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<h3><a class="anchor" name="index_d">- d -</a></h3><ul><li>DrawWithCursor(): <a class="el" href="classFG__Edit.html#d2">FG_Edit</a></ul><h3><a class="anchor" name="index_m">- m -</a></h3><ul><li>m_Win: <a class="el" href="classFG__X11DrawInterface.html#p0">FG_X11DrawInterface</a><li>m_wData: <a class="el" href="structFG__MSGMAP__ENTRY.html#o1">FG_MSGMAP_ENTRY</a></ul><h3><a class="anchor" name="index_x">- x -</a></h3><ul><li>XpmPath: <a class="el" href="classFG__X11Adaptor.html#r3">FG_X11Adaptor</a></ul><h3><a class="anchor" name="index_~">- ~ -</a></h3><ul><li>~FG_Factory(): <a class="el" href="classFG__Factory.html#a1">FG_Factory</a></ul><h3><a class="anchor" name="index_w">- w -</a></h3><ul><li>win: <a class="el" href="classFG__X11Adaptor.html#r2">FG_X11Adaptor</a></ul><h3><a class="anchor" name="index_m">- m -</a></h3><ul><li>m_MsgType: <a class="el" href="structFG__MSGMAP__ENTRY.html#o0">FG_MSGMAP_ENTRY</a></ul><h3><a class="anchor" name="index_s">- s -</a></h3><ul><li>screen: <a class="el" href="classFG__X11Adaptor.html#r1">FG_X11Adaptor</a></ul><h3><a class="anchor" name="index_m">- m -</a></h3><ul><li>m_MsgMap: <a class="el" href="classFG__Window.html#t0">FG_Window</a>, <a class="el" href="classFG__Widget.html#t0">FG_Widget</a>, <a class="el" href="classFG__TextWidget.html#t0">FG_TextWidget</a>, <a class="el" href="classFG__Screen.html#t0">FG_Screen</a>, <a class="el" href="classFG__RadioButton.html#t0">FG_RadioButton</a>, <a class="el" href="classFG__Object.html#t0">FG_Object</a>, <a class="el" href="classFG__Label.html#t0">FG_Label</a>, <a class="el" href="classFG__Group.html#t0">FG_Group</a>, <a class="el" href="classFG__Edit.html#t0">FG_Edit</a>, <a class="el" href="classFG__Container.html#t0">FG_Container</a>, <a class="el" href="classFG__CheckBox.html#t0">FG_CheckBox</a>, <a class="el" href="classFG__Button.html#t0">FG_Button</a>, <a class="el" href="classFG__Bitmap.html#t0">FG_Bitmap</a>, <a class="el" href="classWin2.html#t0">Win2</a>, <a class="el" href="classWin1.html#t0">Win1</a>, <a class="el" href="classMyButton.html#t0">MyButton</a>, <a class="el" href="classMainWindow.html#t0">MainWindow</a><li>m_hFont: <a class="el" href="classFG__Win32DrawInterface.html#p3">FG_Win32DrawInterface</a></ul><h3><a class="anchor" name="index_c">- c -</a></h3><ul><li>CreateCheckBox(): <a class="el" href="classFG__Factory.html#a4">FG_Factory</a></ul><h3><a class="anchor" name="index_i">- i -</a></h3><ul><li>InsertChar(): <a class="el" href="classFG__Edit.html#d0">FG_Edit</a></ul><h3><a class="anchor" name="index_d">- d -</a></h3><ul><li>DataGet(): <a class="el" href="classFG__String.html#a4">FG_String</a></ul><h3><a class="anchor" name="index_f">- f -</a></h3><ul><li>FG_Edit(): <a class="el" href="classFG__Edit.html#a0">FG_Edit</a><li>FG_Container(): <a class="el" href="classFG__Container.html#a1">FG_Container</a></ul><h3><a class="anchor" name="index_i">- i -</a></h3><ul><li>ID_STOP: <a class="el" href="classWin1.html#w5w2">Win1</a>, <a class="el" href="classMainWindow.html#w15w13">MainWindow</a><li>ID_OPEN: <a class="el" href="classWin1.html#w5w3">Win1</a>, <a class="el" href="classMainWindow.html#w15w10">MainWindow</a></ul><h3><a class="anchor" name="index_o">- o -</a></h3><ul><li>operator--(): <a class="el" href="structFG__Rect.html#a16">FG_Rect</a></ul><h3><a class="anchor" name="index_m">- m -</a></h3><ul><li>m_wKey: <a class="el" href="classFG__CheckOriginKey.html#r0">FG_CheckOriginKey</a></ul><h3><a class="anchor" name="index_o">- o -</a></h3><ul><li>operator &=(): <a class="el" href="structFG__Rect.html#a10">FG_Rect</a></ul><h3><a class="anchor" name="index_m">- m -</a></h3><ul><li>m_hPrevInst: <a class="el" href="classFG__Win32Adaptor.html#p1">FG_Win32Adaptor</a></ul><h3><a class="anchor" name="index_i">- i -</a></h3><ul><li>IsChecked(): <a class="el" href="classFG__RadioButton.html#a1">FG_RadioButton</a>, <a class="el" href="classFG__CheckBox.html#a1">FG_CheckBox</a></ul><h3><a class="anchor" name="index_m">- m -</a></h3><ul><li>m_KeyMapList: <a class="el" href="classFG__KeyMap.html#r0">FG_KeyMap</a></ul><h3><a class="anchor" name="index_o">- o -</a></h3><ul><li>OnLButtonUp(): <a class="el" href="classFG__Button.html#b4">FG_Button</a></ul><h3><a class="anchor" name="index_l">- l -</a></h3><ul><li>Last(): <a class="el" href="classFG__BList.html#a4">FG_BList< ITEM ></a></ul><h3><a class="anchor" name="index_m">- m -</a></h3><ul><li>m_hInst: <a class="el" href="classFG__Win32Adaptor.html#p0">FG_Win32Adaptor</a></ul><h3><a class="anchor" name="index_i">- i -</a></h3><ul><li>ID_BITMAP: <a class="el" href="classWin1.html#w5w0">Win1</a>, <a class="el" href="classMainWindow.html#w15w14">MainWindow</a><li>ID_START: <a class="el" href="classWin1.html#w5w1">Win1</a>, <a class="el" href="classMainWindow.html#w15w12">MainWindow</a></ul><h3><a class="anchor" name="index_f">- f -</a></h3><ul><li>First(): <a class="el" href="classFG__BList.html#a3">FG_BList< ITEM ></a>, <a class="el" href="classFG__SList.html#a2">FG_SList< ITEM ></a><li>FG_OSAdaptor: <a class="el" href="classFG__OSAdaptor.html#b0">FG_OSAdaptor</a>, <a class="el" href="classFG__X11Adaptor.html#n0">FG_X11Adaptor</a>, <a class="el" href="classFG__Win32Adaptor.html#n0">FG_Win32Adaptor</a></ul><h3><a class="anchor" name="index_m">- m -</a></h3><ul><li>m_iDrawCount: <a class="el" href="classFG__OSDrawInterface.html#p1">FG_OSDrawInterface</a><li>m_pTarget: <a class="el" href="classFG__CheckTimer.html#r0">FG_CheckTimer</a>, <a class="el" href="classFG__Timer.html#o3">FG_Timer</a>, <a class="el" href="structFG__KeyMapItem.html#o2">FG_KeyMapItem</a><li>m_pDraw: <a class="el" href="classFG__OSAdaptor.html#t0">FG_OSAdaptor</a></ul><h3><a class="anchor" name="index_o">- o -</a></h3><ul><li>OnOK(): <a class="el" href="classWin2.html#b0">Win2</a></ul><h3><a class="anchor" name="index_f">- f -</a></h3><ul><li>FG_SList_Node(): <a class="el" href="structFG__SList__Node.html#a1">FG_SList_Node< ITEM ></a></ul><h3><a class="anchor" name="index_m">- m -</a></h3><ul><li>m_wActualKey: <a class="el" href="structFG__KeyMapItem.html#o1">FG_KeyMapItem</a></ul><h3><a class="anchor" name="index_f">- f -</a></h3><ul><li>FG_X11DrawInterface(): <a class="el" href="classFG__X11DrawInterface.html#a0">FG_X11DrawInterface</a></ul><h3><a class="anchor" name="index_m">- m -</a></h3><ul><li>m_MsgEntries: <a class="el" href="classFG__Window.html#v0">FG_Window</a>, <a class="el" href="classFG__Widget.html#v0">FG_Widget</a>, <a class="el" href="classFG__TextWidget.html#v0">FG_TextWidget</a>, <a class="el" href="classFG__Screen.html#v1">FG_Screen</a>, <a class="el" href="classFG__RadioButton.html#v0">FG_RadioButton</a>, <a class="el" href="classFG__Object.html#v0">FG_Object</a>, <a class="el" href="classFG__Label.html#v0">FG_Label</a>, <a class="el" href="classFG__Group.html#v0">FG_Group</a>, <a class="el" href="classFG__Edit.html#v0">FG_Edit</a>, <a class="el" href="classFG__Container.html#v0">FG_Container</a>, <a class="el" href="classFG__CheckBox.html#v0">FG_CheckBox</a>, <a class="el" href="classFG__Button.html#v0">FG_Button</a>, <a class="el" href="classFG__Bitmap.html#v0">FG_Bitmap</a>, <a class="el" href="classWin2.html#v0">Win2</a>, <a class="el" href="classWin1.html#v0">Win1</a>, <a class="el" href="classMyButton.html#v0">MyButton</a>, <a class="el" href="classMainWindow.html#v0">MainWindow</a></ul><h3><a class="anchor" name="index_o">- o -</a></h3><ul><li>OnDraw(): <a class="el" href="classFG__Window.html#b0">FG_Window</a>, <a class="el" href="classFG__RadioButton.html#b0">FG_RadioButton</a>, <a class="el" href="classFG__Object.html#b6">FG_Object</a>, <a class="el" href="classFG__Label.html#b0">FG_Label</a>, <a class="el" href="classFG__Group.html#b0">FG_Group</a>, <a class="el" href="classFG__Edit.html#b0">FG_Edit</a>, <a class="el" href="classFG__CheckBox.html#b0">FG_CheckBox</a>, <a class="el" href="classFG__Button.html#b0">FG_Button</a>, <a class="el" href="classFG__Bitmap.html#b0">FG_Bitmap</a>, <a class="el" href="classMyButton.html#b0">MyButton</a></ul><h3><a class="anchor" name="index_m">- m -</a></h3><ul><li>m_wOriginKey: <a class="el" href="structFG__KeyMapItem.html#o0">FG_KeyMapItem</a><li>m_KeyMap: <a class="el" href="classFG__Window.html#r0">FG_Window</a><li>m_Title: <a class="el" href="classFG__Window.html#p0">FG_Window</a></ul><h3><a class="anchor" name="index_o">- o -</a></h3><ul><li>OnTimer(): <a class="el" href="classWin1.html#b4">Win1</a>, <a class="el" href="classMainWindow.html#b6">MainWindow</a></ul><h3><a class="anchor" name="index_i">- i -</a></h3><ul><li>InitApplication(): <a class="el" href="classFG__Application.html#a2">FG_Application</a>, <a class="el" href="classMyApp.html#a0">MyApp</a></ul><h3><a class="anchor" name="index_e">- e -</a></h3><ul><li>ExitInstance(): <a class="el" href="classFG__X11Adaptor.html#a1">FG_X11Adaptor</a>, <a class="el" href="classFG__Win32Adaptor.html#a1">FG_Win32Adaptor</a>, <a class="el" href="classFG__OSAdaptor.html#b2">FG_OSAdaptor</a></ul><h3><a class="anchor" name="index_d">- d -</a></h3><ul><li>DrawPolyLine(): <a class="el" href="classFG__X11DrawInterface.html#a10">FG_X11DrawInterface</a>, <a class="el" href="classFG__Win32DrawInterface.html#a11">FG_Win32DrawInterface</a>, <a class="el" href="classFG__OSDrawInterface.html#a10">FG_OSDrawInterface</a>, <a class="el" href="classFG__OSAdaptor.html#a11">FG_OSAdaptor</a></ul><h3><a class="anchor" name="index_g">- g -</a></h3><ul><li>GetTextHeight(): <a class="el" href="classFG__X11DrawInterface.html#a8">FG_X11DrawInterface</a>, <a class="el" href="classFG__Win32DrawInterface.html#a9">FG_Win32DrawInterface</a>, <a class="el" href="classFG__OSDrawInterface.html#a8">FG_OSDrawInterface</a>, <a class="el" href="classFG__OSAdaptor.html#a9">FG_OSAdaptor</a></ul><h3><a class="anchor" name="index_m">- m -</a></h3><ul><li>m_bCanGetFocus: <a class="el" href="classFG__Widget.html#p0">FG_Widget</a></ul><h3><a class="anchor" name="index_g">- g -</a></h3><ul><li>GetAdaptor(): <a class="el" href="classFG__OSAdaptor.html#e0">FG_OSAdaptor</a></ul><h3><a class="anchor" name="index_i">- i -</a></h3><ul><li>ID_EDIT1: <a class="el" href="classMainWindow.html#w15w6">MainWindow</a></ul><h3><a class="anchor" name="index_m">- m -</a></h3><ul><li>m_wCursorPos: <a class="el" href="classFG__Edit.html#p1">FG_Edit</a><li>m_wBufferLen: <a class="el" href="classFG__String.html#r2">FG_String</a></ul><h3><a class="anchor" name="index_f">- f -</a></h3><ul><li>FG_TimerManager(): <a class="el" href="classFG__TimerManager.html#b0">FG_TimerManager</a></ul><h3><a class="anchor" name="index_m">- m -</a></h3><ul><li>m_dwInterval: <a class="el" href="classFG__Timer.html#o1">FG_Timer</a></ul><h3><a class="anchor" name="index_f">- f -</a></h3><ul><li>FG_Window(): <a class="el" href="classFG__Window.html#a1">FG_Window</a></ul><h3><a class="anchor" name="index_m">- m -</a></h3><ul><li>m_dwCount: <a class="el" href="classFG__Timer.html#o2">FG_Timer</a></ul><h3><a class="anchor" name="index_i">- i -</a></h3><ul><li>IsTimerStart(): <a class="el" href="classFG__TimerManager.html#a3">FG_TimerManager</a></ul><h3><a class="anchor" name="index_k">- k -</a></h3><ul><li>KillAllTimer(): <a class="el" href="classFG__TimerManager.html#a4">FG_TimerManager</a></ul><h3><a class="anchor" name="index_m">- m -</a></h3><ul><li>m_bNewFactory: <a class="el" href="classMainWindow.html#p2">MainWindow</a><li>m_Text: <a class="el" href="classFG__TextWidget.html#p0">FG_TextWidget</a></ul><h3><a class="anchor" name="index_f">- f -</a></h3><ul><li>FG_Timer(): <a class="el" href="classFG__Timer.html#a0">FG_Timer</a></ul><h3><a class="anchor" name="index_s">- s -</a></h3><ul><li>SetText(): <a class="el" href="classFG__TextWidget.html#a2">FG_TextWidget</a></ul><h3><a class="anchor" name="index_g">- g -</a></h3><ul><li>GetText(): <a class="el" href="classFG__TextWidget.html#a1">FG_TextWidget</a></ul><h3><a class="anchor" name="index_m">- m -</a></h3><ul><li>m_pScreen: <a class="el" href="classFG__Screen.html#v0">FG_Screen</a><li>m_pFactory: <a class="el" href="classFG__Screen.html#p0">FG_Screen</a><li>m_pLast: <a class="el" href="classFG__BList.html#r1">FG_BList< ITEM ></a></ul><h3><a class="anchor" name="index_g">- g -</a></h3><ul><li>GetFactory(): <a class="el" href="classFG__Screen.html#a3">FG_Screen</a></ul><h3><a class="anchor" name="index_i">- i -</a></h3><ul><li>ID_CHECK2: <a class="el" href="classMainWindow.html#w15w8">MainWindow</a></ul><h3><a class="anchor" name="index_g">- g -</a></h3><ul><li>GetScreen(): <a class="el" href="classFG__Screen.html#e0">FG_Screen</a></ul><h3><a class="anchor" name="index_f">- f -</a></h3><ul><li>FrameStyle(): <a class="el" href="classFG__Object.html#a14">FG_Object</a></ul><h3><a class="anchor" name="index_m">- m -</a></h3><ul><li>m_pParent: <a class="el" href="classFG__Object.html#p5">FG_Object</a></ul><h3><a class="anchor" name="index_i">- i -</a></h3><ul><li>iterator: <a class="el" href="classFG__SList.html#w2">FG_SList< ITEM ></a></ul><h3><a class="anchor" name="index_m">- m -</a></h3><ul><li>m_pStart: <a class="el" href="classFG__LoopIterator.html#p2">FG_LoopIterator< ITEM ></a><li>m_IsDone: <a class="el" href="classFG__LoopIterator.html#p3">FG_LoopIterator< ITEM ></a><li>m_pFirst: <a class="el" href="classFG__BList.html#r0">FG_BList< ITEM ></a>, <a class="el" href="classFG__LoopIterator.html#p0">FG_LoopIterator< ITEM ></a><li>m_bStart: <a class="el" href="classWin1.html#p1">Win1</a>, <a class="el" href="classMainWindow.html#p1">MainWindow</a></ul><h3><a class="anchor" name="index_f">- f -</a></h3><ul><li>ForeColor(): <a class="el" href="classFG__Object.html#a6">FG_Object</a></ul><h3><a class="anchor" name="index_i">- i -</a></h3><ul><li>IsContains(): <a class="el" href="classFG__Object.html#a4">FG_Object</a></ul><h3><a class="anchor" name="index_g">- g -</a></h3><ul><li>GetClientRect(): <a class="el" href="classFG__Window.html#a4">FG_Window</a>, <a class="el" href="classFG__Object.html#a3">FG_Object</a></ul><h3><a class="anchor" name="index_i">- i -</a></h3><ul><li>ID_OK
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