parameditdlg.h
来自「用MFC写的RPG游戏」· C头文件 代码 · 共 69 行
H
69 行
// ParamEditDlg.h : header file
//
#if !defined(AFX_PARAMEDITDLG_H__3CD1FC0B_C28D_4C87_A66E_5919EB57D61F__INCLUDED_)
#define AFX_PARAMEDITDLG_H__3CD1FC0B_C28D_4C87_A66E_5919EB57D61F__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
#include "ParamFile.h"
/////////////////////////////////////////////////////////////////////////////
// CParamEditDlg dialog
class CParamEditDlg : public CDialog
{
// Construction
public:
CParamEditDlg(CWnd* pParent = NULL); // standard constructor
protected:
void ChangeName();
// Dialog Data
//{{AFX_DATA(CParamEditDlg)
enum { IDD = IDD_PARAMEDIT_DIALOG };
CComboBox m_name;
int m_attack;
int m_attack_dist;
int m_defence;
int m_hp;
int m_level;
int m_magic_power;
int m_move_dist;
int m_mp;
int m_resistance;
int m_magic;
//}}AFX_DATA
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CParamEditDlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
HICON m_hIcon;
CParamFile params;
// Generated message map functions
//{{AFX_MSG(CParamEditDlg)
virtual BOOL OnInitDialog();
afx_msg void OnPaint();
afx_msg HCURSOR OnQueryDragIcon();
virtual void OnOK();
afx_msg void OnSelchangeName();
afx_msg void OnAdd();
afx_msg void OnSet();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_PARAMEDITDLG_H__3CD1FC0B_C28D_4C87_A66E_5919EB57D61F__INCLUDED_)
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