📄 msdgridctrl2.h
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#if !defined(AFX_MSDGRIDCTRL2_H__13FFC19A_1B6C_4A04_960C_BE2CD3B87B1F__INCLUDED_)
#define AFX_MSDGRIDCTRL2_H__13FFC19A_1B6C_4A04_960C_BE2CD3B87B1F__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// Machine generated IDispatch wrapper class(es) created by Microsoft Visual C++
// NOTE: Do not modify the contents of this file. If this class is regenerated by
// Microsoft Visual C++, your modifications will be overwritten.
/////////////////////////////////////////////////////////////////////////////
// CMsDgridCtrl wrapper class
class CMsDgridCtrl : public CWnd
{
protected:
DECLARE_DYNCREATE(CMsDgridCtrl)
public:
CLSID const& GetClsid()
{
static CLSID const clsid
= { 0x28c00, 0x0, 0x0, { 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x46 } };
return clsid;
}
virtual BOOL Create(LPCTSTR lpszClassName,
LPCTSTR lpszWindowName, DWORD dwStyle,
const RECT& rect,
CWnd* pParentWnd, UINT nID,
CCreateContext* pContext = NULL)
{ return CreateControl(GetClsid(), lpszWindowName, dwStyle, rect, pParentWnd, nID); }
BOOL Create(LPCTSTR lpszWindowName, DWORD dwStyle,
const RECT& rect, CWnd* pParentWnd, UINT nID,
CFile* pPersist = NULL, BOOL bStorage = FALSE,
BSTR bstrLicKey = NULL)
{ return CreateControl(GetClsid(), lpszWindowName, dwStyle, rect, pParentWnd, nID,
pPersist, bStorage, bstrLicKey); }
// Attributes
public:
BOOL GetAllowDelete();
void SetAllowDelete(BOOL);
BOOL GetAllowAddNew();
void SetAllowAddNew(BOOL);
BOOL GetAllowRowSizing();
void SetAllowRowSizing(BOOL);
BOOL GetAllowUpdate();
void SetAllowUpdate(BOOL);
short GetAppearance();
void SetAppearance(short);
short GetBorderStyle();
void SetBorderStyle(short);
VARIANT GetBookmark();
void SetBookmark(const VARIANT&);
short GetCol();
void SetCol(short);
BOOL GetColumnHeaders();
void SetColumnHeaders(BOOL);
BOOL GetCurrentCellVisible();
void SetCurrentCellVisible(BOOL);
BOOL GetCurrentCellModified();
void SetCurrentCellModified(BOOL);
BOOL GetDataChanged();
void SetDataChanged(BOOL);
long GetDataMode();
void SetDataMode(long);
LPUNKNOWN GetDataSource();
void SetDataSource(LPUNKNOWN);
float GetDefColWidth();
void SetDefColWidth(float);
BOOL GetEditActive();
void SetEditActive(BOOL);
BOOL GetEnabled();
void SetEnabled(BOOL);
VARIANT GetFirstRow();
void SetFirstRow(const VARIANT&);
LPDISPATCH GetHeadFont();
void SetHeadFont(LPDISPATCH);
float GetHeadLines();
void SetHeadLines(float);
OLE_HANDLE GetHWnd();
long GetHWndEditor();
BOOL GetMarqueeUnique();
void SetMarqueeUnique(BOOL);
long GetMarqueeStyle();
void SetMarqueeStyle(long);
BOOL GetRecordSelectors();
void SetRecordSelectors(BOOL);
short GetRow();
void SetRow(short);
long GetRowDividerStyle();
void SetRowDividerStyle(long);
float GetRowHeight();
void SetRowHeight(float);
long GetScrollBars();
void SetScrollBars(long);
long GetSelLength();
void SetSelLength(long);
long GetSelStart();
void SetSelStart(long);
CString GetSelText();
void SetSelText(LPCTSTR);
short GetSelStartCol();
void SetSelStartCol(short);
short GetSelEndCol();
void SetSelEndCol(short);
short GetSplit();
void SetSplit(short);
short GetVisibleCols();
short GetVisibleRows();
OLE_COLOR GetBackColor();
void SetBackColor(OLE_COLOR);
OLE_COLOR GetForeColor();
void SetForeColor(OLE_COLOR);
CString GetCaption();
void SetCaption(LPCTSTR);
LPFONTDISP GetFont();
void SetFont(LPFONTDISP);
short GetLeftCol();
void SetLeftCol(short);
BOOL GetAllowArrows();
void SetAllowArrows(BOOL);
BOOL GetTabAcrossSplits();
void SetTabAcrossSplits(BOOL);
long GetTabAction();
void SetTabAction(long);
BOOL GetWrapCellPointer();
void SetWrapCellPointer(BOOL);
long GetApproxCount();
void SetApproxCount(long);
CString GetErrorText();
long GetAddNewMode();
CString GetText();
void SetText(LPCTSTR);
// Operations
public:
void AboutBox();
LPDISPATCH GetColumns(const VARIANT& Index);
LPDISPATCH GetSplits(const VARIANT& Index);
VARIANT GetSelBookmarks(const VARIANT& Index);
short ColContaining(float X);
VARIANT GetBookmark(long RowNum);
void ReBind();
VARIANT RowBookmark(short RowNum);
short RowContaining(float Y);
float RowTop(short RowNum);
void Scroll(long Cols, long Rows);
void Refresh();
LPDISPATCH CaptureImage();
void ClearSelCols();
void ClearFields();
void HoldFields();
short SplitContaining(float X, float Y);
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_MSDGRIDCTRL2_H__13FFC19A_1B6C_4A04_960C_BE2CD3B87B1F__INCLUDED_)
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