📄 classfg__win32adaptor.html
字号:
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN"><html><head><meta http-equiv="Content-Type" content="text/html;charset=gb2312"><title>FishGUI: FG_Win32Adaptor class Reference</title><link href="doxygen.css" rel="stylesheet" type="text/css"></head><body><!-- 制作者 Doxygen 1.3.6 --><div class="qindex"><a class="qindex" href="main.html">首页</a> | <a class="qindex" href="modules.html">模块</a> | <a class="qindex" href="hierarchy.html">类继承关系</a> | <a class="qindex" href="classes.html">按字典顺序排序的列表</a> | <a class="qindex" href="annotated.html">组合类型列表</a> | <a class="qindex" href="files.html">文件列表</a> | <a class="qindex" href="functions.html">组合类型成员</a> | <a class="qindex" href="globals.html">文件成员</a></div><h1>FG_Win32Adaptor类参考<br><small>[<a class="el" href="group__OSAdaptor.html">操作系统适配层</a>]</small></h1><code>#include <<a class="el" href="FG__Win32Adaptor_8h-source.html">FG_Win32Adaptor.h</a>></code><p><p>继承图,类FG_Win32Adaptor<p><center><img src="classFG__Win32Adaptor.png" usemap="#FG_Win32Adaptor_map" border="0" alt=""></center><map name="FG_Win32Adaptor_map"><area href="classFG__OSAdaptor.html" alt="FG_OSAdaptor" shape="rect" coords="0,0,116,24"></map>FG_Win32Adaptor合作图:<p><center><img src="classFG__Win32Adaptor__coll__graph.png" border="0" usemap="#FG__Win32Adaptor__coll__map" alt="Collaboration graph"></center><map name="FG__Win32Adaptor__coll__map"><area href="classFG__OSAdaptor.html" shape="rect" coords="12,17,135,401" alt=""></map><center><font size="2">[<a target="top" href="graph_legend.html">图例</a>]</font></center><a href="classFG__Win32Adaptor-members.html">所有成员的列表。</a><hr><a name="_details"></a><h2>详细描述</h2>Win32的适配器类. <p>该类封装Win32操作系统的程序启动和运行过程 <p><p>在文件<a class="el" href="FG__Win32Adaptor_8h-source.html">FG_Win32Adaptor.h</a>第<a class="el" href="FG__Win32Adaptor_8h-source.html#l00050">50</a>行定义。<table border=0 cellpadding=0 cellspacing=0><tr><td></td></tr><tr><td colspan=2><br><h2>公有成员</h2></td></tr><tr><td class="memItemLeft" nowrap align=right valign=top>bool </td><td class="memItemRight" valign=bottom><a class="el" href="classFG__Win32Adaptor.html#a0">InitInstance</a> ()</td></tr><tr><td class="mdescLeft"> </td><td class="mdescRight">程序初始化 <a href="#a0"></a><br><br></td></tr><tr><td class="memItemLeft" nowrap align=right valign=top>bool </td><td class="memItemRight" valign=bottom><a class="el" href="classFG__Win32Adaptor.html#a1">ExitInstance</a> ()</td></tr><tr><td class="mdescLeft"> </td><td class="mdescRight">程序退出 <a href="#a1"></a><br><br></td></tr><tr><td class="memItemLeft" nowrap align=right valign=top>bool </td><td class="memItemRight" valign=bottom><a class="el" href="classFG__Win32Adaptor.html#a2">Execute</a> ()</td></tr><tr><td class="mdescLeft"> </td><td class="mdescRight">程序运行过程,执行消息循环 <a href="#a2"></a><br><br></td></tr><tr><td class="memItemLeft" nowrap align=right valign=top>void </td><td class="memItemRight" valign=bottom><a class="el" href="classFG__Win32Adaptor.html#a3">SetInst</a> (HINSTANCE hInst)</td></tr><tr><td class="mdescLeft"> </td><td class="mdescRight">设置当前应用程序的实例句柄. <a href="#a3"></a><br><br></td></tr><tr><td class="memItemLeft" nowrap align=right valign=top>void </td><td class="memItemRight" valign=bottom><a class="el" href="classFG__Win32Adaptor.html#a4">SetPrevInst</a> (HINSTANCE hPrevInst)</td></tr><tr><td class="mdescLeft"> </td><td class="mdescRight">设置前一个应用程序的实例句柄. <a href="#a4"></a><br><br></td></tr><tr><td class="memItemLeft" nowrap align=right valign=top>void </td><td class="memItemRight" valign=bottom><a class="el" href="classFG__Win32Adaptor.html#a5">SetCmdShow</a> (int nCmdShow)</td></tr><tr><td class="mdescLeft"> </td><td class="mdescRight">设置窗口的显示方式. <a href="#a5"></a><br><br></td></tr><tr><td class="memItemLeft" nowrap align=right valign=top>void </td><td class="memItemRight" valign=bottom><a class="el" href="classFG__Win32Adaptor.html#a6">SetBmpPath</a> (char *pPath, int len)</td></tr><tr><td class="mdescLeft"> </td><td class="mdescRight">设置位图文件所在目录的绝对路径. <a href="#a6"></a><br><br></td></tr><tr><td class="memItemLeft" nowrap align=right valign=top>virtual void </td><td class="memItemRight" valign=bottom><a class="el" href="classFG__Win32Adaptor.html#a7">DrawBitmap</a> (const char *pBmpName, const short x1, const short y1)</td></tr><tr><td class="mdescLeft"> </td><td class="mdescRight">绘制位图 <a href="#a7"></a><br><br></td></tr><tr><td colspan=2><br><h2>保护成员</h2></td></tr><tr><td class="memItemLeft" nowrap align=right valign=top> </td><td class="memItemRight" valign=bottom><a class="el" href="classFG__Win32Adaptor.html#b0">FG_Win32Adaptor</a> ()</td></tr><tr><td class="mdescLeft"> </td><td class="mdescRight">Win32适配器类的缺省构造函数. <a href="#b0"></a><br><br></td></tr><tr><td colspan=2><br><h2>静态保护成员</h2></td></tr><tr><td class="memItemLeft" nowrap align=right valign=top>long FAR WINAPI </td><td class="memItemRight" valign=bottom><a class="el" href="classFG__Win32Adaptor.html#f0">WndProc</a> (HWND hWnd, UINT uMessage, UINT wParam, LONG lParam)</td></tr><tr><td class="mdescLeft"> </td><td class="mdescRight">Win32窗口函数. <a href="#f0"></a><br><br></td></tr><tr><td colspan=2><br><h2>保护属性</h2></td></tr><tr><td class="memItemLeft" nowrap align=right valign=top>HINSTANCE </td><td class="memItemRight" valign=bottom><a class="el" href="classFG__Win32Adaptor.html#p0">m_hInst</a></td></tr><tr><td class="mdescLeft"> </td><td class="mdescRight">当前应用程序的实例句柄 <a href="#p0"></a><br><br></td></tr><tr><td class="memItemLeft" nowrap align=right valign=top>HINSTANCE </td><td class="memItemRight" valign=bottom><a class="el" href="classFG__Win32Adaptor.html#p1">m_hPrevInst</a></td></tr><tr><td class="mdescLeft"> </td><td class="mdescRight">当前应用程序的实例句柄 前一个应用程序的实例句柄 <a href="#p1"></a><br><br></td></tr><tr><td class="memItemLeft" nowrap align=right valign=top>int </td><td class="memItemRight" valign=bottom><a class="el" href="classFG__Win32Adaptor.html#p2">m_nCmdShow</a></td></tr><tr><td class="mdescLeft"> </td><td class="mdescRight">窗口的显示方式 <a href="#p2"></a><br><br></td></tr><tr><td class="memItemLeft" nowrap align=right valign=top>char </td><td class="memItemRight" valign=bottom><a class="el" href="classFG__Win32Adaptor.html#p3">m_BmpPath</a> [MAX_PATH+1]</td></tr><tr><td class="mdescLeft"> </td><td class="mdescRight">位图文件所在目录的绝对路径. <a href="#p3"></a><br><br></td></tr><tr><td colspan=2><br><h2>友元</h2></td></tr><tr><td class="memItemLeft" nowrap align=right valign=top>class </td><td class="memItemRight" valign=bottom><a class="el" href="classFG__Win32Adaptor.html#n0">FG_OSAdaptor</a></td></tr></table><hr><h2>构造及析构函数文档</h2><a class="anchor" name="b0" doxytag="FG_Win32Adaptor::FG_Win32Adaptor" ></a><p><table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> <tr> <td class="mdRow"> <table cellpadding="0" cellspacing="0" border="0"> <tr> <td class="md" nowrap valign="top"> FG_Win32Adaptor::FG_Win32Adaptor </td> <td class="md" valign="top">( </td> <td class="mdname1" valign="top" nowrap> </td> <td class="md" valign="top"> ) </td> <td class="md" nowrap><code> [inline, protected]</code></td> </tr> </table> </td> </tr></table><table cellspacing=5 cellpadding=0 border=0> <tr> <td> </td> <td><p>Win32适配器类的缺省构造函数. <p><p>在文件<a class="el" href="FG__Win32Adaptor_8h-source.html">FG_Win32Adaptor.h</a>第<a class="el" href="FG__Win32Adaptor_8h-source.html#l00128">128</a>行定义。<p>参考 <a class="el" href="FG__Win32Adaptor_8h-source.html#l00132">m_hInst</a>、<a class="el" href="FG__Win32Adaptor_8h-source.html#l00132">m_hPrevInst</a>及<a class="el" href="FG__Win32Adaptor_8h-source.html#l00135">m_nCmdShow</a>. </td> </tr></table><hr><h2>成员函数文档</h2><a class="anchor" name="a7" doxytag="FG_Win32Adaptor::DrawBitmap" ></a><p><table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> <tr> <td class="mdRow"> <table cellpadding="0" cellspacing="0" border="0"> <tr> <td class="md" nowrap valign="top"> void FG_Win32Adaptor::DrawBitmap </td> <td class="md" valign="top">( </td> <td class="md" nowrap valign="top">const char * </td> <td class="mdname" nowrap> <em>pBmpName</em>, </td> </tr> <tr> <td class="md" nowrap align="right"></td> <td></td> <td class="md" nowrap>const short </td> <td class="mdname" nowrap> <em>x1</em>, </td> </tr> <tr> <td class="md" nowrap align="right"></td> <td></td> <td class="md" nowrap>const short </td> <td class="mdname" nowrap> <em>y1</em></td> </tr> <tr> <td></td> <td class="md">) </td> <td class="md" colspan="2"><code> [virtual]</code></td> </tr> </table> </td> </tr></table><table cellspacing=5 cellpadding=0 border=0> <tr> <td> </td> <td><p>绘制位图 <p>Win32适配器类覆盖该函数,把位图名组合成位图文件的绝对路径名,然后代理调用<a class="el" href="classFG__OSDrawInterface.html#a9">FG_OSDrawInterface::DrawBitmap</a> <dl compact><dt><b>参数:</b></dt><dd> <table border="0" cellspacing="2" cellpadding="0"> <tr><td valign=top><em>pBmpName</em> </td><td>要绘制的位图名 </td></tr> <tr><td valign=top><em>x1</em> </td><td>位图左上角的横坐标 </td></tr> <tr><td valign=top><em>y1</em> </td><td>位图左上角的纵坐标 </td></tr> </table></dl><p>重载<a class="el" href="classFG__OSAdaptor.html#a10">FG_OSAdaptor</a>。<p>在文件<a class="el" href="FG__Win32Adaptor_8cpp-source.html">FG_Win32Adaptor.cpp</a>第<a class="el" href="FG__Win32Adaptor_8cpp-source.html#l00130">130</a>行定义。<p>参考 <a class="el" href="classFG__OSDrawInterface.html#a9">FG_OSDrawInterface::DrawBitmap()</a>及<a class="el" href="FG__Win32Adaptor_8h-source.html#l00138">m_BmpPath</a>. </td> </tr></table><p>Here is the call graph for this function:<p><center><img src="classFG__Win32Adaptor_a7_cgraph.png" border="0" usemap="#classFG__Win32Adaptor_a7_cgraph_map" alt=""></center><map name="classFG__Win32Adaptor_a7_cgraph_map"><area href="classFG__OSDrawInterface.html#a9" shape="rect" coords="260,7,468,33" alt=""></map><a class="anchor" name="a2" doxytag="FG_Win32Adaptor::Execute" ></a><p><table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> <tr> <td class="mdRow"> <table cellpadding="0" cellspacing="0" border="0"> <tr> <td class="md" nowrap valign="top"> bool FG_Win32Adaptor::Execute </td> <td class="md" valign="top">( </td> <td class="mdname1" valign="top" nowrap> </td> <td class="md" valign="top"> ) </td> <td class="md" nowrap><code> [virtual]</code></td> </tr> </table> </td> </tr></table><table cellspacing=5 cellpadding=0 border=0> <tr> <td> </td> <td><p>程序运行过程,执行消息循环 <p>执行Win32的消息循环 <dl compact><dt><b>返回:</b></dt><dd>退出是否成功<br> true 成功<br> false 失败 </dd></dl><p>Implements <a class="el" href="classFG__OSAdaptor.html#b3">FG_OSAdaptor</a>.<p>在文件<a class="el" href="FG__Win32Adaptor_8cpp-source.html">FG_Win32Adaptor.cpp</a>第<a class="el" href="FG__Win32Adaptor_8cpp-source.html#l00110">110</a>行定义。 </td> </tr></table><a class="anchor" name="a1" doxytag="FG_Win32Adaptor::ExitInstance" ></a><p><table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> <tr> <td class="mdRow"> <table cellpadding="0" cellspacing="0" border="0"> <tr> <td class="md" nowrap valign="top"> bool FG_Win32Adaptor::ExitInstance </td> <td class="md" valign="top">( </td> <td class="mdname1" valign="top" nowrap> </td> <td class="md" valign="top"> ) </td> <td class="md" nowrap><code> [virtual]</code></td> </tr> </table> </td> </tr></table>
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -