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📄 fss.designer.cs

📁 一个页面管理系统
💻 CS
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namespace FSS
{
    partial class FSS
    {
        /// <summary>
        /// 必需的设计器变量。
        /// </summary>
        private System.ComponentModel.IContainer components = null;

        /// <summary>
        /// 清理所有正在使用的资源。
        /// </summary>
        /// <param name="disposing">如果应释放托管资源,为 true;否则为 false。</param>
        protected override void Dispose(bool disposing)
        {
            if (disposing && (components != null))
            {
                components.Dispose();
            }
            base.Dispose(disposing);
        }

        #region Windows 窗体设计器生成的代码

        /// <summary>
        /// 设计器支持所需的方法 - 不要
        /// 使用代码编辑器修改此方法的内容。
        /// </summary>
        private void InitializeComponent()
        {
            this.RunList = new System.Windows.Forms.ListBox();
            this.ProcessList = new System.Windows.Forms.ListBox();
            this.processNameText = new System.Windows.Forms.TextBox();
            this.processNameLabel = new System.Windows.Forms.Label();
            this.processTimeLabel = new System.Windows.Forms.Label();
            this.processTimeText = new System.Windows.Forms.TextBox();
            this.processGroupText = new System.Windows.Forms.TextBox();
            this.processGroupLabel = new System.Windows.Forms.Label();
            this.processPriorityText = new System.Windows.Forms.TextBox();
            this.processPriorityLabel = new System.Windows.Forms.Label();
            this.addProcess = new System.Windows.Forms.Button();
            this.deleteProcess = new System.Windows.Forms.Button();
            this.runProcess = new System.Windows.Forms.Button();
            this.info = new System.Windows.Forms.Button();
            this.SuspendLayout();
            // 
            // RunList
            // 
            this.RunList.FormattingEnabled = true;
            this.RunList.ItemHeight = 12;
            this.RunList.Items.AddRange(new object[] {
            "CPU时间   执行进程  进程组别   进程优先级"});
            this.RunList.Location = new System.Drawing.Point(300, 20);
            this.RunList.Name = "RunList";
            this.RunList.Size = new System.Drawing.Size(260, 424);
            this.RunList.TabIndex = 0;
            // 
            // ProcessList
            // 
            this.ProcessList.FormattingEnabled = true;
            this.ProcessList.ItemHeight = 12;
            this.ProcessList.Items.AddRange(new object[] {
            "进程名字  所需时间  所属组号  初始优先级"});
            this.ProcessList.Location = new System.Drawing.Point(12, 20);
            this.ProcessList.Name = "ProcessList";
            this.ProcessList.Size = new System.Drawing.Size(260, 160);
            this.ProcessList.TabIndex = 1;
            // 
            // processNameText
            // 
            this.processNameText.Location = new System.Drawing.Point(100, 215);
            this.processNameText.Name = "processNameText";
            this.processNameText.Size = new System.Drawing.Size(100, 21);
            this.processNameText.TabIndex = 2;
            // 
            // processNameLabel
            // 
            this.processNameLabel.AutoSize = true;
            this.processNameLabel.Location = new System.Drawing.Point(41, 218);
            this.processNameLabel.Name = "processNameLabel";
            this.processNameLabel.Size = new System.Drawing.Size(53, 12);
            this.processNameLabel.TabIndex = 3;
            this.processNameLabel.Text = "进程名字";
            // 
            // processTimeLabel
            // 
            this.processTimeLabel.AutoSize = true;
            this.processTimeLabel.Location = new System.Drawing.Point(41, 253);
            this.processTimeLabel.Name = "processTimeLabel";
            this.processTimeLabel.Size = new System.Drawing.Size(53, 12);
            this.processTimeLabel.TabIndex = 4;
            this.processTimeLabel.Text = "所需时间";
            // 
            // processTimeText
            // 
            this.processTimeText.Location = new System.Drawing.Point(100, 250);
            this.processTimeText.Name = "processTimeText";
            this.processTimeText.Size = new System.Drawing.Size(100, 21);
            this.processTimeText.TabIndex = 5;
            // 
            // processGroupText
            // 
            this.processGroupText.Location = new System.Drawing.Point(100, 285);
            this.processGroupText.Name = "processGroupText";
            this.processGroupText.Size = new System.Drawing.Size(100, 21);
            this.processGroupText.TabIndex = 6;
            // 
            // processGroupLabel
            // 
            this.processGroupLabel.AutoSize = true;
            this.processGroupLabel.Location = new System.Drawing.Point(41, 288);
            this.processGroupLabel.Name = "processGroupLabel";
            this.processGroupLabel.Size = new System.Drawing.Size(53, 12);
            this.processGroupLabel.TabIndex = 7;
            this.processGroupLabel.Text = "所属组号";
            // 
            // processPriorityText
            // 
            this.processPriorityText.Location = new System.Drawing.Point(100, 320);
            this.processPriorityText.Name = "processPriorityText";
            this.processPriorityText.Size = new System.Drawing.Size(100, 21);
            this.processPriorityText.TabIndex = 8;
            // 
            // processPriorityLabel
            // 
            this.processPriorityLabel.AutoSize = true;
            this.processPriorityLabel.Location = new System.Drawing.Point(41, 323);
            this.processPriorityLabel.Name = "processPriorityLabel";
            this.processPriorityLabel.Size = new System.Drawing.Size(41, 12);
            this.processPriorityLabel.TabIndex = 9;
            this.processPriorityLabel.Text = "优先级";
            // 
            // addProcess
            // 
            this.addProcess.Location = new System.Drawing.Point(45, 370);
            this.addProcess.Name = "addProcess";
            this.addProcess.Size = new System.Drawing.Size(75, 23);
            this.addProcess.TabIndex = 10;
            this.addProcess.Text = "添加进程";
            this.addProcess.UseVisualStyleBackColor = true;
            this.addProcess.Click += new System.EventHandler(this.addProcess_Click);
            // 
            // deleteProcess
            // 
            this.deleteProcess.Location = new System.Drawing.Point(150, 370);
            this.deleteProcess.Name = "deleteProcess";
            this.deleteProcess.Size = new System.Drawing.Size(75, 23);
            this.deleteProcess.TabIndex = 11;
            this.deleteProcess.Text = "删除进程";
            this.deleteProcess.UseVisualStyleBackColor = true;
            this.deleteProcess.Click += new System.EventHandler(this.deleteProcess_Click);
            // 
            // runProcess
            // 
            this.runProcess.Location = new System.Drawing.Point(45, 420);
            this.runProcess.Name = "runProcess";
            this.runProcess.Size = new System.Drawing.Size(75, 23);
            this.runProcess.TabIndex = 12;
            this.runProcess.Text = "运行";
            this.runProcess.UseVisualStyleBackColor = true;
            this.runProcess.Click += new System.EventHandler(this.runProcess_Click);
            // 
            // info
            // 
            this.info.Location = new System.Drawing.Point(150, 420);
            this.info.Name = "info";
            this.info.Size = new System.Drawing.Size(75, 23);
            this.info.TabIndex = 13;
            this.info.Text = "关于";
            this.info.UseVisualStyleBackColor = true;
            this.info.Click += new System.EventHandler(this.info_Click);
            // 
            // FSS
            // 
            this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 12F);
            this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
            this.ClientSize = new System.Drawing.Size(592, 466);
            this.Controls.Add(this.info);
            this.Controls.Add(this.runProcess);
            this.Controls.Add(this.deleteProcess);
            this.Controls.Add(this.addProcess);
            this.Controls.Add(this.processPriorityLabel);
            this.Controls.Add(this.processPriorityText);
            this.Controls.Add(this.processGroupLabel);
            this.Controls.Add(this.processGroupText);
            this.Controls.Add(this.processTimeText);
            this.Controls.Add(this.processTimeLabel);
            this.Controls.Add(this.processNameLabel);
            this.Controls.Add(this.processNameText);
            this.Controls.Add(this.ProcessList);
            this.Controls.Add(this.RunList);
            this.Name = "FSS";
            this.Text = "Fair-Share Scheduler";
            this.ResumeLayout(false);
            this.PerformLayout();

        }

        #endregion

        private System.Windows.Forms.ListBox RunList;
        private System.Windows.Forms.ListBox ProcessList;
        private System.Windows.Forms.TextBox processNameText;
        private System.Windows.Forms.Label processNameLabel;
        private System.Windows.Forms.Label processTimeLabel;
        private System.Windows.Forms.TextBox processTimeText;
        private System.Windows.Forms.TextBox processGroupText;
        private System.Windows.Forms.Label processGroupLabel;
        private System.Windows.Forms.TextBox processPriorityText;
        private System.Windows.Forms.Label processPriorityLabel;
        private System.Windows.Forms.Button addProcess;
        private System.Windows.Forms.Button deleteProcess;
        private System.Windows.Forms.Button runProcess;
        private System.Windows.Forms.Button info;
    }
}

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