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<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">文本控件抽象类的头文件. <br><br></td></tr><p><tr><td class="memItemLeft" nowrap align=right valign=top>file &nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="FG__TimerManager_8cpp.html">FG_TimerManager.cpp</a></td></tr><tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">定时器管理器类的实现文件 <br><br></td></tr><p><tr><td class="memItemLeft" nowrap align=right valign=top>file &nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="FG__TimerManager_8h.html">FG_TimerManager.h</a></td></tr><tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">定时器管理器类的头文件 <br><br></td></tr><p><tr><td class="memItemLeft" nowrap align=right valign=top>file &nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="FG__Widget_8cpp.html">FG_Widget.cpp</a></td></tr><tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">控件抽象类的实现文件 <br><br></td></tr><p><tr><td class="memItemLeft" nowrap align=right valign=top>file &nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="FG__Widget_8h.html">FG_Widget.h</a></td></tr><tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">控件抽象类的头文件 <br><br></td></tr><p><tr><td class="memItemLeft" nowrap align=right valign=top>file &nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="FG__Window_8cpp.html">FG_Window.cpp</a></td></tr><tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">窗口类的实现文件 <br><br></td></tr><p><tr><td class="memItemLeft" nowrap align=right valign=top>file &nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="FG__Window_8h.html">FG_Window.h</a></td></tr><tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">窗口类的头文件 <br><br></td></tr><p><tr><td colspan=2><br><h2>模块</h2></td></tr><tr><td class="memItemLeft" nowrap align=right valign=top>组&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="group__MsgMap__Define.html">消息映射表定义宏</a></td></tr><tr><td class="memItemLeft" nowrap align=right valign=top>组&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="group__MsgHandler__Type.html">消息处理函数类型</a></td></tr><tr><td colspan=2><br><h2>组合类型</h2></td></tr><tr><td class="memItemLeft" nowrap align=right valign=top>class &nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classFG__Application.html">FG_Application</a></td></tr><tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">应用程序抽象类. </em> <a href="classFG__Application.html#_details">更多...</a><em><br><br></td></tr><tr><td class="memItemLeft" nowrap align=right valign=top>class &nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classFG__Bitmap.html">FG_Bitmap</a></td></tr><tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">位图控件类. </em> <a href="classFG__Bitmap.html#_details">更多...</a><em><br><br></td></tr><tr><td class="memItemLeft" nowrap align=right valign=top>class &nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classFG__Button.html">FG_Button</a></td></tr><tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">按钮控件类 </em> <a href="classFG__Button.html#_details">更多...</a><em><br><br></td></tr><tr><td class="memItemLeft" nowrap align=right valign=top>class &nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classFG__CheckBox.html">FG_CheckBox</a></td></tr><tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">选择按钮类. </em> <a href="classFG__CheckBox.html#_details">更多...</a><em><br><br></td></tr><tr><td class="memItemLeft" nowrap align=right valign=top>class &nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classFG__Container.html">FG_Container</a></td></tr><tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">窗口元素容器类 </em> <a href="classFG__Container.html#_details">更多...</a><em><br><br></td></tr><tr><td class="memItemLeft" nowrap align=right valign=top>class &nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classFG__Edit.html">FG_Edit</a></td></tr><tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">编辑控件类 </em> <a href="classFG__Edit.html#_details">更多...</a><em><br><br></td></tr><tr><td class="memItemLeft" nowrap align=right valign=top>class &nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classFG__Factory.html">FG_Factory</a></td></tr><tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">工厂类 </em> <a href="classFG__Factory.html#_details">更多...</a><em><br><br></td></tr><tr><td class="memItemLeft" nowrap align=right valign=top>class &nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classFG__Group.html">FG_Group</a></td></tr><tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">分组控件类 </em> <a href="classFG__Group.html#_details">更多...</a><em><br><br></td></tr><tr><td class="memItemLeft" nowrap align=right valign=top>struct &nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="structFG__KeyMapItem.html">FG_KeyMapItem</a></td></tr><tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">键盘映射表项结构 </em> <a href="structFG__KeyMapItem.html#_details">更多...</a><em><br><br></td></tr><tr><td class="memItemLeft" nowrap align=right valign=top>class &nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classFG__KeyMap.html">FG_KeyMap</a></td></tr><tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">键盘映射表管理器 </em> <a href="classFG__KeyMap.html#_details">更多...</a><em><br><br></td></tr><tr><td class="memItemLeft" nowrap align=right valign=top>class &nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classFG__CheckOriginKey.html">FG_CheckOriginKey</a></td></tr><tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">按照<a class="el" href="group__Virtual__Key.html">虚拟键码</a>查找键盘映射表项的检查类 </em> <a href="classFG__CheckOriginKey.html#_details">更多...</a><em><br><br></td></tr><tr><td class="memItemLeft" nowrap align=right valign=top>class &nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classFG__Label.html">FG_Label</a></td></tr><tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">文字标签类. </em> <a href="classFG__Label.html#_details">更多...</a><em><br><br></td></tr><tr><td class="memItemLeft" nowrap align=right valign=top>class &nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classFG__Model.html">FG_Model</a></td></tr><tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">MVC模式中的模型类. </em> <a href="classFG__Model.html#_details">更多...</a><em><br><br></td></tr><tr><td class="memItemLeft" nowrap align=right valign=top>struct &nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="structFG__MSGMAP__ENTRY.html">FG_MSGMAP_ENTRY</a></td></tr><tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">消息映射表项结构. </em> <a href="structFG__MSGMAP__ENTRY.html#_details">更多...</a><em><br><br></td></tr><tr><td class="memItemLeft" nowrap align=right valign=top>struct &nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="structFG__MSGMAP.html">FG_MSGMAP</a></td></tr><tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">消息映射表结构. </em> <a href="structFG__MSGMAP.html#_details">更多...</a><em><br><br></td></tr><tr><td class="memItemLeft" nowrap align=right valign=top>class &nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classFG__Object.html">FG_Object</a></td></tr><tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">窗口元素类 </em> <a href="classFG__Object.html#_details">更多...</a><em><br><br></td></tr><tr><td class="memItemLeft" nowrap align=right valign=top>class &nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classFG__CheckObjectID.html">FG_CheckObjectID</a></td></tr><tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">按照标识查找窗口元素的检查类 </em> <a href="classFG__CheckObjectID.html#_details">更多...</a><em><br><br></td></tr><tr><td class="memItemLeft" nowrap align=right valign=top>class &nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classFG__RadioButton.html">FG_RadioButton</a></td></tr><tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">收音机按钮类. </em> <a href="classFG__RadioButton.html#_details">更多...</a><em><br><br></td></tr><tr><td class="memItemLeft" nowrap align=right valign=top>class &nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classFG__Screen.html">FG_Screen</a></td></tr><tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">屏幕类. </em> <a href="classFG__Screen.html#_details">更多...</a><em><br><br></td></tr><tr><td class="memItemLeft" nowrap align=right valign=top>class &nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classFG__TextWidget.html">FG_TextWidget</a></td></tr><tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">文本控件抽象类的头文件. </em> <a href="classFG__TextWidget.html#_details">更多...</a><em><br><br></td></tr><tr><td class="memItemLeft" nowrap align=right valign=top>class &nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classFG__Timer.html">FG_Timer</a></td></tr><tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">定时器类 </em> <a href="classFG__Timer.html#_details">更多...</a><em><br><br></td></tr><tr><td class="memItemLeft" nowrap align=right valign=top>class &nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classFG__TimerManager.html">FG_TimerManager</a></td></tr><tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">定时器管理器类 </em> <a href="classFG__TimerManager.html#_details">更多...</a><em><br><br></td></tr><tr><td class="memItemLeft" nowrap align=right valign=top>class &nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classFG__CheckTimer.html">FG_CheckTimer</a></td></tr><tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">查找定时器的检查类 </em> <a href="classFG__CheckTimer.html#_details">更多...</a><em><br><br></td></tr><tr><td class="memItemLeft" nowrap align=right valign=top>class &nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classFG__Widget.html">FG_Widget</a></td></tr><tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">控件抽象类 </em> <a href="classFG__Widget.html#_details">更多...</a><em><br><br></td></tr><tr><td class="memItemLeft" nowrap align=right valign=top>class &nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classFG__CheckCanGetFocus.html">FG_CheckCanGetFocus</a></td></tr><tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">判断一个控件能否得到焦点的检查类. </em> <a href="classFG__CheckCanGetFocus.html#_details">更多...</a><em><br><br></td></tr><tr><td class="memItemLeft" nowrap align=right valign=top>class &nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classFG__Window.html">FG_Window</a></td></tr><tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">窗口类 </em> <a href="classFG__Window.html#_details">更多...</a><em><br><br></td></tr><tr><td colspan=2><br><h2>函数</h2></td></tr><tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classFG__Screen.html">FG_Screen</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="group__Framework.html#ga0">FG_GetScreen</a> ()</td></tr><tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">封装屏幕类的全局访问点函数(<a class="el" href="classFG__Screen.html#e0">FG_Screen::GetScreen</a>)的全局函数  <a href="#ga0"></a><br><br></td></tr><tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classFG__Factory.html">FG_Factory</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="group__Framework.html#ga1">FG_GetFactory</a> ()</td></tr><tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">封装得到当前使用的工厂对象(<a class="el" href="classFG__Screen.html#a3">FG_Screen::GetFactory</a>)的全局函数  <a href="#ga1"></a><br><br></td></tr><tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="group__Framework.html#ga2">FG_SetFactory</a> (<a class="el" href="classFG__Factory.html">FG_Factory</a> *pFactory)</td></tr><tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">封装设置当前使用的工厂对象(<a class="el" href="classFG__Screen.html#a4">FG_Screen::SetFactory</a>)的全局函数  <a href="#ga2"></a><br><br></td></tr><tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classFG__TimerManager.html">FG_TimerManager</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="group__Framework.html#ga3">FG_GetTimerManager</a> (void)</td></tr><tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">封装定时器管理器的全局访问点<a class="el" href="classFG__TimerManager.html#e0">FG_TimerManager::GetTimerManager</a>的全局函数  <a href="#ga3"></a><br><br></td></tr></table><hr><h2>函数文档</h2><a class="anchor" name="ga1" doxytag="FG_Screen.h::FG_GetFactory" ></a><p><table class="mdTable" width="100%" cellpadding="2" cellspacing="0">  <tr>    <td class="mdRow">      <table cellpadding="0" cellspacing="0" border="0">        <tr>          <td class="md" nowrap valign="top"> <a class="el" href="classFG__Factory.html">FG_Factory</a>* FG_GetFactory </td>          <td class="md" valign="top">(&nbsp;</td>          <td class="mdname1" valign="top" nowrap>          </td>          <td class="md" valign="top">&nbsp;)&nbsp;</td>          <td class="md" nowrap></td>        </tr>      </table>    </td>  </tr></table><table cellspacing=5 cellpadding=0 border=0>  <tr>    <td>      &nbsp;    </td>    <td><p>封装得到当前使用的工厂对象(<a class="el" href="classFG__Screen.html#a3">FG_Screen::GetFactory</a>)的全局函数 <p><dl compact><dt><b>返回:</b></dt><dd>指向当前使用的工厂对象的指针 </dd></dl><p>在文件<a class="el" href="FG__Screen_8cpp-source.html">FG_Screen.cpp</a>第<a class="el" href="FG__Screen_8cpp-source.html#l00064">64</a>行定义。<p>

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