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📄 sound.c

📁 WINDOWS下的ZIP解压软件,我是个学生,请让我加入这个网站学习
💻 C
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#include "sound.h"
#include "wizunzip.h"
#include "helpids.h"
#include <mmsystem.h>

/* WizUnZip sound control module, sound.c. 
 * This module controls what sound WizUnZip makes after during or after extracting a file.
 * All users can optionally produce a beep after unzipping. Users with Windows 3.1
 * or Windows 3.0 + Multimedia extensions can play wave files. 
 * WizUnZip uses the presence of the DLL MMSYSTEM.DLL to determine whether MM
 * capability is present.  It further queries the number of wave devices in
 * the system to see if wave playing hardware is present.   This approach
 * gives maximum system useability without causing Windows errors such as
 * "Can't find dynalink!"
 */

#define SNDPLAYSOUND_ORD 2 /* sndPlaySound ordinal in MMSYSTEM.DLL */
#define WAVEOUTGETNUMDEVS_ORD 401 /* waveOutGetNumDevs ordinal	*/
#define MAXFILTERBUF 50

static char __based(__segname("STRINGS_TEXT")) szBeepOnFinish[] = "Beep";
static char __based(__segname("STRINGS_TEXT")) szMMSystemDll[] = "MMSYSTEM.DLL";
static char __based(__segname("STRINGS_TEXT")) szDfltWaveFile[] = "WIZUNZIP.WAV";
static char __based(__segname("STRINGS_TEXT")) szSoundNameKey[] = "SoundName"; /* key in .INI */
static char __based(__segname("STRINGS_TEXT")) szSoundOptKey[] = "SoundOption";
static char __based(__segname("STRINGS_TEXT")) szWaveBrowseTitle[] = "Browse Sound Files";
static char __based(__segname("STRINGS_TEXT")) gszFilter[MAXFILTERBUF] = 
									"Wave Files (*.wav)\0*.wav\0All Files (*.*)\0*.*\0\0";
static char  *SoundOptsTbl[] = /* for .INI file */
	{"none", "beep", "PlayDuring", "PlayAfter" };

static HINSTANCE hinstMMSystem; /* MMSystem DLL instance */
static FARPROC lpSndPlaySound;	/* pointer to SndPlaySound()	*/
static FARPROC lpWaveOutGetNumDevs;	/* pointer to WaveOutGetNumDevs() */
static BOOL CanPlayWave(void);
static WORD uSoundButtonSelected = IDM_SOUND_NONE; /* state of sound option */
static WORD uSoundButtonSelectedTmp; /* state of sound option while in dialog box */


/* Forward Refs
 */
static BOOL DoOpenFile(HWND hWnd, LPSTR lpDestFileName);
static BOOL CanPlayWave(void);

/* Test for Wave Playing Capability
 */
static BOOL CanPlayWave(void)
{
static bTestedForWave = FALSE; /* true if test for wave playing has been done */
static bCanPlayWave = FALSE;	/* true if system can play wave	*/
int	nPrevErrorMode;			/* previous error mode					*/

	if (bTestedForWave)			/* deja vu ? */
		return(bCanPlayWave);

	bTestedForWave = TRUE;
	nPrevErrorMode = SetErrorMode(SEM_NOOPENFILEERRORBOX);
	hinstMMSystem = LoadLibrary(szMMSystemDll);
	SetErrorMode(nPrevErrorMode);
	if (hinstMMSystem >  HINSTANCE_ERROR)
	{
		/* If can't load the function which looks up no. wave out devices or
		 * number of wave output devices is zero, we can't play waves.
		 */
		if ((lpWaveOutGetNumDevs = 
			GetProcAddress(hinstMMSystem, MAKEINTRESOURCE(WAVEOUTGETNUMDEVS_ORD))) == NULL ||
			(*lpWaveOutGetNumDevs)() == 0 ||
			(lpSndPlaySound = 
			GetProcAddress(hinstMMSystem, MAKEINTRESOURCE(SNDPLAYSOUND_ORD))) == NULL)
		{
			FreeLibrary(hinstMMSystem);	/* unload library	*/
		}
		else /* we're set to play waves */
		{
			bCanPlayWave = TRUE;	/* flag that we can play waves	*/
		}
	}
	return bCanPlayWave;
}

/* Migrate Sound Options translates the former beep-on-finish option into 
 * one of the first 2 of the 4 sound options.
 */
void MigrateSoundOptions(void)
{
UINT SoundOptsTableIndex;

   	GetProfileString(szAppName, szBeepOnFinish, szNo, lpumb->szBuffer, OPTIONS_BUFFER_LEN);
	SoundOptsTableIndex = (UINT)(!lstrcmpi(lpumb->szBuffer, szNo) ? 0 : 1);
	WritePrivateProfileString(szAppName, szLBSelectionKey, 
								SoundOptsTbl[SoundOptsTableIndex], 
								szWizUnzipIniFile);
}

/* Initialize Sound Options is called on WizUnZip start-up to read
 * the sound option and sound name.
 * Read the Sound Option to see if user wants beep, sound, or nothing.
 * Read chosen sound name or wave file.
 */
void InitSoundOptions(void)
{
	GetPrivateProfileString(szAppName, szSoundOptKey, SoundOptsTbl[0], 
							lpumb->szBuffer, OPTIONS_BUFFER_LEN, 
							szWizUnzipIniFile);
	lpumb->szBuffer[255] = '\0';	/* force truncation */
	for (uSoundButtonSelected = IDM_SOUND_NONE; 
		 uSoundButtonSelected < IDM_SOUND_WAVE_AFTER && 
		 lstrcmpi(lpumb->szBuffer, SoundOptsTbl[uSoundButtonSelected-IDM_SOUND_NONE]) ;
		 uSoundButtonSelected++)
		;

	/* Do range check on sound option. Set to none if necessary.
	 */
	if (uSoundButtonSelected > IDM_SOUND_WAVE_AFTER ||
		(uSoundButtonSelected > IDM_SOUND_BEEP && 
		 !CanPlayWave()))
		uSoundButtonSelected = IDM_SOUND_NONE;
		
	GetPrivateProfileString(szAppName, szSoundNameKey, szDfltWaveFile, 
							lpumb->szSoundName, WIZUNZIP_MAX_PATH, 
							szWizUnzipIniFile);
}


/* Play Sound During extraction, test, or display  if requested.
 * Don't use a default if nothing specified.
 */
void SoundDuring(void)
{
	if (uSoundButtonSelected == IDM_SOUND_WAVE_DURING && CanPlayWave())
	{
			(*lpSndPlaySound)((LPSTR)lpumb->szSoundName, SND_ASYNC|SND_NOSTOP|SND_NODEFAULT);		
	}
}

/* Play Sound After extraction, test, or display  if requested.
 */
void SoundAfter(void)
{
	switch (uSoundButtonSelected) {
	case IDM_SOUND_BEEP:
		MessageBeep(1);
		break;
	case IDM_SOUND_WAVE_AFTER:
		if (CanPlayWave())
			(*lpSndPlaySound)((LPSTR)lpumb->szSoundName, SND_ASYNC|SND_NOSTOP);
			
		break;
	}
}



/* Do File Open Dialog calls the common dialog function GetOpenFileName()
 * to browse and select a table file.
 */
static BOOL DoOpenFile(HWND hWnd, LPSTR lpDestFileName)
{
BOOL fRetCode = FALSE;	/* assume failure				*/
DWORD dwExtdError;





         lpumb->wofn.lStructSize       = sizeof(OPENFILENAME);
         lpumb->wofn.hwndOwner         = (HWND)hWnd;
         lpumb->wofn.hInstance         = (HANDLE)NULL;
         lpumb->wofn.lpstrFilter       = gszFilter;
         lpumb->wofn.lpstrCustomFilter = (LPSTR)NULL;
         lpumb->wofn.nMaxCustFilter    = 0L;
         lpumb->wofn.nFilterIndex      = 1L;
         lpumb->wofn.lpstrFile         = lpDestFileName; 
         lpDestFileName[0] 		  	   = '\0'; 

         lpumb->wofn.nMaxFile          = (DWORD)WIZUNZIP_MAX_PATH;
         lpumb->wofn.lpstrFileTitle    = (LPSTR)NULL; 
         lpumb->wofn.nMaxFileTitle     = 0;
         lpumb->wofn.lpstrInitialDir   = (LPSTR)NULL;
         lpumb->wofn.lpstrTitle        = (LPSTR)szWaveBrowseTitle;
         lpumb->wofn.Flags             = OFN_HIDEREADONLY|
                                           OFN_PATHMUSTEXIST|
                                           OFN_FILEMUSTEXIST|
										   OFN_NOCHANGEDIR|
                                           OFN_SHOWHELP ;
         lpumb->wofn.nFileOffset       = 0;
         lpumb->wofn.nFileExtension    = 0;
         lpumb->wofn.lpstrDefExt       = "WAV";
         lpumb->wofn.lCustData         = 0L;
	 	 lpumb->wofn.lpfnHook 	     = (FARPROC)NULL;
         lpumb->wofn.lpTemplateName    = (LPSTR)NULL;

	if ( GetOpenFileName( &(lpumb->wofn) ) )
	   {
		  HFILE   hFile;
		  OFSTRUCT ofstruct;

		  hFile=OpenFile(lpumb->wofn.lpstrFile, &ofstruct, OF_EXIST);
		  if (hFile != -1)
		  {
		 	fRetCode = TRUE;
		  }
/* NOTE!!!  On a closed system (ie, not running on a network)
 * this OpenFile call should NEVER fail.  This because we passed in the
 * OFN_FILEMUSTEXIST flag to CD.  However, on a network system,
 * there is a *very* small chance that between the time CD's checked
 * for existance of the file and the time the call to OpenFile
 * was made here, someone else on the network has deleted the file.
 * MORAL: ALWAYS, ALWAYS, ALWAYS check the return code from your
 * call to OpenFile() or _lopen.
 */

	   }
		else /* dialog failed */
		{
			dwExtdError = CommDlgExtendedError();	/* get error code */
		}
	return(fRetCode);			/* return indication		*/
}

/****************************************************************************

    FUNCTION: SoundProc(HWND, unsigned, WORD, LONG)

    PURPOSE:  Processes messages for "Sound Options" dialog box of WizUnZip
	AUTHOR:   Robert A. Heath  2/15/93    Public Domain -- help yourself.

    MESSAGES:

    WM_INITDIALOG - initialize dialog box
    WM_COMMAND    - Input received

****************************************************************************/

BOOL FAR PASCAL
SoundProc(HWND hwndDlg, WORD wMessage, WORD wParam, LONG lParam)
{
static HWND hSoundWaveDuring, hSoundWaveAfter, hFileText, hSoundEdit, hPlay, hBrowse;
static UINT uMaxSoundRadioButton; /* upper boundary of uSoundButtonSelected	*/

	switch (wMessage) {
	case WM_INITDIALOG:
		if (CanPlayWave())
		{
			hSoundWaveDuring = GetDlgItem(hwndDlg, IDM_SOUND_WAVE_DURING);
			hSoundWaveAfter = GetDlgItem(hwndDlg, IDM_SOUND_WAVE_AFTER);
			hFileText = GetDlgItem(hwndDlg, IDM_SOUND_FILE_TEXT);
			hSoundEdit = GetDlgItem(hwndDlg, IDM_SOUND_EDIT);
			hPlay = GetDlgItem(hwndDlg, IDM_SOUND_PLAY);
			hBrowse = GetDlgItem(hwndDlg, IDM_SOUND_BROWSE);
			EnableWindow(hSoundWaveDuring, TRUE);
			EnableWindow(hSoundWaveAfter, TRUE);
			EnableWindow(hFileText, TRUE);
			EnableWindow(hSoundEdit, TRUE);
			EnableWindow(hPlay, TRUE);
			EnableWindow(hBrowse, TRUE);
			SetDlgItemText(hwndDlg, IDM_SOUND_EDIT, lpumb->szSoundName);
			uMaxSoundRadioButton = IDM_SOUND_WAVE_AFTER;
		}
		else	/* Can't play wave */
		{
			uMaxSoundRadioButton = IDM_SOUND_BEEP;
		}
		uSoundButtonSelectedTmp = uSoundButtonSelected; /* initialize temp value */
		CheckRadioButton(hwndDlg, IDM_SOUND_NONE, uMaxSoundRadioButton, uSoundButtonSelectedTmp);
#ifdef NEEDME
		CenterDialog(GetParent(hwndDlg), hwndDlg);
#endif
		return TRUE;
		break;
	case WM_COMMAND:
		switch (wParam) {
		case IDM_SOUND_NONE:
		case IDM_SOUND_BEEP:
		case IDM_SOUND_WAVE_DURING:
		case IDM_SOUND_WAVE_AFTER:
			uSoundButtonSelectedTmp = wParam;
			CheckRadioButton(hwndDlg, IDM_SOUND_NONE, uMaxSoundRadioButton, 
								uSoundButtonSelectedTmp);
			break;
		case IDM_SOUND_PLAY:
			GetDlgItemText(hwndDlg, IDM_SOUND_EDIT, lpumb->szSoundName, WIZUNZIP_MAX_PATH);
			(*lpSndPlaySound)((LPSTR)lpumb->szSoundName, SND_ASYNC|SND_NOSTOP);
			break;
		case IDM_SOUND_BROWSE:
			if (DoOpenFile(hwndDlg, lpumb->szSoundName))
			{

				/* transfer to command window 			*/
                SetDlgItemText(hwndDlg, IDM_SOUND_EDIT, lpumb->szSoundName); 

			}

			break;
 		case IDOK:
			uSoundButtonSelected = uSoundButtonSelectedTmp;
			WritePrivateProfileString(szAppName, szSoundOptKey, 
				SoundOptsTbl[uSoundButtonSelected-IDM_SOUND_NONE], szWizUnzipIniFile);
			GetDlgItemText(hwndDlg, IDM_SOUND_EDIT, lpumb->szSoundName, WIZUNZIP_MAX_PATH);
			WritePrivateProfileString(szAppName, szSoundNameKey, 
							lpumb->szSoundName,	szWizUnzipIniFile);
			EndDialog(hwndDlg, TRUE);
			break;
		case IDCANCEL:
			/* restore former value of sound file name
			 */
			GetPrivateProfileString(szAppName, szSoundNameKey, szDfltWaveFile, 
							lpumb->szSoundName, WIZUNZIP_MAX_PATH, 
							szWizUnzipIniFile);
			EndDialog(hwndDlg, FALSE);
			break;
		case IDM_SOUND_HELP:
            WinHelp(hwndDlg,szHelpFileName,HELP_CONTEXT, (DWORD)(HELPID_SOUND_OPTIONS));
			break;
		}
		return TRUE;
		break;
	}
	return FALSE;
}

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