📄 exampledlg.cpp
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// ExampleDlg.cpp : implementation file
//
#include "stdafx.h"
#include "Example.h"
#include "ExampleDlg.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
HBITMAP hBitmap;
/////////////////////////////////////////////////////////////////////////////
// CExampleDlg dialog
CExampleDlg::CExampleDlg(CWnd* pParent /*=NULL*/)
: CDialog(CExampleDlg::IDD, pParent)
{
//{{AFX_DATA_INIT(CExampleDlg)
// NOTE: the ClassWizard will add member initialization here
//}}AFX_DATA_INIT
// Note that LoadIcon does not require a subsequent DestroyIcon in Win32
m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);
}
void CExampleDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CExampleDlg)
// NOTE: the ClassWizard will add DDX and DDV calls here
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CExampleDlg, CDialog)
//{{AFX_MSG_MAP(CExampleDlg)
ON_WM_PAINT()
ON_WM_QUERYDRAGICON()
ON_BN_CLICKED(IDC_BTN_COPYSCREEN, OnBtnCopyscreen)
ON_BN_CLICKED(IDC_BTN_CLIPBOARD, OnBtnClipboard)
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CExampleDlg message handlers
BOOL CExampleDlg::OnInitDialog()
{
CDialog::OnInitDialog();
// Set the icon for this dialog. The framework does this automatically
// when the application's main window is not a dialog
SetIcon(m_hIcon, TRUE); // Set big icon
SetIcon(m_hIcon, FALSE); // Set small icon
// TODO: Add extra initialization here
return TRUE; // return TRUE unless you set the focus to a control
}
// If you add a minimize button to your dialog, you will need the code below
// to draw the icon. For MFC applications using the document/view model,
// this is automatically done for you by the framework.
void CExampleDlg::OnPaint()
{
if (IsIconic())
{
CPaintDC dc(this); // device context for painting
SendMessage(WM_ICONERASEBKGND, (WPARAM) dc.GetSafeHdc(), 0);
// Center icon in client rectangle
int cxIcon = GetSystemMetrics(SM_CXICON);
int cyIcon = GetSystemMetrics(SM_CYICON);
CRect rect;
GetClientRect(&rect);
int x = (rect.Width() - cxIcon + 1) / 2;
int y = (rect.Height() - cyIcon + 1) / 2;
// Draw the icon
dc.DrawIcon(x, y, m_hIcon);
}
else
{
CDialog::OnPaint();
}
}
// The system calls this to obtain the cursor to display while the user drags
// the minimized window.
HCURSOR CExampleDlg::OnQueryDragIcon()
{
return (HCURSOR) m_hIcon;
}
HBITMAP CExampleDlg::CopyScrToBit(LPRECT lpRect)
{
HDC hScrDC, hMemDC;
HBITMAP hOldBitmap;
int nX, nY, nX2, nY2;
int nWidth, nHeight;
int xScrn, yScrn;
if (IsRectEmpty(lpRect))
return NULL;
hScrDC = CreateDC("DISPLAY", NULL, NULL, NULL);
hMemDC = CreateCompatibleDC(hScrDC);
nX = lpRect->left;
nY = lpRect->top;
nX2 = lpRect->right;
nY2 = lpRect->bottom;
xScrn = GetDeviceCaps(hScrDC, HORZRES);
yScrn = GetDeviceCaps(hScrDC, VERTRES);
if (nX < 0) nX = 0;
if (nY < 0) nY = 0;
if (nX2 > xScrn) nX2 = xScrn;
if (nY2 > yScrn) nY2 = yScrn;
nWidth = nX2 - nX;
nHeight = nY2 - nY;
hBitmap = CreateCompatibleBitmap(hScrDC, nWidth, nHeight);
hOldBitmap = (HBITMAP)SelectObject(hMemDC, hBitmap);
ShowWindow(SW_HIDE);
BitBlt(hMemDC, 0, 0, nWidth, nHeight,hScrDC, nX, nY, SRCCOPY);
hBitmap =(HBITMAP)SelectObject(hMemDC, hOldBitmap);
DeleteDC(hScrDC);
DeleteDC(hMemDC);
ShowWindow(SW_SHOW);
return hBitmap;
}
void CExampleDlg::OnBtnCopyscreen()
{
// TODO: Add your control notification handler code here
CRect rc;
GetDesktopWindow()->GetWindowRect(&rc);
hBitmap=CopyScrToBit(&rc);
}
void CExampleDlg::OnBtnClipboard()
{
// TODO: Add your control notification handler code here
if (OpenClipboard())
{
EmptyClipboard();
SetClipboardData(CF_BITMAP, hBitmap);
CloseClipboard();
}
}
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