📄 base64.java
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} // Example: DkLE else { try{ // Two ways to do the same thing. Don't know which way I like best. //int outBuff = ( ( DECODABET[ source[ srcOffset ] ] << 24 ) >>> 6 ) // | ( ( DECODABET[ source[ srcOffset + 1 ] ] << 24 ) >>> 12 ) // | ( ( DECODABET[ source[ srcOffset + 2 ] ] << 24 ) >>> 18 ) // | ( ( DECODABET[ source[ srcOffset + 3 ] ] << 24 ) >>> 24 ); int outBuff = ( ( DECODABET[ source[ srcOffset ] ] & 0xFF ) << 18 ) | ( ( DECODABET[ source[ srcOffset + 1 ] ] & 0xFF ) << 12 ) | ( ( DECODABET[ source[ srcOffset + 2 ] ] & 0xFF ) << 6) | ( ( DECODABET[ source[ srcOffset + 3 ] ] & 0xFF ) ); destination[ destOffset ] = (byte)( outBuff >> 16 ); destination[ destOffset + 1 ] = (byte)( outBuff >> 8 ); destination[ destOffset + 2 ] = (byte)( outBuff ); return 3; }catch( Exception e){ System.err.println(""+source[srcOffset]+ ": " + ( DECODABET[ source[ srcOffset ] ] ) ); System.err.println(""+source[srcOffset+1]+ ": " + ( DECODABET[ source[ srcOffset + 1 ] ] ) ); System.err.println(""+source[srcOffset+2]+ ": " + ( DECODABET[ source[ srcOffset + 2 ] ] ) ); System.err.println(""+source[srcOffset+3]+ ": " + ( DECODABET[ source[ srcOffset + 3 ] ] ) ); return -1; } //e nd catch } } // end decodeToBytes /** * Very low-level access to decoding ASCII characters in * the form of a byte array. Does not support automatically * gunzipping or any other "fancy" features. * * @param source The Base64 encoded data * @param off The offset of where to begin decoding * @param len The length of characters to decode * @return decoded data * @since 1.3 */ public static byte[] decode( byte[] source, int off, int len ) { int len34 = len * 3 / 4; byte[] outBuff = new byte[ len34 ]; // Upper limit on size of output int outBuffPosn = 0; byte[] b4 = new byte[4]; int b4Posn = 0; int i = 0; byte sbiCrop = 0; byte sbiDecode = 0; for( i = off; i < off+len; i++ ) { sbiCrop = (byte)(source[i] & 0x7f); // Only the low seven bits sbiDecode = DECODABET[ sbiCrop ]; if( sbiDecode >= WHITE_SPACE_ENC ) // White space, Equals sign or better { if( sbiDecode >= EQUALS_SIGN_ENC ) { b4[ b4Posn++ ] = sbiCrop; if( b4Posn > 3 ) { outBuffPosn += decode4to3( b4, 0, outBuff, outBuffPosn ); b4Posn = 0; // If that was the equals sign, break out of 'for' loop if( sbiCrop == EQUALS_SIGN ) break; } // end if: quartet built } // end if: equals sign or better } // end if: white space, equals sign or better else { System.err.println( "Bad Base64 input character at " + i + ": " + source[i] + "(decimal)" ); return null; } // end else: } // each input character byte[] out = new byte[ outBuffPosn ]; System.arraycopy( outBuff, 0, out, 0, outBuffPosn ); return out; } // end decode /** * Decodes data from Base64 notation, automatically * detecting gzip-compressed data and decompressing it. * * @param s the string to decode * @return the decoded data * @since 1.4 */ public static byte[] decode( String s ) { byte[] bytes; try { bytes = s.getBytes( PREFERRED_ENCODING ); } // end try catch( java.io.UnsupportedEncodingException uee ) { bytes = s.getBytes(); } // end catch //</change> // Decode bytes = decode( bytes, 0, bytes.length ); // Check to see if it's gzip-compressed // GZIP Magic Two-Byte Number: 0x8b1f (35615) if( bytes.length >= 2 ) { int head = ((int)bytes[0] & 0xff) | ((bytes[1] << 8) & 0xff00); if( bytes != null && // In case decoding returned null bytes.length >= 4 && // Don't want to get ArrayIndexOutOfBounds exception java.util.zip.GZIPInputStream.GZIP_MAGIC == head ) { java.io.ByteArrayInputStream bais = null; java.util.zip.GZIPInputStream gzis = null; java.io.ByteArrayOutputStream baos = null; byte[] buffer = new byte[2048]; int length = 0; try { baos = new java.io.ByteArrayOutputStream(); bais = new java.io.ByteArrayInputStream( bytes ); gzis = new java.util.zip.GZIPInputStream( bais ); while( ( length = gzis.read( buffer ) ) >= 0 ) { baos.write(buffer,0,length); } // end while: reading input // No error? Get new bytes. bytes = baos.toByteArray(); } // end try catch( java.io.IOException e ) { // Just return originally-decoded bytes } // end catch finally { try{ baos.close(); } catch( Exception e ){} try{ gzis.close(); } catch( Exception e ){} try{ bais.close(); } catch( Exception e ){} } // end finally } // end if: gzipped } // end if: bytes.length >= 2 return bytes; } // end decode /** * Attempts to decode Base64 data and deserialize a Java * Object within. Returns <tt>null</tt> if there was an error. * * @param encodedObject The Base64 data to decode * @return The decoded and deserialized object * @since 1.5 */ public static Object decodeToObject( String encodedObject ) { // Decode and gunzip if necessary byte[] objBytes = decode( encodedObject ); java.io.ByteArrayInputStream bais = null; java.io.ObjectInputStream ois = null; Object obj = null; try { bais = new java.io.ByteArrayInputStream( objBytes ); ois = new java.io.ObjectInputStream( bais ); obj = ois.readObject(); } // end try catch( java.io.IOException e ) { e.printStackTrace(); obj = null; } // end catch catch( java.lang.ClassNotFoundException e ) { e.printStackTrace(); obj = null; } // end catch finally { try{ bais.close(); } catch( Exception e ){} try{ ois.close(); } catch( Exception e ){} } // end finally return obj; } // end decodeObject /* ******** I N N E R C L A S S I N P U T S T R E A M ******** */ /** * A {@link Base64#InputStream} will read data from another * {@link java.io.InputStream}, given in the constructor, * and encode/decode to/from Base64 notation on the fly. * * @see Base64 * @see java.io.FilterInputStream * @since 1.3 */ public static class InputStream extends java.io.FilterInputStream { private int options; // Options specified private boolean encode; // Encoding or decoding private int position; // Current position in the buffer private byte[] buffer; // Small buffer holding converted data private int bufferLength; // Length of buffer (3 or 4) private int numSigBytes; // Number of meaningful bytes in the buffer private int lineLength; private boolean breakLines; // Break lines at less than 80 characters /** * Constructs a {@link Base64#InputStream} in DECODE mode. * * @param in the {@link java.io.InputStream} from which to read data. * @since 1.3 */ public InputStream( java.io.InputStream in ) { this( in, DECODE ); } // end constructor /** * Constructs a {@link Base64#InputStream} in * either ENCODE or DECODE mode. * <p> * Valid options:<pre> * ENCODE or DECODE: Encode or Decode as data is read. * DONT_BREAK_LINES: don't break lines at 76 characters * (only meaningful when encoding) * <i>Note: Technically, this makes your encoding non-compliant.</i> * </pre> * <p> * Example: <code>new Base64.InputStream( in, Base64.DECODE )</code> * * * @param in the {@link java.io.InputStream} from which to read data. * @param options Specified options * @see Base64#ENCODE * @see Base64#DECODE * @see Base64#DONT_BREAK_LINES * @since 2.0 */ public InputStream( java.io.InputStream in, int options ) { super( in ); this.options = options; this.breakLines = (options & DONT_BREAK_LINES) != DONT_BREAK_LINES; this.encode = (options & ENCODE) == ENCODE; this.breakLines = breakLines; this.encode = encode; this.bufferLength = encode ? 4 : 3; this.buffer = new byte[ bufferLength ]; this.position = -1; this.lineLength = 0; } // end constructor /** * Reads enough of the input stream to convert * to/from Base64 and returns the next byte. * * @return next byte * @since 1.3 */ public int read() throws java.io.IOException { // Do we need to get data? if( position < 0 ) { if( encode ) { byte[] b3 = new byte[3]; int numBinaryBytes = 0; for( int i = 0; i < 3; i++ ) { try { int b = in.read(); // If end of stream, b is -1. if( b >= 0 ) { b3[i] = (byte)b; numBinaryBytes++; } // end if: not end of stream } // end try: read catch( java.io.IOException e ) { // Only a problem if we got no data at all. if( i == 0 ) throw e; } // end catch } // end for: each needed input byte if( numBinaryBytes > 0 ) { encode3to4( b3, 0, numBinaryBytes, buffer, 0 ); position = 0; numSigBytes = 4; } // end if: got data else { return -1; } // end else } // end if: encoding // Else decoding else { byte[] b4 = new byte[4]; int i = 0; for( i = 0; i < 4; i++ )
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