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📄 stdafx.h

📁 LUA 书籍 LUA多数用于游戏中的脚本开发 很受欢迎
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// stdafx.h : include file for standard system include files,
//  or project specific include files that are used frequently, but
//      are changed infrequently
//

#if !defined(AFX_STDAFX_H__21896527_9022_4047_9ADE_106C55C2513B__INCLUDED_)
#define AFX_STDAFX_H__21896527_9022_4047_9ADE_106C55C2513B__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000


// Insert your headers here
#define WIN32_LEAN_AND_MEAN		// Exclude rarely-used stuff from Windows headers

#include <windows.h>

// TODO: reference additional headers your program requires here
extern "C" 
{
	#include "lua.h" 
	#include "lauxlib.h" 
	#include "lualib.h"
}
#include "libapi.h"

//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_STDAFX_H__21896527_9022_4047_9ADE_106C55C2513B__INCLUDED_)

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