📄 dsp281x_sysctrl.h
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//###########################################################################
//
// FILE: DSP281x_SysCtrl.h
//
// TITLE: DSP281x Device System Control Register Definitions.
//
//###########################################################################
//
// Ver | dd mmm yyyy | Who | Description of changes
// =====|=============|======|===============================================
// 1.00| 11 Sep 2003 | L.H. | Changes since previous version (v.58 Alpha)
// | | | Added bit definitions for the PLLCR register,
// | | | Low power mode LPMCR0 and LPMCR1 registers
// | | | Corrected OTPWAIT bit field name in FOTPWAIT
// | | | Changed SCIENCLKA to SCIAENCLK and SCIENCLKB to
// | | | SCIBENCLK to match documentation
// | | | Removed bit definition for SCSR register. This
// | | | register should only be written to using a
// | | | mask value else a read-modify-write will clear
// | | | the WDOVERRIDE bit.
//###########################################################################
#ifndef DSP281x_SYS_CTRL_H
#define DSP281x_SYS_CTRL_H
#ifdef __cplusplus
extern "C" {
#endif
//---------------------------------------------------------------------------
// System Control Individual Register Bit Definitions:
//
// High speed peripheral clock register bit definitions:
struct HISPCP_BITS { // bits description
Uint16 HSPCLK:3; // 2:0 Rate relative to SYSCLKOUT
Uint16 rsvd1:13; // 15:3 reserved
};
union HISPCP_REG {
Uint16 all;
struct HISPCP_BITS bit;
};
// Low speed peripheral clock register bit definitions:
struct LOSPCP_BITS { // bits description
Uint16 LSPCLK:3; // 2:0 Rate relative to SYSCLKOUT
Uint16 rsvd1:13; // 15:3 reserved
};
union LOSPCP_REG {
Uint16 all;
struct LOSPCP_BITS bit;
};
// Peripheral clock control register bit definitions:
struct PCLKCR_BITS { // bits description
Uint16 EVAENCLK:1; // 0 Enable high speed clk to EV-A
Uint16 EVBENCLK:1; // 1 Enable high speed clk to EV-B
Uint16 rsvd1:1; // 2
Uint16 ADCENCLK:1; // 3 Enable high speed clk to ADC
Uint16 rsvd2:4; // 7:4 reserved
Uint16 SPIENCLK:1; // 8 Enable low speed clk to SPI
Uint16 rsvd3:1; // 9 reserved
Uint16 SCIAENCLK:1; // 10 Enable low speed clk to SCI-A
Uint16 SCIBENCLK:1; // 11 Enable low speed clk to SCI-B
Uint16 MCBSPENCLK:1; // 12 Enable low speed clk to McBSP
Uint16 rsvd4:1; // 13 reserved
Uint16 ECANENCLK:1; // 14 Enable system clk to eCAN
};
union PCLKCR_REG {
Uint16 all;
struct PCLKCR_BITS bit;
};
// PLL control register bit definitions:
struct PLLCR_BITS { // bits description
Uint16 DIV:4; // 3:0 Set clock ratio for the PLL
Uint16 rsvd1:12; // 15:4 reserved
};
union PLLCR_REG {
Uint16 all;
struct PLLCR_BITS bit;
};
// Low Power Mode 0 control register bit definitions:
struct LPMCR0_BITS { // bits description
Uint16 LPM:2; // 1:0 Set the low power mode
Uint16 QUALSTDBY:6; // 7:2 Qualification
Uint16 rsvd1:8; // 15:8 reserved
};
union LPMCR0_REG {
Uint16 all;
struct LPMCR0_BITS bit;
};
// Low Power Mode 1 control register bit definitions:
struct LPMCR1_BITS { // bits description
Uint16 XINT1:1; // 0 Enable XINT1 to wake the device from standby
Uint16 XNMI:1; // 1 Enable XMNI to wake the device from standby
Uint16 WDINT:1; // 2 Enable watchdog interrupt to wake the device from standby
Uint16 T1CTRIP:1; // 3 Enable T1CTRIP to wake the device from standby
Uint16 T2CTRIP:1; // 4 Enable T2CTRIP to wake the device from standby
Uint16 T3CTRIP:1; // 5 Enable T3CTRIP to wake the device from standby
Uint16 T4CTRIP:1; // 6 Enable T4CTRIP to wake the device from standby
Uint16 C1TRIP:1; // 7 Enable C1TRIP to wake the device from standby
Uint16 C2TRIP:1; // 8 Enable C2TRIP to wake the device from standby
Uint16 C3TRIP:1; // 9 Enable C3TRIP to wake the device from standby
Uint16 C4TRIP:1; // 10 Enable C4TRIP to wake the device from standby
Uint16 C5TRIP:1; // 11 Enable C5TRIP to wake the device from standby
Uint16 C6TRIP:1; // 12 Enable C6TRIP to wake the device from standby
Uint16 SCIRXA:1; // 13 Enable SCIRXA to wake the device from standby
Uint16 SCIRXB:1; // 14 Enable SCIRXB to wake the device from standby
Uint16 CANRX:1; // 15 Enable CANRX to wake the device from standby
};
union LPMCR1_REG {
Uint16 all;
struct LPMCR1_BITS bit;
};
//---------------------------------------------------------------------------
// System Control Register File:
//
struct SYS_CTRL_REGS {
Uint16 rsvd1[10]; // 0-9
union HISPCP_REG HISPCP; // 10: High-speed peripheral clock pre-scaler
union LOSPCP_REG LOSPCP; // 11: Low-speed peripheral clock pre-scaler
union PCLKCR_REG PCLKCR; // 12: Peripheral clock control register
Uint16 rsvd2; // 13: reserved
union LPMCR0_REG LPMCR0; // 14: Low-power mode control register 0
union LPMCR1_REG LPMCR1; // 15: Low-power mode control register 1
Uint16 rsvd3; // 16: reserved
union PLLCR_REG PLLCR; // 17: PLL control register
// No bit definitions are defined for SCSR because
// a read-modify-write instruction can clear the WDOVERRIDE bit
Uint16 SCSR; // 18: System control and status register
Uint16 WDCNTR; // 19: WD counter register
Uint16 rsvd4; // 20
Uint16 WDKEY; // 21: WD reset key register
Uint16 rsvd5[3]; // 22-24
// No bit definitions are defined for WDCR because
// the proper value must be written to the WDCHK field
// whenever writing to this register.
Uint16 WDCR; // 25: WD timer control register
Uint16 rsvd6[6]; // 26-31
};
/* --------------------------------------------------- */
/* CSM Registers */
/* */
/* ----------------------------------------------------*/
/* CSM Status & Control register bit definitions */
struct CSMSCR_BITS { // bit description
Uint16 SECURE:1; // 0 Secure flag
Uint16 rsvd1:14; // 14-1 reserved
Uint16 FORCESEC:1; // 15 Force Secure control bit
};
/* Allow access to the bit fields or entire register */
union CSMSCR_REG {
Uint16 all;
struct CSMSCR_BITS bit;
};
/* CSM Register File */
struct CSM_REGS {
Uint16 KEY0; // KEY reg bits 15-0
Uint16 KEY1; // KEY reg bits 31-16
Uint16 KEY2; // KEY reg bits 47-32
Uint16 KEY3; // KEY reg bits 63-48
Uint16 KEY4; // KEY reg bits 79-64
Uint16 KEY5; // KEY reg bits 95-80
Uint16 KEY6; // KEY reg bits 111-96
Uint16 KEY7; // KEY reg bits 127-112
Uint16 rsvd1; // reserved
Uint16 rsvd2; // reserved
Uint16 rsvd3; // reserved
Uint16 rsvd4; // reserved
Uint16 rsvd5; // reserved
Uint16 rsvd6; // reserved
Uint16 rsvd7; // reserved
union CSMSCR_REG CSMSCR; // CSM Status & Control register
};
/* Password locations */
struct CSM_PWL {
Uint16 PSWD0; // PSWD bits 15-0
Uint16 PSWD1; // PSWD bits 31-16
Uint16 PSWD2; // PSWD bits 47-32
Uint16 PSWD3; // PSWD bits 63-48
Uint16 PSWD4; // PSWD bits 79-64
Uint16 PSWD5; // PSWD bits 95-80
Uint16 PSWD6; // PSWD bits 111-96
Uint16 PSWD7; // PSWD bits 127-112
};
/* Flash Registers */
#define FLASH_SLEEP 0x0000;
#define FLASH_STANDBY 0x0001;
#define FLASH_ACTIVE 0x0003;
/* Flash Option Register bit definitions */
struct FOPT_BITS { // bit description
Uint16 ENPIPE:1; // 0 Enable Pipeline Mode
Uint16 rsvd:15; // 1-15 reserved
};
/* Allow access to the bit fields or entire register */
union FOPT_REG {
Uint16 all;
struct FOPT_BITS bit;
};
/* Flash Power Modes Register bit definitions */
struct FPWR_BITS { // bit description
Uint16 PWR:2; // 0-1 Power Mode bits
Uint16 rsvd:14; // 2-15 reserved
};
/* Allow access to the bit fields or entire register */
union FPWR_REG {
Uint16 all;
struct FPWR_BITS bit;
};
/* Flash Status Register bit definitions */
struct FSTATUS_BITS { // bit description
Uint16 PWRS:2; // 0-1 Power Mode Status bits
Uint16 STDBYWAITS:1; // 2 Bank/Pump Sleep to Standby Wait Counter Status bits
Uint16 ACTIVEWAITS:1; // 3 Bank/Pump Standby to Active Wait Counter Status bits
Uint16 rsvd1:4; // 4-7 reserved
Uint16 V3STAT:1; // 8 VDD3V Status Latch bit
Uint16 rsvd2:7; // 9-15 reserved
};
/* Allow access to the bit fields or entire register */
union FSTATUS_REG {
Uint16 all;
struct FSTATUS_BITS bit;
};
/* Flash Sleep to Standby Wait Counter Register bit definitions */
struct FSTDBYWAIT_BITS { // bit description
Uint16 STDBYWAIT:8; // 0-7 Bank/Pump Sleep to Standby Wait Count bits
Uint16 rsvd:8; // 8-15 reserved
};
/* Allow access to the bit fields or entire register */
union FSTDBYWAIT_REG {
Uint16 all;
struct FSTDBYWAIT_BITS bit;
};
/* Flash Standby to Active Wait Counter Register bit definitions */
struct FACTIVEWAIT_BITS { // bit description
Uint16 ACTIVEWAIT:8; // 0-7 Bank/Pump Standby to Active Wait Count bits
Uint16 rsvd:8; // 8-15 reserved
};
/* Allow access to the bit fields or entire register */
union FACTIVEWAIT_REG {
Uint16 all;
struct FACTIVEWAIT_BITS bit;
};
/* Bank Read Access Wait State Register bit definitions */
struct FBANKWAIT_BITS { // bit description
Uint16 RANDWAIT:4; // 0-3 Flash Random Read Wait State bits
Uint16 rsvd1:4; // 4-7 reserved
Uint16 PAGEWAIT:4; // 8-11 Flash Paged Read Wait State bits
Uint16 rsvd2:4; // 12-15 reserved
};
/* Allow access to the bit fields or entire register */
union FBANKWAIT_REG {
Uint16 all;
struct FBANKWAIT_BITS bit;
};
/* OTP Read Access Wait State Register bit definitions */
struct FOTPWAIT_BITS { // bit description
Uint16 OTPWAIT:5; // 0-4 OTP Read Wait State bits
Uint16 rsvd:11; // 5-15 reserved
};
/* Allow access to the bit fields or entire register */
union FOTPWAIT_REG {
Uint16 all;
struct FOTPWAIT_BITS bit;
};
struct FLASH_REGS {
union FOPT_REG FOPT; // Option Register
Uint16 rsvd1; // reserved
union FPWR_REG FPWR; // Power Modes Register
union FSTATUS_REG FSTATUS; // Status Register
union FSTDBYWAIT_REG FSTDBYWAIT; // Pump/Bank Sleep to Standby Wait State Register
union FACTIVEWAIT_REG FACTIVEWAIT; // Pump/Bank Standby to Active Wait State Register
union FBANKWAIT_REG FBANKWAIT; // Bank Read Access Wait State Register
union FOTPWAIT_REG FOTPWAIT; // OTP Read Access Wait State Register
};
//---------------------------------------------------------------------------
// System Control External References & Function Declarations:
//
extern volatile struct SYS_CTRL_REGS SysCtrlRegs;
extern volatile struct CSM_REGS CsmRegs;
extern volatile struct CSM_PWL CsmPwl;
extern volatile struct FLASH_REGS FlashRegs;
#ifdef __cplusplus
}
#endif /* extern "C" */
#endif // end of DSP281x_SYS_CTRL_H definition
//===========================================================================
// No more.
//===========================================================================
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