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📄 audioinput.h

📁 基于linux的录音程序
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/************************************************************************ Copyright (C) 2000-2002 Trolltech AS.  All rights reserved.**** This file is part of the Qtopia Environment.**** This file may be distributed and/or modified under the terms of the** GNU General Public License version 2 as published by the Free Software** Foundation and appearing in the file LICENSE.GPL included in the** packaging of this file.**** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.**** See http://www.trolltech.com/gpl/ for GPL licensing information.**** Contact info@trolltech.com if any conditions of this licensing are** not clear to you.************************************************************************/#ifndef AUDIOINPUT_H#define AUDIOINPUT_H#include <qobject.h>class AudioInputPrivate;class AudioInput : public QObject {    Q_OBJECTpublic:    AudioInput( unsigned int frequency = 44000, unsigned int channels = 2 );    ~AudioInput();    int read( short *buffer, unsigned int length );    unsigned int channels() const;    unsigned int frequency() const;    unsigned int bufferSize() const;    bool isActive() const;    // Each volume level is from 0 to 0xFFFF    static void getVolume( unsigned int& left, unsigned int& right );    static void setVolume( unsigned int  left, unsigned int  right );    static unsigned int leftVolume()  { unsigned int l, r; getVolume( l, r ); return l;     }    static unsigned int rightVolume() { unsigned int l, r; getVolume( l, r ); return r;     }    static void increaseVolume() { setVolume( leftVolume() + 1968, rightVolume() + 1968 ); }    static void decreaseVolume() { setVolume( leftVolume() - 1966, rightVolume() - 1966 ); }    long position() const;public slots:    // Convenience functions derived from the above functions.    void setVolume( unsigned int level ) { setVolume( level, level ); }  //  void start();    int start();   //leo    void stop();signals:    void dataAvailable();private:    AudioInputPrivate *d;};#endif // AUDIOINPUT_H

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