📄 pipeserversig.c
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/* pipeServerSig.c - reads requests over pipe */
/* Installs signal handlers for some exceptions. */
#include "vxWorks.h"
#include "pipeDrv.h"
#include "taskLib.h"
#include "ioLib.h"
#include "logLib.h"
#include "sigLib.h"
typedef struct
{
VOIDFUNCPTR routine;
int arg;
} MSG_REQUEST;
#define TASK_PRI 254
#define TASK_STACK 20000 /* server stack space */
#define PIPE_NAME "/pipe/server"
#define NUM_MSGS 10
int pipeFd;
LOCAL void pipeServer ();
/**************************************************
* sigHandler -- Returns task to known state.
*
* Called when signal posted.
*
*/
void sigHandler ( int sig)
{
logMsg ("Signal %d received. Restarting server\n", sig, 0,0,0,0,0);
taskRestart (0);
}
/**************************************************
* serverStart -- Initializes a server task to
* execute functons at a low priority. Uses pipes as
* the communication mechanism.
*
* RETURNS: OK or ERROR on failure.
*/
STATUS serverStart (void)
{
/* Create the pipe device */
if (pipeDevCreate (PIPE_NAME, NUM_MSGS, sizeof (MSG_REQUEST)) == ERROR)
return (ERROR);
/* Open the pipe */
if ((pipeFd = open (PIPE_NAME, UPDATE, 0)) == ERROR)
return (ERROR);
/* Spawn the server task */
if (taskSpawn ("tServer", TASK_PRI, 0, TASK_STACK, (FUNCPTR)pipeServer,
0,0,0,0,0,0,0,0,0,0) == ERROR)
{
close (pipeFd);
return (ERROR);
}
return (OK);
}
/**************************************************
* serverSend -- Sends a request to the server to
* execute a function at the server's priority.
*
* RETURNS: OK or ERROR on failure.
*/
STATUS serverSend
(
VOIDFUNCPTR routine,
int arg
)
{
MSG_REQUEST msgRequest;
int status;
/* Initialize the message structure */
msgRequest.routine = routine;
msgRequest.arg = arg;
/* Send the message and return the results */
status = write (pipeFd, (char *)&msgRequest, sizeof (MSG_REQUEST));
return ((status == sizeof (MSG_REQUEST)) ? OK : ERROR);
}
/**************************************************
* pipeServer -- Server task which reads from a pipe
* and executes the function passed in the
* MSG_REQUEST data structure.
*
*/
LOCAL void pipeServer (void)
{
MSG_REQUEST msgRequest;
signal (SIGBUS, sigHandler);
signal (SIGILL, sigHandler);
signal (SIGSEGV, sigHandler);
while (read (pipeFd, (char *)&msgRequest, sizeof (MSG_REQUEST)) > 0)
(*msgRequest.routine) (msgRequest.arg);
}
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