📄 binaryrelationship.h
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//------------------------------------------------------------------------------//// This file is part of Toolkit for Conceptual Modeling (TCM).// (c) copyright 1996, Vrije Universiteit Amsterdam.// Author: Frank Dehne (frank@cs.vu.nl).//// TCM is free software; you can redistribute it and/or modify// it under the terms of the GNU General Public License as published by// the Free Software Foundation; either version 2 of the License, or// (at your option) any later version.//// TCM is distributed in the hope that it will be useful,// but WITHOUT ANY WARRANTY; without even the implied warranty of// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the// GNU General Public License for more details.//// You should have received a copy of the GNU General Public License// along with TCM; if not, write to the Free Software// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA// 02111-1307, USA.//-----------------------------------------------------------------------------#ifndef _BINARYRELATIONSHIP_H#define _BINARYRELATIONSHIP_H#include "edge.h"class ERGraph;/// binary relationship (ER) edge class.class BinaryRelationship: public Edge {/*@Doc: {\large {\bf scope:} TERD} */public: /// BinaryRelationship(Graph *g, Subject *n1, Subject *n2); /// Subject *Clone() {return new BinaryRelationship(*this);} /// int GetClassType() const {return Code::BINARY_RELATIONSHIP;} /// Subject::NameErrType SetName(const string *name); /// bool SetConstraint1(const string *s); /// const string *GetConstraint1() const {return &constraint1;} /// bool SetConstraint2(const string *s); /// const string *GetConstraint2() const {return &constraint2;} /// bool SetRoleName1(const string *s); /// const string *GetRoleName1() const {return &roleName1;} /// bool SetRoleName2(const string *s); /// const string *GetRoleName2() const {return &roleName2;} /// void WriteMembers(OutputFile *f); /// bool ReadMembers(InputFile *f, double format);private: /// string constraint1; /// string constraint2; /// string roleName1; /// string roleName2; /// virtual bool SetConstraint(string *cons, const string *name); /// virtual bool SetRoleName(string *cons, const string *name); /// bool ParseCardConstraint(const string *s);};#endif
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