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📄 mutex_w32.c

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/*** 2007 August 14**** The author disclaims copyright to this source code.  In place of** a legal notice, here is a blessing:****    May you do good and not evil.**    May you find forgiveness for yourself and forgive others.**    May you share freely, never taking more than you give.***************************************************************************** This file contains the C functions that implement mutexes for win32**** $Id: mutex_w32.c,v 1.5 2007/10/05 15:08:01 drh Exp $*/#include "sqliteInt.h"/*** The code in this file is only used if we are compiling multithreaded** on a win32 system.*/#ifdef SQLITE_MUTEX_W32/*** Each recursive mutex is an instance of the following structure.*/struct sqlite3_mutex {  CRITICAL_SECTION mutex;    /* Mutex controlling the lock */  int id;                    /* Mutex type */  int nRef;                  /* Number of enterances */  DWORD owner;               /* Thread holding this mutex */};/*** Return true (non-zero) if we are running under WinNT, Win2K, WinXP,** or WinCE.  Return false (zero) for Win95, Win98, or WinME.**** Here is an interesting observation:  Win95, Win98, and WinME lack** the LockFileEx() API.  But we can still statically link against that** API as long as we don't call it win running Win95/98/ME.  A call to** this routine is used to determine if the host is Win95/98/ME or** WinNT/2K/XP so that we will know whether or not we can safely call** the LockFileEx() API.*/#if OS_WINCE# define mutexIsNT()  (1)#else  static int mutexIsNT(void){    static int osType = 0;    if( osType==0 ){      OSVERSIONINFO sInfo;      sInfo.dwOSVersionInfoSize = sizeof(sInfo);      GetVersionEx(&sInfo);      osType = sInfo.dwPlatformId==VER_PLATFORM_WIN32_NT ? 2 : 1;    }    return osType==2;  }#endif /* OS_WINCE *//*** The sqlite3_mutex_alloc() routine allocates a new** mutex and returns a pointer to it.  If it returns NULL** that means that a mutex could not be allocated.  SQLite** will unwind its stack and return an error.  The argument** to sqlite3_mutex_alloc() is one of these integer constants:**** <ul>** <li>  SQLITE_MUTEX_FAST               0** <li>  SQLITE_MUTEX_RECURSIVE          1** <li>  SQLITE_MUTEX_STATIC_MASTER      2** <li>  SQLITE_MUTEX_STATIC_MEM         3** <li>  SQLITE_MUTEX_STATIC_PRNG        4** </ul>**** The first two constants cause sqlite3_mutex_alloc() to create** a new mutex.  The new mutex is recursive when SQLITE_MUTEX_RECURSIVE** is used but not necessarily so when SQLITE_MUTEX_FAST is used.** The mutex implementation does not need to make a distinction** between SQLITE_MUTEX_RECURSIVE and SQLITE_MUTEX_FAST if it does** not want to.  But SQLite will only request a recursive mutex in** cases where it really needs one.  If a faster non-recursive mutex** implementation is available on the host platform, the mutex subsystem** might return such a mutex in response to SQLITE_MUTEX_FAST.**** The other allowed parameters to sqlite3_mutex_alloc() each return** a pointer to a static preexisting mutex.  Three static mutexes are** used by the current version of SQLite.  Future versions of SQLite** may add additional static mutexes.  Static mutexes are for internal** use by SQLite only.  Applications that use SQLite mutexes should** use only the dynamic mutexes returned by SQLITE_MUTEX_FAST or** SQLITE_MUTEX_RECURSIVE.**** Note that if one of the dynamic mutex parameters (SQLITE_MUTEX_FAST** or SQLITE_MUTEX_RECURSIVE) is used then sqlite3_mutex_alloc()** returns a different mutex on every call.  But for the static ** mutex types, the same mutex is returned on every call that has** the same type number.*/sqlite3_mutex *sqlite3_mutex_alloc(int iType){  sqlite3_mutex *p;  switch( iType ){    case SQLITE_MUTEX_FAST:    case SQLITE_MUTEX_RECURSIVE: {      p = sqlite3MallocZero( sizeof(*p) );      if( p ){        p->id = iType;        InitializeCriticalSection(&p->mutex);      }      break;    }    default: {      static sqlite3_mutex staticMutexes[5];      static int isInit = 0;      while( !isInit ){        static long lock = 0;        if( InterlockedIncrement(&lock)==1 ){          int i;          for(i=0; i<sizeof(staticMutexes)/sizeof(staticMutexes[0]); i++){            InitializeCriticalSection(&staticMutexes[i].mutex);          }          isInit = 1;        }else{          Sleep(1);        }      }      assert( iType-2 >= 0 );      assert( iType-2 < sizeof(staticMutexes)/sizeof(staticMutexes[0]) );      p = &staticMutexes[iType-2];      p->id = iType;      break;    }  }  return p;}/*** This routine deallocates a previously** allocated mutex.  SQLite is careful to deallocate every** mutex that it allocates.*/void sqlite3_mutex_free(sqlite3_mutex *p){  assert( p );  assert( p->nRef==0 );  assert( p->id==SQLITE_MUTEX_FAST || p->id==SQLITE_MUTEX_RECURSIVE );  DeleteCriticalSection(&p->mutex);  sqlite3_free(p);}/*** The sqlite3_mutex_enter() and sqlite3_mutex_try() routines attempt** to enter a mutex.  If another thread is already within the mutex,** sqlite3_mutex_enter() will block and sqlite3_mutex_try() will return** SQLITE_BUSY.  The sqlite3_mutex_try() interface returns SQLITE_OK** upon successful entry.  Mutexes created using SQLITE_MUTEX_RECURSIVE can** be entered multiple times by the same thread.  In such cases the,** mutex must be exited an equal number of times before another thread** can enter.  If the same thread tries to enter any other kind of mutex** more than once, the behavior is undefined.*/void sqlite3_mutex_enter(sqlite3_mutex *p){  assert( p );  assert( p->id==SQLITE_MUTEX_RECURSIVE || sqlite3_mutex_notheld(p) );  EnterCriticalSection(&p->mutex);  p->owner = GetCurrentThreadId();   p->nRef++;}int sqlite3_mutex_try(sqlite3_mutex *p){  int rc = SQLITE_BUSY;  assert( p );  assert( p->id==SQLITE_MUTEX_RECURSIVE || sqlite3_mutex_notheld(p) );  /*  ** The sqlite3_mutex_try() routine is very rarely used, and when it  ** is used it is merely an optimization.  So it is OK for it to always  ** fail.    **  ** The TryEnterCriticalSection() interface is only available on WinNT.  ** And some windows compilers complain if you try to use it without  ** first doing some #defines that prevent SQLite from building on Win98.  ** For that reason, we will omit this optimization for now.  See  ** ticket #2685.  */#if 0  if( mutexIsNT() && TryEnterCriticalSection(&p->mutex) ){    p->owner = GetCurrentThreadId();    p->nRef++;    rc = SQLITE_OK;  }#endif  return rc;}/*** The sqlite3_mutex_leave() routine exits a mutex that was** previously entered by the same thread.  The behavior** is undefined if the mutex is not currently entered or** is not currently allocated.  SQLite will never do either.*/void sqlite3_mutex_leave(sqlite3_mutex *p){  assert( p->nRef>0 );  assert( p->owner==GetCurrentThreadId() );  p->nRef--;  assert( p->nRef==0 || p->id==SQLITE_MUTEX_RECURSIVE );  LeaveCriticalSection(&p->mutex);}/*** The sqlite3_mutex_held() and sqlite3_mutex_notheld() routine are** intended for use only inside assert() statements.*/int sqlite3_mutex_held(sqlite3_mutex *p){  return p==0 || (p->nRef!=0 && p->owner==GetCurrentThreadId());}int sqlite3_mutex_notheld(sqlite3_mutex *p){  return p==0 || p->nRef==0 || p->owner!=GetCurrentThreadId();}#endif /* SQLITE_MUTEX_W32 */

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