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📄 ceplayerdlg.h

📁 CE下面的小型播放器,非常简单
💻 H
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// CEPlayerDlg.h : header file
//

#if !defined(AFX_CEPLAYERDLG_H__0D95ADF5_CF6C_4A0F_9457_DD0180C22BC3__INCLUDED_)
#define AFX_CEPLAYERDLG_H__0D95ADF5_CF6C_4A0F_9457_DD0180C22BC3__INCLUDED_

#if _MSC_VER >= 1000
#pragma once
#endif // _MSC_VER >= 1000
#include <streams.h>
#include "CDXGraph.h"
#define SLIDER_TIMER   100
/////////////////////////////////////////////////////////////////////////////
// CCEPlayerDlg dialog

class CCEPlayerDlg : public CDialog
{
// Construction
public:
	~CCEPlayerDlg();
	void DestroyGraph(void);
	void CreateGraph(void);
	CCEPlayerDlg(CWnd* pParent = NULL);	// standard constructor

// Dialog Data
	//{{AFX_DATA(CCEPlayerDlg)
	enum { IDD = IDD_CEPLAYER_DIALOG };
	CStatic	mVideoWindow;
	CSliderCtrl	mSliderGraph;
	//}}AFX_DATA

	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CCEPlayerDlg)
	public:
	virtual BOOL DestroyWindow();
	protected:
	virtual void DoDataExchange(CDataExchange* pDX);	// DDX/DDV support
	//}}AFX_VIRTUAL

// Implementation
protected:
	HICON m_hIcon;

	// Generated message map functions
	//{{AFX_MSG(CCEPlayerDlg)
	virtual BOOL OnInitDialog();
	afx_msg void OnCeplayerExit();
	afx_msg void OnCeplayerOpen();
	afx_msg void OnCeplayerPlay();
	afx_msg void OnCeplayerPause();
	afx_msg void OnCeplayerStop();
	afx_msg void OnTimer(UINT nIDEvent);
	//}}AFX_MSG
	DECLARE_MESSAGE_MAP()
protected:
	CDXGraph *   mFilterGraph;     // Filter Graph封装
	CString      mSourceFile;      // 源文件
	UINT         mSliderTimer;     // 定时器ID
};

//{{AFX_INSERT_LOCATION}}
// Microsoft eMbedded Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_CEPLAYERDLG_H__0D95ADF5_CF6C_4A0F_9457_DD0180C22BC3__INCLUDED_)

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