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<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN"><html><head><meta http-equiv="Content-Type" content="text/html;charset=gb2312"><title>FishGUI: Annotated Index</title><link href="doxygen.css" rel="stylesheet" type="text/css"></head><body><!-- 制作者 Doxygen 1.3.6 --><div class="qindex"><a class="qindex" href="main.html">首页</a> | <a class="qindex" href="modules.html">模块</a> | <a class="qindex" href="hierarchy.html">类继承关系</a> | <a class="qindex" href="classes.html">按字典顺序排序的列表</a> | <a class="qindexHL" href="annotated.html">组合类型列表</a> | <a class="qindex" href="files.html">文件列表</a> | <a class="qindex" href="functions.html">组合类型成员</a> | <a class="qindex" href="globals.html">文件成员</a></div><h1>FishGUI 组合类型列表</h1>这里列出所有类、结构、联合以及接口定义,附带简要说明:<table> <tr><td class="indexkey"><a class="el" href="classFG__Application.html">FG_Application</a></td><td class="indexvalue">应用程序抽象类 </td></tr> <tr><td class="indexkey"><a class="el" href="classFG__TimerManager.html">FG_TimerManager</a></td><td class="indexvalue">定时器管理器类 </td></tr> <tr><td class="indexkey"><a class="el" href="classMyButton.html">MyButton</a></td><td class="indexvalue">用户定义的圆角矩形按钮类 </td></tr> <tr><td class="indexkey"><a class="el" href="classFG__Timer.html">FG_Timer</a></td><td class="indexvalue">定时器类 </td></tr> <tr><td class="indexkey"><a class="el" href="classFG__TextWidget.html">FG_TextWidget</a></td><td class="indexvalue">文本控件抽象类的头文件 </td></tr> <tr><td class="indexkey"><a class="el" href="classMainWindow.html">MainWindow</a></td><td class="indexvalue">用户定义的主窗口类 </td></tr> <tr><td class="indexkey"><a class="el" href="structFG__Rect.html">FG_Rect</a></td><td class="indexvalue">矩形结构 </td></tr> <tr><td class="indexkey"><a class="el" href="classFG__Screen.html">FG_Screen</a></td><td class="indexvalue">屏幕类 </td></tr> <tr><td class="indexkey"><a class="el" href="classFG__RadioButton.html">FG_RadioButton</a></td><td class="indexvalue">收音机按钮类 </td></tr> <tr><td class="indexkey"><a class="el" href="classWin2.html">Win2</a></td><td class="indexvalue">用户定义的窗口2类 </td></tr> <tr><td class="indexkey"><a class="el" href="structFG__Message.html">FG_Message</a></td><td class="indexvalue">消息结构 </td></tr> <tr><td class="indexkey"><a class="el" href="classFG__ListCheck.html">FG_ListCheck< ITEM ></a></td><td class="indexvalue">用于<a class="el" href="group__Utility.html#ga10">FG_ListFind_If</a>算法的检查接口类 </td></tr> <tr><td class="indexkey"><a class="el" href="classFG__Object.html">FG_Object</a></td><td class="indexvalue">窗口元素类 </td></tr> <tr><td class="indexkey"><a class="el" href="classFG__SList.html">FG_SList< ITEM ></a></td><td class="indexvalue">单向链表容器类 </td></tr> <tr><td class="indexkey"><a class="el" href="classFG__LoopIterator.html">FG_LoopIterator< ITEM ></a></td><td class="indexvalue">循环迭代器类 </td></tr> <tr><td class="indexkey"><a class="el" href="structFG__MSGMAP__ENTRY.html">FG_MSGMAP_ENTRY</a></td><td class="indexvalue">消息映射表项结构 </td></tr> <tr><td class="indexkey"><a class="el" href="structFG__MSGMAP.html">FG_MSGMAP</a></td><td class="indexvalue">消息映射表结构 </td></tr> <tr><td class="indexkey"><a class="el" href="classWin1.html">Win1</a></td><td class="indexvalue">用户定义的窗口1类 </td></tr> <tr><td class="indexkey"><a class="el" href="structFG__SList__Node.html">FG_SList_Node< ITEM ></a></td><td class="indexvalue">单向链表的节点结构 </td></tr> <tr><td class="indexkey"><a class="el" href="classFG__X11DrawInterface.html">FG_X11DrawInterface</a></td><td class="indexvalue">X11的绘图接口类 </td></tr> <tr><td class="indexkey"><a class="el" href="classFG__X11Adaptor.html">FG_X11Adaptor</a></td><td class="indexvalue">X11的适配器类 </td></tr> <tr><td class="indexkey"><a class="el" href="classMyApp.html">MyApp</a></td><td class="indexvalue">用户定义的应用程序 </td></tr> <tr><td class="indexkey"><a class="el" href="classFG__Win32Adaptor.html">FG_Win32Adaptor</a></td><td class="indexvalue">Win32的适配器类 </td></tr> <tr><td class="indexkey"><a class="el" href="classFG__OSDrawInterface.html">FG_OSDrawInterface</a></td><td class="indexvalue">操作系统绘图接口类 </td></tr> <tr><td class="indexkey"><a class="el" href="classFG__Window.html">FG_Window</a></td><td class="indexvalue">窗口类 </td></tr> <tr><td class="indexkey"><a class="el" href="classMyFactory.html">MyFactory</a></td><td class="indexvalue">用户定义的工厂类 </td></tr> <tr><td class="indexkey"><a class="el" href="structFG__KeyMapItem.html">FG_KeyMapItem</a></td><td class="indexvalue">键盘映射表项结构 </td></tr> <tr><td class="indexkey"><a class="el" href="classFG__Widget.html">FG_Widget</a></td><td class="indexvalue">控件抽象类 </td></tr> <tr><td class="indexkey"><a class="el" href="classFG__Group.html">FG_Group</a></td><td class="indexvalue">分组控件类 </td></tr> <tr><td class="indexkey"><a class="el" href="classFG__String.html">FG_String</a></td><td class="indexvalue"></td></tr> <tr><td class="indexkey"><a class="el" href="structFG__Point.html">FG_Point</a></td><td class="indexvalue">像素点结构 </td></tr> <tr><td class="indexkey"><a class="el" href="classFG__OSMsgObserver.html">FG_OSMsgObserver</a></td><td class="indexvalue">操作系统消息的观察者接口 </td></tr> <tr><td class="indexkey"><a class="el" href="classFG__Container.html">FG_Container</a></td><td class="indexvalue">窗口元素容器类 </td></tr> <tr><td class="indexkey"><a class="el" href="classFG__CheckObjectID.html">FG_CheckObjectID</a></td><td class="indexvalue">按照标识查找窗口元素的检查类 </td></tr> <tr><td class="indexkey"><a class="el" href="classFG__CheckBox.html">FG_CheckBox</a></td><td class="indexvalue">选择按钮类 </td></tr> <tr><td class="indexkey"><a class="el" href="classFG__ForwardIterator.html">FG_ForwardIterator< NODE, ITEM ></a></td><td class="indexvalue">正向迭代器类 </td></tr> <tr><td class="indexkey"><a class="el" href="classFG__Model.html">FG_Model</a></td><td class="indexvalue">MVC模式中的模型类 </td></tr> <tr><td class="indexkey"><a class="el" href="classFG__Win32DrawInterface.html">FG_Win32DrawInterface</a></td><td class="indexvalue">Win32的绘图接口类 </td></tr> <tr><td class="indexkey"><a class="el" href="classFG__KeyMap.html">FG_KeyMap</a></td><td class="indexvalue">键盘映射表管理器 </td></tr> <tr><td class="indexkey"><a class="el" href="classFG__OSAdaptor.html">FG_OSAdaptor</a></td><td class="indexvalue">操作系统适配器抽象类 </td></tr> <tr><td class="indexkey"><a class="el" href="classFG__Edit.html">FG_Edit</a></td><td class="indexvalue">编辑控件类 </td></tr> <tr><td class="indexkey"><a class="el" href="classFG__CheckTimer.html">FG_CheckTimer</a></td><td class="indexvalue">查找定时器的检查类 </td></tr> <tr><td class="indexkey"><a class="el" href="classFG__BList.html">FG_BList< ITEM ></a></td><td class="indexvalue">双向链表容器类 </td></tr> <tr><td class="indexkey"><a class="el" href="structFG__BList__Node.html">FG_BList_Node< ITEM ></a></td><td class="indexvalue">双向链表的节点结构 </td></tr> <tr><td class="indexkey"><a class="el" href="classFG__Label.html">FG_Label</a></td><td class="indexvalue">文字标签类 </td></tr> <tr><td class="indexkey"><a class="el" href="classFG__CheckOriginKey.html">FG_CheckOriginKey</a></td><td class="indexvalue">按照<a class="el" href="group__Virtual__Key.html">虚拟键码</a>查找键盘映射表项的检查类 </td></tr> <tr><td class="indexkey"><a class="el" href="classFG__CheckCanGetFocus.html">FG_CheckCanGetFocus</a></td><td class="indexvalue">判断一个控件能否得到焦点的检查类 </td></tr> <tr><td class="indexkey"><a class="el" href="classFG__Factory.html">FG_Factory</a></td><td class="indexvalue">工厂类 </td></tr> <tr><td class="indexkey"><a class="el" href="classFG__Bitmap.html">FG_Bitmap</a></td><td class="indexvalue">位图控件类 </td></tr> <tr><td class="indexkey"><a class="el" href="classFG__Button.html">FG_Button</a></td><td class="indexvalue">按钮控件类 </td></tr> <tr><td class="indexkey"><a class="el" href="classFG__BackIterator.html">FG_BackIterator< ITEM ></a></td><td class="indexvalue">反向迭代器类 </td></tr></table><hr><center>由 DoxyGen 1.3.6 于 Wed Jun 9 22:36:45 2004 生成<br>版权所有 (C) 2003,2004 王咏武</body></html>
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