📄 euclideannetwork.java
字号:
/*************************************************************************"FreePastry" Peer-to-Peer Application Development Substrate Copyright 2002, Rice University. All rights reserved.Redistribution and use in source and binary forms, with or withoutmodification, are permitted provided that the following conditions aremet:- Redistributions of source code must retain the above copyrightnotice, this list of conditions and the following disclaimer.- Redistributions in binary form must reproduce the above copyrightnotice, this list of conditions and the following disclaimer in thedocumentation and/or other materials provided with the distribution.- Neither the name of Rice University (RICE) nor the names of itscontributors may be used to endorse or promote products derived fromthis software without specific prior written permission.This software is provided by RICE and the contributors on an "as is"basis, without any representations or warranties of any kind, expressor implied including, but not limited to, representations orwarranties of non-infringement, merchantability or fitness for aparticular purpose. In no event shall RICE or contributors be liablefor any direct, indirect, incidental, special, exemplary, orconsequential damages (including, but not limited to, procurement ofsubstitute goods or services; loss of use, data, or profits; orbusiness interruption) however caused and on any theory of liability,whether in contract, strict liability, or tort (including negligenceor otherwise) arising in any way out of the use of this software, evenif advised of the possibility of such damage.********************************************************************************/package rice.pastry.direct;import java.lang.*;import java.util.*;import rice.environment.Environment;import rice.environment.logging.Logger;import rice.environment.random.RandomSource;import rice.pastry.*;import rice.pastry.messaging.*;/** * Euclidean network topology and idealized node life. Emulates a network of * nodes that are randomly placed in a plane. Proximity is based on euclidean * distance in the plane. * * @version $Id: EuclideanNetwork.java 2919 2006-01-16 12:54:15Z jeffh $ * @author Andrew Ladd * @author Rongmei Zhang */public class EuclideanNetwork extends BasicNetworkSimulator { /** * Constructor. * * @param env DESCRIBE THE PARAMETER */ public EuclideanNetwork(Environment env) { super(env); } /** * DESCRIBE THE METHOD * * @return DESCRIBE THE RETURN VALUE */ public NodeRecord generateNodeRecord() { return new EuclideanNodeRecord(); } /** * Initialize a random Euclidean NodeRecord * * @version $Id: EuclideanNetwork.java 2919 2006-01-16 12:54:15Z jeffh $ * @author amislove */ private class EuclideanNodeRecord implements NodeRecord { /** * The euclidean position. */ public int x, y; /** * DESCRIBE THE FIELD */ public boolean alive; /** * Constructor for NodeRecord. * */ public EuclideanNodeRecord() { x = random.nextInt() % 10000; y = random.nextInt() % 10000; alive = true; } /** * DESCRIBE THE METHOD * * @param that DESCRIBE THE PARAMETER * @return DESCRIBE THE RETURN VALUE */ public int proximity(NodeRecord that) { EuclideanNodeRecord nr = (EuclideanNodeRecord) that; int dx = x - nr.x; int dy = y - nr.y; return ((int) Math.sqrt(dx * dx + dy * dy)); } }}
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -