📄 shintmanager.pas
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pMouse
]);
end
else begin
k := (Height - (R.Bottom - HeightOf(R) / 2)) / (Height - R.Bottom + 1);
MaskBmp.Canvas.Polygon([pMouse,
Point(xcenter - tr, R.Bottom - HeightOf(R) div 2),
Point(xcenter + tr, R.Bottom - HeightOf(R) div 2)
]);
end;
end;
end;
c.I := 0;
BlendBmpByMask(TempBmp, MaskBmp, c);
// Copy back
BitBlt(Bmp.Canvas.Handle, 0, 0, TempBmp.Width, MaskBmp.Height, TempBmp.Canvas.Handle, 0, 0, SRCCOPY);
finally
if Assigned(MaskBmp) then FreeAndNil(MaskBmp);
if Assigned(Tempbmp) then FreeAndNil(TempBmp);
end;
end;
end;
{ TsEllipseHintWindow }
function TsEllipseHintWindow.CalcHintRect(MaxWidth: Integer; const AHint: string; AData: Pointer): TRect;
var
s, l : real;
begin
Result := inherited CalcHintRect(MaxWidth, AHint, AData);
if not Manager.Skinned then begin
Inc(Result.Bottom, Manager.HintKind.ExOffset);
if (HintFrame <> nil) then Exit;
l := Sqrt(Sqr(WidthOf(Result)) + Sqr(HeightOf(Result)));
s := l - WidthOf(Result);
dx := Round(s * WidthOf(Result) / HeightOf(Result));
dy := Round(s * HeightOf(Result) / WidthOf(Result));
Inc(Result.Right, dx);
Inc(Result.Bottom, dy);
end;
end;
function TsEllipseHintWindow.GetArrowPosition: TPoint;
const
Offs = 3;
begin
case FMousePos of
mpLeftTop: begin
Result := Point(Offs, Offs);
end;
mpRightTop: begin
Result := Point(Width - Offs, Offs);
end;
mpLeftBottom: begin
Result := Point(Offs, Height - Offs);
end;
mpRightBottom: begin
Result := Point(Width - Offs, Height - Offs);
end;
end;
end;
function TsEllipseHintWindow.GetBody: TBitmap;
var
R: TRect;
begin
if Manager.Skinned then Result := inherited GetBody else begin
Result := CreateBmpLike(Manager.FCacheBmp);
if HintFrame <> nil then BodyBmp := Result;
R := ClientRect;
PaintBg(Result, ClientRect);
TextOut(Result);
PaintBorder(Result);
end;
end;
function TsEllipseHintWindow.GetMask: TBitmap;
var
R: TRect;
RValue, tr, i, xcenter : integer;
pMouse : TPoint;
delta: real;
c : TsColor;
begin
if Manager.Skinned then Result := inherited GetMask else begin
Result := CreateBmpLike(Manager.FCacheBmp);
Result.Canvas.Pen.Style := psClear;
Result.Canvas.Brush.Color := clWhite;
Result.Canvas.FillRect(ClientRect);
R := MainRect;
if not Layered or acHintsInEditor
then tr := Manager.HintKind.Transparency * integer(Manager.HintKind.Transparency > 0)
else tr := 0;
RValue := 255 * tr div 100;
delta := 255 - RValue;
// Prepare mask
TColor(c) := clWhite;
Result.Canvas.Pen.Style := psClear;
Result.Canvas.Brush.Style := bsSolid;
Result.Canvas.Brush.Color := clWhite;
pMouse := GetArrowPosition;
i := 0;
c.R := max(0, min(255, RValue - Round(delta)));
c.G := c.R;
c.B := c.R;
Result.Canvas.Brush.Color := TColor(c);
Result.Canvas.Ellipse(R.Left + i,
R.Top + i,
R.Right - i + 1,
R.Bottom - i + 1);
xcenter := R.Left + WidthOf(R) div 2;// + Manager.Blur;
tr := WidthOf(R) div 8;
if tr < 0 then tr := 0;
case FMousePos of
mpLeftTop, mpRightTop : begin
Result.Canvas.Polygon([pMouse,
Point(xcenter - tr, R.Top + HeightOf(R) div 2),
Point(xcenter + tr, R.Top + HeightOf(R) div 2),
pMouse
]);
end
else begin
Result.Canvas.Polygon([pMouse,
Point(xcenter - tr, R.Bottom - HeightOf(R) div 2),
Point(xcenter + tr, R.Bottom - HeightOf(R) div 2)
]);
end;
end;
end;
end;
function TsEllipseHintWindow.MainRect: TRect;
var
ShadowOffset : integer;
begin
if Manager.Skinned then Result := inherited MainRect else begin
ShadowOffset := iffi(Manager.HintKind.ShadowEnabled, Manager.HintKind.ShadowOffset, 0);
Result.Left := 0;
Result.Right := Width - ShadowOffset;
case FMousePos of
mpLeftTop, mpRightTop: begin
Result.Top := Manager.HintKind.ExOffset;
Result.Bottom := Height - ShadowOffset;
end;
mpLeftBottom, mpRightBottom: begin
Result.Top := 0;
Result.Bottom := Height - ShadowOffset - Manager.HintKind.ExOffset;
end;
end;
end;
end;
procedure TsEllipseHintWindow.PaintBorder(Bmp: TBitmap);
var
MskBmp : TBitmap;
begin
if Manager.Skinned then inherited else begin
if Manager.HintKind.FBevelWidth > 0 then begin
MskBmp := GetMask;
try
Bmp.Canvas.Pen.Style := psSolid;
BorderByMask(Bmp, MskBmp, TsColor(ColorToRGB(Manager.HintKind.ColorBorderTop)), TsColor(ColorToRGB(Manager.HintKind.ColorBorderBottom)));
finally
if Assigned(MskBmp) then FreeAndNil(MskBmp);
end;
end;
end;
end;
procedure TsEllipseHintWindow.PaintShadow;
var
R: TRect;
{ShadowOffset,} RValue, tr, i, xcenter : integer;
pMouse : TPoint;
MaskBmp, TempBmp : TBitmap;
delta, k: real;
c : TsColor;
begin
if Manager.Skinned then inherited else begin
if Bmp = nil then Bmp := Manager.FCacheBmp;
MaskBmp := CreateBmpLike(Bmp);
TempBmp := CreateBmpLike(Bmp);
try
MaskBmp.Canvas.Pen.Style := psClear;
MaskBmp.Canvas.Brush.Color := clWhite;
MaskBmp.Canvas.FillRect(ClientRect);
R := MainRect;
OffsetRect(R, Manager.HintKind.ShadowOffset, Manager.HintKind.ShadowOffset);
tr := ShadowTransparency;
RValue := 255 * tr div 100;
bitBlt(TempBmp.Canvas.Handle, 0, 0, TempBmp.Width, TempBmp.Height, Bmp.Canvas.Handle, 0, 0, SrcCopy);
delta := (255 - RValue) / (Manager.HintKind.ShadowBlur + 1);
// Prepare mask
TColor(c) := clWhite;
MaskBmp.Canvas.Pen.Style := psClear;
MaskBmp.Canvas.Brush.Style := bsSolid;
MaskBmp.Canvas.Brush.Color := clWhite;
pMouse := GetArrowPosition;
k := 0;
for i := 0 to Manager.HintKind.ShadowBlur do begin
c.R := max(0, min(255, RValue + Round(delta * (Manager.HintKind.ShadowBlur - i))));
c.G := c.R;
c.B := c.R;
MaskBmp.Canvas.Brush.Color := TColor(c);
MaskBmp.Canvas.Ellipse(R.Left + i,
R.Top + i,
R.Right - i + 1,
R.Bottom - i + 1);
xcenter := R.Left + WidthOf(R) div 2 + Manager.HintKind.ShadowBlur;
tr := WidthOf(R) div 8 - Round(i * k * 2);
if tr < 0 then tr := 0;
case FMousePos of
mpLeftTop, mpRightTop : begin
k := (R.Top + HeightOf(R) / 2) / (R.Top + 1);
MaskBmp.Canvas.Polygon([pMouse,
Point(xcenter - tr, R.Top + HeightOf(R) div 2),
Point(xcenter + tr, R.Top + HeightOf(R) div 2),
pMouse
]);
end
else begin
k := (Height - (R.Bottom - HeightOf(R) / 2)) / (Height - R.Bottom + 1);
MaskBmp.Canvas.Polygon([pMouse,
Point(xcenter - tr, R.Bottom - HeightOf(R) div 2),
Point(xcenter + tr, R.Bottom - HeightOf(R) div 2)
]);
end;
end;
end;
c.I := 0;
BlendBmpByMask(TempBmp, MaskBmp, c);
// Copy back
// BitBlt(Manager.sStyle.FCacheBmp.Canvas.Handle, 0, 0, TempBmp.Width, MaskBmp.Height, MaskBmp.Canvas.Handle, 0, 0, SRCCOPY);
BitBlt(Bmp.Canvas.Handle, 0, 0, TempBmp.Width, MaskBmp.Height, TempBmp.Canvas.Handle, 0, 0, SRCCOPY);
finally
if Assigned(Maskbmp) then FreeAndNil(MaskBmp);
if Assigned(TempBmp) then FreeAndNil(TempBmp);
end;
end;
end;
{ TsBalloonHintWindow }
function TsBalloonHintWindow.CalcHintRect(MaxWidth: Integer;
const AHint: string; AData: Pointer): TRect;
var
s, {z,} l : real;
begin
if not Assigned(Manager) then Exit;
Result := inherited CalcHintRect(MaxWidth, AHint, AData);
if not Manager.Skinned then begin
Inc(Result.Bottom, Manager.HintKind.ExOffset);
l := Sqrt(Sqr(WidthOf(Result)) + Sqr(HeightOf(Result)));
s := l - WidthOf(Result);
dx := Round(s * WidthOf(Result) / HeightOf(Result));
dy := Round(s * HeightOf(Result) / WidthOf(Result));
Inc(Result.Right, dx);
Inc(Result.Bottom, dy);
end;
end;
constructor TsBalloonHintWindow.Create(AOwner: TComponent);
begin
inherited;
BalloonCount := 5;
Divid := 4;
end;
function TsBalloonHintWindow.GetArrowPosition: TPoint;
const
Offs = 3;
begin
case FMousePos of
mpLeftTop: Result := Point(Offs, Offs);
mpRightTop: Result := Point(Width - Offs, Offs);
mpLeftBottom: Result := Point(Offs, Height - Offs);
mpRightBottom: Result := Point(Width - Offs, Height - Offs);
end;
end;
function TsBalloonHintWindow.GetBody: TBitmap;
var
R: TRect;
begin
if Manager.Skinned then Result := inherited GetBody else begin
Result := CreateBmpLike(Manager.FCacheBmp);
if HintFrame <> nil then BodyBmp := Result;
R := ClientRect;
PaintBg(Result, ClientRect);
TextOut(Result);
PaintBorder(Result);
end;
end;
function TsBalloonHintWindow.GetMask: TBitmap;
begin
if Manager.Skinned then Result := inherited GetMask else Result := GetCustMask(False);
end;
function TsBalloonHintWindow.GetCustMask(Shadow: boolean): TBitmap;
var
R, {mRect,} bRect : TRect;
RValue, tr, bl, xcenter, w, h : integer;
pMouse{, bCenter} : TPoint;
delta: real;
c : TsColor;
bSize : TSize;
j, deltaY, deltaX : integer;
Blur : integer;
begin
Result := CreateBmpLike(Manager.FCacheBmp);
FillDC(Result.Canvas.Handle, ClientRect, clWhite);
R := MainRect;
w := WidthOf(R);
h := HeightOf(R);
xcenter := R.Left + w div 2;
if Shadow then begin
tr := ShadowTransparency;
blur := Manager.HintKind.ShadowBlur;
end
else begin
if not Layered or acHintsInEditor
then tr := Manager.HintKind.Transparency * integer(Manager.HintKind.Transparency > 0)
else tr := 0;
blur := 0;
end;
pMouse := GetArrowPosition;
RValue := (tr shl 8) div 100;
delta := (255 - RValue) / (Blur + 1);
Result.Canvas.Pen.Style := psClear;
for bl := 0 to Blur do begin
c.R := max(0, min(255, RValue + Round(delta * (Blur - bl)))); c.G := c.R; c.B := c.R;
Result.Canvas.Brush.Color := c.C;
Result.Canvas.Ellipse(R.Left + bl, R.Top + bl, R.Right - bl + 1, R.Bottom - bl + 1);
// Arrow painting
bSize.cx := w div Divid;
bSize.cy := h div Divid;
case FMousePos of
mpLeftTop: begin
DeltaX := (w div 2 - bSize.cx) div (BalloonCount + 1);
DeltaY := (R.Top + h div 6 - bSize.cy) div (BalloonCount + 1);
bRect.Left := xcenter - bSize.cx;
bRect.Top := R.Top + h div 6 - bSize.cy;
end;
mpRightTop: begin
DeltaX := - ((w + Manager.HintKind.ShadowOffset) div 2 - bSize.cx) div (BalloonCount) * 2;
DeltaY := (R.Top + h div 6 - bSize.cy) div (BalloonCount + 1);
bRect.Left := xcenter + DeltaX;
bRect.Top := R.Top + h div 6 - bSize.cy;
end;
mpLeftBottom: begin
DeltaX := (w div 2 - bSize.cx) div (BalloonCount - 1);
DeltaY := - (Height - R.Bottom {+ h div 6 - bSize.cy}) div (BalloonCount - 1);
bRect.Left := xcenter - DeltaX div 2;// div 2;//bSize.cx;
bRect.Top := R.Bottom {+ h div 6} {- bS
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