEW_H__2EBD7F0C_452B_11D7_B6CA_0050BAE90E03__INCLUDED_)
#define AFX_SNAKEVIEW_H__2EBD7F0C_452B_11D7_B6CA_0050BAE90E03__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
#include "IGraphicOut.h"
#include "IActionHandler.h"
class CSnakeView : public CView, public IGraphicOut
{
protected: // create from serialization only
CSnakeView();
DECLARE_DYNCREATE(CSnakeView)
// Attributes
public:
CSnakeDoc* GetDocument();
// Operations
public:
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CSnakeView)
public:
virtual void OnDraw(CDC* pDC); // overridden to draw this view
virtual BOOL PreCreateWindow(CREATESTRUCT& cs);
virtual void OnInitialUpdate();
protected:
virtual BOOL OnPreparePrinting(CPrintInfo* pInfo);
virtual void OnBeginPrinting(CDC* pDC, CPrintInfo* pInfo);
virtual void OnEndPrinting(CDC* pDC, CPrintInfo* pInfo);
//}}AFX_VIRTUAL
// Implementation
public:
void scoreBoard(char *scoreMessages);
void close();
void redraw();
void SetActionHandler(IActionHandler *pHandler);
void setDisplaySize(int width, int height);
void drawScore(int score);
void drawVertWall(int x, int y1, int y2);
void drawHorzWall(int x1, int x2, int y);
void drawFood(int type, int x, int y);
void drawBody(int x, int y);
void drawHead(int type, int x, int y);
virtual ~CSnakeView();
#ifdef _DEBUG
virtual void AssertValid() const;
virtual void Dump(CDumpContext& dc) const;
#endif
private:
void closeWindow();
// Generated message map functions
protected:
//{{AFX_MSG(CSnakeView)
afx_msg void OnSize(UINT nType, int cx, int cy);
afx_msg void OnPaint();
afx_msg void OnContextMenu(CWnd* pWnd, CPoint point);
afx_msg int OnCreate(LPCREATESTRUCT lpCreateStruct);
afx_msg void OnDestroy();
afx_msg void OnTimer(UINT nIDEvent);
afx_msg void OnKeyDown(UINT nChar, UINT nRepCnt, UINT nFlags);
afx_msg void OnChangeLevel();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
private:
UINT m_wTimerRes;
int m_timerID;
IActionHandler * m_pActionHandler;
void drawSprite(CDC *pDC, int resID, int ix, int iy);
CSize m_sizeDB;
CBitmap * m_pBmpDB;
CDC * m_pDCMemDB;
int m_numCellsY;
int m_numCellsX;
friend void CALLBACK myTimerCallback(UINT wTimerID,
UINT msg,
DWORD dwUser,
DWORD dw1,
DWORD dw2);
};
#ifndef _DEBUG // debug version in SnakeView.cpp
inline CSnakeDoc* CSnakeView::GetDocument()
{ return (CSnakeDoc*)m_pDocument; }
#endif
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_SNAKEVIEW_H__2EBD7F0C_452B_11D7_B6CA_0050BAE90E03__INCLUDED_)
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