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📄 vdbe.c

📁 调用sqlite开源数据的小程序
💻 C
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  applyAffinity(pTos, SQLITE_AFF_INTEGER, db->enc);  if( (pTos->flags & (MEM_Int|MEM_Real))==0 ){    Release(pTos);    pTos--;    pc = pOp->p2 - 1;    break;  }  if( pTos->flags & MEM_Int ){    v = pTos->i + (pOp->p1!=0);  }else{    Realify(pTos);    v = (int)pTos->r;    if( pTos->r>(double)v ) v++;    if( pOp->p1 && pTos->r==(double)v ) v++;  }  Release(pTos);  pTos->i = v;  pTos->flags = MEM_Int;  break;}/* Opcode: MustBeInt P1 P2 *** ** Force the top of the stack to be an integer.  If the top of the** stack is not an integer and cannot be converted into an integer** with out data loss, then jump immediately to P2, or if P2==0** raise an SQLITE_MISMATCH exception.**** If the top of the stack is not an integer and P2 is not zero and** P1 is 1, then the stack is popped.  In all other cases, the depth** of the stack is unchanged.*/case OP_MustBeInt: {            /* no-push */  assert( pTos>=p->aStack );  applyAffinity(pTos, SQLITE_AFF_INTEGER, db->enc);  if( (pTos->flags & MEM_Int)==0 ){    if( pOp->p2==0 ){      rc = SQLITE_MISMATCH;      goto abort_due_to_error;    }else{      if( pOp->p1 ) popStack(&pTos, 1);      pc = pOp->p2 - 1;    }  }else{    Release(pTos);    pTos->flags = MEM_Int;  }  break;}#ifndef SQLITE_OMIT_CAST/* Opcode: ToInt * * ***** Force the value on the top of the stack to be an integer.  If** The value is currently a real number, drop its fractional part.** If the value is text or blob, try to convert it to an integer using the** equivalent of atoi() and store 0 if no such conversion is possible.**** A NULL value is not changed by this routine.  It remains NULL.*/case OP_ToInt: {                  /* no-push */  assert( pTos>=p->aStack );  if( pTos->flags & MEM_Null ) break;  assert( MEM_Str==(MEM_Blob>>3) );  pTos->flags |= (pTos->flags&MEM_Blob)>>3;  applyAffinity(pTos, SQLITE_AFF_INTEGER, db->enc);  sqlite3VdbeMemIntegerify(pTos);  break;}/* Opcode: ToNumeric * * ***** Force the value on the top of the stack to be numeric (either an** integer or a floating-point number.** If the value is text or blob, try to convert it to an using the** equivalent of atoi() or atof() and store 0 if no such conversion ** is possible.**** A NULL value is not changed by this routine.  It remains NULL.*/case OP_ToNumeric: {                  /* no-push */  assert( pTos>=p->aStack );  if( pTos->flags & MEM_Null ) break;  assert( MEM_Str==(MEM_Blob>>3) );  pTos->flags |= (pTos->flags&MEM_Blob)>>3;  applyAffinity(pTos, SQLITE_AFF_NUMERIC, db->enc);  if( (pTos->flags & (MEM_Int|MEM_Real))==0 ){    sqlite3VdbeMemRealify(pTos);  }else{    sqlite3VdbeMemRelease(pTos);  }  assert( (pTos->flags & MEM_Dyn)==0 );  pTos->flags &= (MEM_Int|MEM_Real);  break;}/* Opcode: ToText * * ***** Force the value on the top of the stack to be text.** If the value is numeric, convert it to an using the** equivalent of printf().  Blob values are unchanged and** are afterwards simply interpreted as text.**** A NULL value is not changed by this routine.  It remains NULL.*/case OP_ToText: {                  /* no-push */  assert( pTos>=p->aStack );  if( pTos->flags & MEM_Null ) break;  assert( MEM_Str==(MEM_Blob>>3) );  pTos->flags |= (pTos->flags&MEM_Blob)>>3;  applyAffinity(pTos, SQLITE_AFF_TEXT, db->enc);  assert( pTos->flags & MEM_Str );  pTos->flags &= ~(MEM_Int|MEM_Real|MEM_Blob);  break;}/* Opcode: ToBlob * * ***** Force the value on the top of the stack to be a BLOB.** If the value is numeric, convert it to a string first.** Strings are simply reinterpreted as blobs with no change** to the underlying data.**** A NULL value is not changed by this routine.  It remains NULL.*/case OP_ToBlob: {                  /* no-push */  assert( pTos>=p->aStack );  if( pTos->flags & MEM_Null ) break;  if( (pTos->flags & MEM_Blob)==0 ){    applyAffinity(pTos, SQLITE_AFF_TEXT, db->enc);    assert( pTos->flags & MEM_Str );    pTos->flags |= MEM_Blob;  }  pTos->flags &= ~(MEM_Int|MEM_Real|MEM_Str);  break;}#endif /* SQLITE_OMIT_CAST *//* Opcode: Eq P1 P2 P3**** Pop the top two elements from the stack.  If they are equal, then** jump to instruction P2.  Otherwise, continue to the next instruction.**** If the 0x100 bit of P1 is true and either operand is NULL then take the** jump.  If the 0x100 bit of P1 is clear then fall thru if either operand** is NULL.**** If the 0x200 bit of P1 is set and either operand is NULL then** both operands are converted to integers prior to comparison.** NULL operands are converted to zero and non-NULL operands are** converted to 1.  Thus, for example, with 0x200 set,  NULL==NULL is true** whereas it would normally be NULL.  Similarly,  NULL==123 is false when** 0x200 is set but is NULL when the 0x200 bit of P1 is clear.**** The least significant byte of P1 (mask 0xff) must be an affinity character -** 'n', 't', 'i' or 'o' - or 0x00. An attempt is made to coerce both values** according to the affinity before the comparison is made. If the byte is** 0x00, then numeric affinity is used.**** Once any conversions have taken place, and neither value is NULL, ** the values are compared. If both values are blobs, or both are text,** then memcmp() is used to determine the results of the comparison. If** both values are numeric, then a numeric comparison is used. If the** two values are of different types, then they are inequal.**** If P2 is zero, do not jump.  Instead, push an integer 1 onto the** stack if the jump would have been taken, or a 0 if not.  Push a** NULL if either operand was NULL.**** If P3 is not NULL it is a pointer to a collating sequence (a CollSeq** structure) that defines how to compare text.*//* Opcode: Ne P1 P2 P3**** This works just like the Eq opcode except that the jump is taken if** the operands from the stack are not equal.  See the Eq opcode for** additional information.*//* Opcode: Lt P1 P2 P3**** This works just like the Eq opcode except that the jump is taken if** the 2nd element down on the stack is less than the top of the stack.** See the Eq opcode for additional information.*//* Opcode: Le P1 P2 P3**** This works just like the Eq opcode except that the jump is taken if** the 2nd element down on the stack is less than or equal to the** top of the stack.  See the Eq opcode for additional information.*//* Opcode: Gt P1 P2 P3**** This works just like the Eq opcode except that the jump is taken if** the 2nd element down on the stack is greater than the top of the stack.** See the Eq opcode for additional information.*//* Opcode: Ge P1 P2 P3**** This works just like the Eq opcode except that the jump is taken if** the 2nd element down on the stack is greater than or equal to the** top of the stack.  See the Eq opcode for additional information.*/case OP_Eq:               /* same as TK_EQ, no-push */case OP_Ne:               /* same as TK_NE, no-push */case OP_Lt:               /* same as TK_LT, no-push */case OP_Le:               /* same as TK_LE, no-push */case OP_Gt:               /* same as TK_GT, no-push */case OP_Ge: {             /* same as TK_GE, no-push */  Mem *pNos;  int flags;  int res;  char affinity;  pNos = &pTos[-1];  flags = pTos->flags|pNos->flags;  /* If either value is a NULL P2 is not zero, take the jump if the least  ** significant byte of P1 is true. If P2 is zero, then push a NULL onto  ** the stack.  */  if( flags&MEM_Null ){    if( (pOp->p1 & 0x200)!=0 ){      /* The 0x200 bit of P1 means, roughly "do not treat NULL as the      ** magic SQL value it normally is - treat it as if it were another      ** integer".      **      ** With 0x200 set, if either operand is NULL then both operands      ** are converted to integers prior to being passed down into the      ** normal comparison logic below.  NULL operands are converted to      ** zero and non-NULL operands are converted to 1.  Thus, for example,      ** with 0x200 set,  NULL==NULL is true whereas it would normally      ** be NULL.  Similarly,  NULL!=123 is true.      */      sqlite3VdbeMemSetInt64(pTos, (pTos->flags & MEM_Null)==0);      sqlite3VdbeMemSetInt64(pNos, (pNos->flags & MEM_Null)==0);    }else{      /* If the 0x200 bit of P1 is clear and either operand is NULL then      ** the result is always NULL.  The jump is taken if the 0x100 bit      ** of P1 is set.      */      popStack(&pTos, 2);      if( pOp->p2 ){        if( pOp->p1 & 0x100 ){          pc = pOp->p2-1;        }      }else{        pTos++;        pTos->flags = MEM_Null;      }      break;    }  }  affinity = pOp->p1 & 0xFF;  if( affinity ){    applyAffinity(pNos, affinity, db->enc);    applyAffinity(pTos, affinity, db->enc);  }  assert( pOp->p3type==P3_COLLSEQ || pOp->p3==0 );  res = sqlite3MemCompare(pNos, pTos, (CollSeq*)pOp->p3);  switch( pOp->opcode ){    case OP_Eq:    res = res==0;     break;    case OP_Ne:    res = res!=0;     break;    case OP_Lt:    res = res<0;      break;    case OP_Le:    res = res<=0;     break;    case OP_Gt:    res = res>0;      break;    default:       res = res>=0;     break;  }  popStack(&pTos, 2);  if( pOp->p2 ){    if( res ){      pc = pOp->p2-1;    }  }else{    pTos++;    pTos->flags = MEM_Int;    pTos->i = res;  }  break;}/* Opcode: And * * ***** Pop two values off the stack.  Take the logical AND of the** two values and push the resulting boolean value back onto the** stack. *//* Opcode: Or * * ***** Pop two values off the stack.  Take the logical OR of the** two values and push the resulting boolean value back onto the** stack. */case OP_And:              /* same as TK_AND, no-push */case OP_Or: {             /* same as TK_OR, no-push */  Mem *pNos = &pTos[-1];  int v1, v2;    /* 0==TRUE, 1==FALSE, 2==UNKNOWN or NULL */  assert( pNos>=p->aStack );  if( pTos->flags & MEM_Null ){    v1 = 2;  }else{    Integerify(pTos);    v1 = pTos->i==0;  }  if( pNos->flags & MEM_Null ){    v2 = 2;  }else{    Integerify(pNos);    v2 = pNos->i==0;  }  if( pOp->opcode==OP_And ){    static const unsigned char and_logic[] = { 0, 1, 2, 1, 1, 1, 2, 1, 2 };    v1 = and_logic[v1*3+v2];  }else{    static const unsigned char or_logic[] = { 0, 0, 0, 0, 1, 2, 0, 2, 2 };    v1 = or_logic[v1*3+v2];  }  popStack(&pTos, 2);  pTos++;  if( v1==2 ){    pTos->flags = MEM_Null;  }else{    pTos->i = v1==0;    pTos->flags = MEM_Int;  }  break;}/* Opcode: Negative * * ***** Treat the top of the stack as a numeric quantity.  Replace it** with its additive inverse.  If the top of the stack is NULL** its value is unchanged.*//* Opcode: AbsValue * * ***** Treat the top of the stack as a numeric quantity.  Replace it** with its absolute value. If the top of the stack is NULL** its value is unchanged.*/case OP_Negative:              /* same as TK_UMINUS, no-push */case OP_AbsValue: {  assert( pTos>=p->aStack );  if( pTos->flags & MEM_Real ){    Release(pTos);    if( pOp->opcode==OP_Negative || pTos->r<0.0 ){      pTos->r = -pTos->r;    }    pTos->flags = MEM_Real;  }else if( pTos->flags & MEM_Int ){    Release(pTos);    if( pOp->opcode==OP_Negative || pTos->i<0 ){      pTos->i = -pTos->i;    }    pTos->flags = MEM_Int;  }else if( pTos->flags & MEM_Null ){    /* Do nothing */  }else{    Realify(pTos);    if( pOp->opcode==OP_Negative || pTos->r<0.0 ){      pTos->r = -pTos->r;    }    pTos->flags = MEM_Real;  }  break;}/* Opcode: Not * * ***** Interpret the top of the stack as a boolean value.  Replace it** with its complement.  If the top of the stack is NULL its value** is unchanged.*/case OP_Not: {                /* same as TK_NOT, no-push */  assert( pTos>=p->aStack );  if( pTos->flags & MEM_Null ) break;  /* Do nothing to NULLs */  Integerify(pTos);  assert( (pTos->flags & MEM_Dyn)==0 );  pTos->i = !pTos->i;  pTos->flags = MEM_Int;  break;}/* Opcode: BitNot * * ***** Interpret the top of the stack as an value.  Replace it** with its ones-complement.  If the top of the stack is NULL its** value is unchanged.*/case OP_BitNot: {             /* same as TK_BITNOT, no-push */  assert( pTos>=p->aStack );  if( pTos->flags & MEM_Null ) break;  /* Do nothing to NULLs */  Integerify(pTos);  assert( (pTos->flags & MEM_Dyn)==0 );  pTos->i = ~pTos->i;  pTos->flags = MEM_Int;  break;}/* Opcode: Noop * * ***** Do nothing.  This instruction is often useful as a jump** destination.*//*** The magic Explain opcode are only inserted when explain==2 (which** is to say when the EXPLAIN QUERY PLAN syntax is used.)** This opcode records information from the optimizer.  It is the** the same as a no-op.  This opcodesnever appears in a real VM program.*/case OP_Explain:case OP_Noop: {            /* no-push */  break;}/* Opcode: If P1 P2 ***** Pop a single boolean from the stack.  If the boolean popped is** true, then jump to p2.  Otherwise continue to the next instruction.** An integer is false if zero and true otherwise.  A string is

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