📄 base64.java
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/*************************************************************************"FreePastry" Peer-to-Peer Application Development Substrate Copyright 2002, Rice University. All rights reserved.Redistribution and use in source and binary forms, with or withoutmodification, are permitted provided that the following conditions aremet:- Redistributions of source code must retain the above copyrightnotice, this list of conditions and the following disclaimer.- Redistributions in binary form must reproduce the above copyrightnotice, this list of conditions and the following disclaimer in thedocumentation and/or other materials provided with the distribution.- Neither the name of Rice University (RICE) nor the names of itscontributors may be used to endorse or promote products derived fromthis software without specific prior written permission.This software is provided by RICE and the contributors on an "as is"basis, without any representations or warranties of any kind, expressor implied including, but not limited to, representations orwarranties of non-infringement, merchantability or fitness for aparticular purpose. In no event shall RICE or contributors be liablefor any direct, indirect, incidental, special, exemplary, orconsequential damages (including, but not limited to, procurement ofsubstitute goods or services; loss of use, data, or profits; orbusiness interruption) however caused and on any theory of liability,whether in contract, strict liability, or tort (including negligenceor otherwise) arising in any way out of the use of this software, evenif advised of the possibility of such damage.********************************************************************************//** * Encodes and decodes to and from Base64 notation. * * <p> * Change Log: * </p> * <ul> * <li>v2.0.2 - Now specifies UTF-8 encoding in places where the code fails on systems * with other encodings (like EBCDIC).</li> * <li>v2.0.1 - Fixed an error when decoding a single byte, that is, when the * encoded data was a single byte.</li> * <li>v2.0 - I got rid of methods that used booleans to set options. * Now everything is more consolidated and cleaner. The code now detects * when data that's being decoded is gzip-compressed and will decompress it * automatically. Generally things are cleaner. You'll probably have to * change some method calls that you were making to support the new * options format (<tt>int</tt>s that you "OR" together).</li> * <li>v1.5.1 - Fixed bug when decompressing and decoding to a * byte[] using <tt>decode( String s, boolean gzipCompressed )</tt>. * Added the ability to "suspend" encoding in the Output Stream so * you can turn on and off the encoding if you need to embed base64 * data in an otherwise "normal" stream (like an XML file).</li> * <li>v1.5 - Output stream pases on flush() command but doesn't do anything itself. * This helps when using GZIP streams. * Added the ability to GZip-compress objects before encoding them.</li> * <li>v1.4 - Added helper methods to read/write files.</li> * <li>v1.3.6 - Fixed OutputStream.flush() so that 'position' is reset.</li> * <li>v1.3.5 - Added flag to turn on and off line breaks. Fixed bug in input stream * where last buffer being read, if not completely full, was not returned.</li> * <li>v1.3.4 - Fixed when "improperly padded stream" error was thrown at the wrong time.</li> * <li>v1.3.3 - Fixed I/O streams which were totally messed up.</li> * </ul> * * <p> * I am placing this code in the Public Domain. Do with it as you will. * This software comes with no guarantees or warranties but with * plenty of well-wishing instead! * Please visit <a href="http://iharder.net/xmlizable">http://iharder.net/base64</a> * periodically to check for updates or to contribute improvements. * </p> * * @author Robert Harder * @author rob@iharder.net * @version 2.0 */package rice.p2p.util;public class Base64{ /* ******** P U B L I C F I E L D S ******** */ /** No options specified. Value is zero. */ public final static int NO_OPTIONS = 0; /** Specify encoding. */ public final static int ENCODE = 1; /** Specify decoding. */ public final static int DECODE = 0; /** Specify that data should be gzip-compressed. */ public final static int GZIP = 2; /** Don't break lines when encoding (violates strict Base64 specification) */ public final static int DONT_BREAK_LINES = 8; /* ******** P R I V A T E F I E L D S ******** */ /** Maximum line length (76) of Base64 output. */ private final static int MAX_LINE_LENGTH = 76; /** The equals sign (=) as a byte. */ private final static byte EQUALS_SIGN = (byte)'='; /** The new line character (\n) as a byte. */ private final static byte NEW_LINE = (byte)'\n'; /** Preferred encoding. */ private final static String PREFERRED_ENCODING = "UTF-8"; /** The 64 valid Base64 values. */ private final static byte[] ALPHABET; private final static byte[] _NATIVE_ALPHABET = /* May be something funny like EBCDIC */ { (byte)'A', (byte)'B', (byte)'C', (byte)'D', (byte)'E', (byte)'F', (byte)'G', (byte)'H', (byte)'I', (byte)'J', (byte)'K', (byte)'L', (byte)'M', (byte)'N', (byte)'O', (byte)'P', (byte)'Q', (byte)'R', (byte)'S', (byte)'T', (byte)'U', (byte)'V', (byte)'W', (byte)'X', (byte)'Y', (byte)'Z', (byte)'a', (byte)'b', (byte)'c', (byte)'d', (byte)'e', (byte)'f', (byte)'g', (byte)'h', (byte)'i', (byte)'j', (byte)'k', (byte)'l', (byte)'m', (byte)'n', (byte)'o', (byte)'p', (byte)'q', (byte)'r', (byte)'s', (byte)'t', (byte)'u', (byte)'v', (byte)'w', (byte)'x', (byte)'y', (byte)'z', (byte)'0', (byte)'1', (byte)'2', (byte)'3', (byte)'4', (byte)'5', (byte)'6', (byte)'7', (byte)'8', (byte)'9', (byte)'+', (byte)'/' }; /** Determine which ALPHABET to use. */ static { byte[] __bytes; try { __bytes = new String("ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/").getBytes( PREFERRED_ENCODING ); } // end try catch (java.io.UnsupportedEncodingException use) { __bytes = _NATIVE_ALPHABET; // Fall back to native encoding } // end catch ALPHABET = __bytes; } // end static /** * Translates a Base64 value to either its 6-bit reconstruction value * or a negative number indicating some other meaning. **/ private final static byte[] DECODABET = { -9,-9,-9,-9,-9,-9,-9,-9,-9, // Decimal 0 - 8 -5,-5, // Whitespace: Tab and Linefeed -9,-9, // Decimal 11 - 12 -5, // Whitespace: Carriage Return -9,-9,-9,-9,-9,-9,-9,-9,-9,-9,-9,-9,-9, // Decimal 14 - 26 -9,-9,-9,-9,-9, // Decimal 27 - 31 -5, // Whitespace: Space -9,-9,-9,-9,-9,-9,-9,-9,-9,-9, // Decimal 33 - 42 62, // Plus sign at decimal 43 -9,-9,-9, // Decimal 44 - 46 63, // Slash at decimal 47 52,53,54,55,56,57,58,59,60,61, // Numbers zero through nine -9,-9,-9, // Decimal 58 - 60 -1, // Equals sign at decimal 61 -9,-9,-9, // Decimal 62 - 64 0,1,2,3,4,5,6,7,8,9,10,11,12,13, // Letters 'A' through 'N' 14,15,16,17,18,19,20,21,22,23,24,25, // Letters 'O' through 'Z' -9,-9,-9,-9,-9,-9, // Decimal 91 - 96 26,27,28,29,30,31,32,33,34,35,36,37,38, // Letters 'a' through 'm' 39,40,41,42,43,44,45,46,47,48,49,50,51, // Letters 'n' through 'z' -9,-9,-9,-9 // Decimal 123 - 126 /*,-9,-9,-9,-9,-9,-9,-9,-9,-9,-9,-9,-9,-9, // Decimal 127 - 139 -9,-9,-9,-9,-9,-9,-9,-9,-9,-9,-9,-9,-9, // Decimal 140 - 152 -9,-9,-9,-9,-9,-9,-9,-9,-9,-9,-9,-9,-9, // Decimal 153 - 165 -9,-9,-9,-9,-9,-9,-9,-9,-9,-9,-9,-9,-9, // Decimal 166 - 178 -9,-9,-9,-9,-9,-9,-9,-9,-9,-9,-9,-9,-9, // Decimal 179 - 191 -9,-9,-9,-9,-9,-9,-9,-9,-9,-9,-9,-9,-9, // Decimal 192 - 204 -9,-9,-9,-9,-9,-9,-9,-9,-9,-9,-9,-9,-9, // Decimal 205 - 217 -9,-9,-9,-9,-9,-9,-9,-9,-9,-9,-9,-9,-9, // Decimal 218 - 230 -9,-9,-9,-9,-9,-9,-9,-9,-9,-9,-9,-9,-9, // Decimal 231 - 243 -9,-9,-9,-9,-9,-9,-9,-9,-9,-9,-9,-9 // Decimal 244 - 255 */ }; private final static byte BAD_ENCODING = -9; // Indicates error in encoding private final static byte WHITE_SPACE_ENC = -5; // Indicates white space in encoding private final static byte EQUALS_SIGN_ENC = -1; // Indicates equals sign in encoding /** Defeats instantiation. */ private Base64(){} /* ******** E N C O D I N G M E T H O D S ******** */ /** * Encodes the first three bytes of array <var>threeBytes</var> * and returns a four-byte array in Base64 notation. * * @param threeBytes the array to convert * @return four byte array in Base64 notation. * @since 1.3 */ private static byte[] encode3to4( byte[] threeBytes ) { return encode3to4( threeBytes, 3 ); } // end encodeToBytes /** * Encodes up to the first three bytes of array <var>threeBytes</var> * and returns a four-byte array in Base64 notation. * The actual number of significant bytes in your array is * given by <var>numSigBytes</var>. * The array <var>threeBytes</var> needs only be as big as * <var>numSigBytes</var>. * * @param threeBytes the array to convert * @param numSigBytes the number of significant bytes in your array * @return four byte array in Base64 notation. * @since 1.3 */ private static byte[] encode3to4( byte[] threeBytes, int numSigBytes ) { byte[] dest = new byte[4]; encode3to4( threeBytes, 0, numSigBytes, dest, 0 ); return dest; } /** * Encodes up to the first three bytes of array <var>threeBytes</var> * and returns a four-byte array in Base64 notation. * The actual number of significant bytes in your array is * given by <var>numSigBytes</var>. * The array <var>threeBytes</var> needs only be as big as * <var>numSigBytes</var>. * Code can reuse a byte array by passing a four-byte array as <var>b4</var>. * * @param b4 A reusable byte array to reduce array instantiation * @param threeBytes the array to convert * @param numSigBytes the number of significant bytes in your array * @return four byte array in Base64 notation. * @since 1.5.1 */ private static byte[] encode3to4( byte[] b4, byte[] threeBytes, int numSigBytes ) { encode3to4( threeBytes, 0, numSigBytes, b4, 0 ); return b4; } // end encode3to4 /** * Encodes up to three bytes of the array <var>source</var> * and writes the resulting four Base64 bytes to <var>destination</var>. * The source and destination arrays can be manipulated * anywhere along their length by specifying * <var>srcOffset</var> and <var>destOffset</var>. * This method does not check to make sure your arrays * are large enough to accomodate <var>srcOffset</var> + 3 for * the <var>source</var> array or <var>destOffset</var> + 4 for * the <var>destination</var> array. * The actual number of significant bytes in your array is * given by <var>numSigBytes</var>. * * @param source the array to convert * @param srcOffset the index where conversion begins * @param numSigBytes the number of significant bytes in your array * @param destination the array to hold the conversion * @param destOffset the index where output will be put * @return the <var>destination</var> array * @since 1.3 */ private static byte[] encode3to4( byte[] source, int srcOffset, int numSigBytes, byte[] destination, int destOffset ) { // 1 2 3 // 01234567890123456789012345678901 Bit position // --------000000001111111122222222 Array position from threeBytes // --------| || || || | Six bit groups to index ALPHABET // >>18 >>12 >> 6 >> 0 Right shift necessary // 0x3f 0x3f 0x3f Additional AND // Create buffer with zero-padding if there are only one or two // significant bytes passed in the array. // We have to shift left 24 in order to flush out the 1's that appear // when Java treats a value as negative that is cast from a byte to an int. int inBuff = ( numSigBytes > 0 ? ((source[ srcOffset ] << 24) >>> 8) : 0 ) | ( numSigBytes > 1 ? ((source[ srcOffset + 1 ] << 24) >>> 16) : 0 ) | ( numSigBytes > 2 ? ((source[ srcOffset + 2 ] << 24) >>> 24) : 0 ); switch( numSigBytes ) { case 3: destination[ destOffset ] = ALPHABET[ (inBuff >>> 18) ]; destination[ destOffset + 1 ] = ALPHABET[ (inBuff >>> 12) & 0x3f ]; destination[ destOffset + 2 ] = ALPHABET[ (inBuff >>> 6) & 0x3f ]; destination[ destOffset + 3 ] = ALPHABET[ (inBuff ) & 0x3f ]; return destination; case 2: destination[ destOffset ] = ALPHABET[ (inBuff >>> 18) ]; destination[ destOffset + 1 ] = ALPHABET[ (inBuff >>> 12) & 0x3f ]; destination[ destOffset + 2 ] = ALPHABET[ (inBuff >>> 6) & 0x3f ]; destination[ destOffset + 3 ] = EQUALS_SIGN; return destination; case 1: destination[ destOffset ] = ALPHABET[ (inBuff >>> 18) ]; destination[ destOffset + 1 ] = ALPHABET[ (inBuff >>> 12) & 0x3f ]; destination[ destOffset + 2 ] = EQUALS_SIGN; destination[ destOffset + 3 ] = EQUALS_SIGN; return destination; default: return destination; } // end switch } // end encode3to4 /** * Serializes an object and returns the Base64-encoded * version of that serialized object. If the object * cannot be serialized or there is another error, * the method will return <tt>null</tt>. * The object is not GZip-compressed before being encoded. * * @param serializableObject The object to encode
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