📄 glcd.h
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/*! \file glcd.h \brief Graphic LCD API functions. */
//*****************************************************************************
//
// File Name : 'glcd.h'
// Title : Graphic LCD API functions
// Author : Pascal Stang - Copyright (C) 2002
// Date : 5/30/2002
// Revised : 5/30/2002
// Version : 0.5
// Target MCU : Atmel AVR
// Editor Tabs : 4
//
// NOTE: This code is currently below version 1.0, and therefore is considered
// to be lacking in some functionality or documentation, or may not be fully
// tested. Nonetheless, you can expect most functions to work.
//
/// \ingroup driver_hw
/// \defgroup glcd Graphic LCD API (application programmer's interface) (glcd.c)
/// \code #include "glcd.h" \endcode
/// \par Overview
/// This library (or API) allows you to draw dots, lines, boxes, circles,
/// and text on most monochrome graphic LCDs.
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