📄 serialdlg.cpp
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// SerialDlg.cpp : implementation file
//
#include "stdafx.h"
#include "Serial.h"
#include "SerialDlg.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CSerialDlg dialog
CSerialDlg::CSerialDlg(CWnd* pParent /*=NULL*/)
: CDialog(CSerialDlg::IDD, pParent)
{
//{{AFX_DATA_INIT(CSerialDlg)
m_send = _T("");
m_status = _T("");
m_bo = _T("");
m_sendnum = _T("");
m_AutoSend = FALSE;
//}}AFX_DATA_INIT
// Note that LoadIcon does not require a subsequent DestroyIcon in Win32
m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);
brush = CreateSolidBrush(RGB(206,211,231));
m_bbbrush.CreateSolidBrush(RGB(255,255,255));
}
void CSerialDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CSerialDlg)
DDX_Text(pDX, IDC_EDIT_SEND, m_send);
DDX_Text(pDX, IDC_STATUS, m_status);
DDX_CBString(pDX, IDC_CMB_BO, m_bo);
DDX_Text(pDX, IDC_SEND_NUM, m_sendnum);
DDX_Check(pDX, IDC_CHK_SEND, m_AutoSend);
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CSerialDlg, CDialog)
//{{AFX_MSG_MAP(CSerialDlg)
ON_BN_CLICKED(IDC_BTN_CLOSE, OnBtnClose)
ON_BN_CLICKED(IDC_BTN_SEND, OnBtnSend)
ON_BN_CLICKED(IDC_BTN_OPEN, OnBtnOpen)
ON_WM_CTLCOLOR()
ON_WM_TIMER()
ON_BN_CLICKED(IDC_BTN_CLOSEPORT, OnBtnCloseport)
ON_BN_CLICKED(IDC_BTN_NOTICE, OnBtnNotice)
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CSerialDlg message handlers
BOOL CSerialDlg::OnInitDialog()
{
CDialog::OnInitDialog();
// Set the icon for this dialog. The framework does this automatically
// when the application's main window is not a dialog
SetIcon(m_hIcon, TRUE); // Set big icon
SetIcon(m_hIcon, FALSE); // Set small icon
CenterWindow(GetDesktopWindow()); // center to the hpc screen
int nWidth = GetSystemMetrics(SM_CXSCREEN);
int nHeight = GetSystemMetrics(SM_CYSCREEN);
SetWindowPos(NULL,0,0,nWidth,nHeight,SWP_NOZORDER);
// TODO: Add extra initialization here
InitFont();
m_send = _T("WinCErs232通讯测试");
closeport = 1;
UpdateData(false);
return TRUE; // return TRUE unless you set the focus to a control
}
void CSerialDlg::OnBtnClose()
{
m_com.ClosePort();
OnOK();
}
void CSerialDlg::OnBtnSend()
{
UpdateData(TRUE);
//int bufLen = m_send.GetLength()*2;
int bufLen = m_send.GetLength();
//BYTE * buf = new BYTE[bufLen];
//CopyMemory(buf,m_send.GetBuffer(m_send.GetLength()),bufLen);
if (!m_com.SendPort(m_send))
{
AfxMessageBox(L"写入失败");
}
m_sends = _wtoi(m_sendnum);
m_sends = m_sends+bufLen;
m_sendnum.Format(_T("%d"),m_sends);
UpdateData(false);
//delete [] buf;
if(m_AutoSend == TRUE)
{
SetTimer(1,1000,NULL);
}
}
void CSerialDlg::OnBtnOpen()
{
//获得控件的数据
UpdateData(TRUE);
/*
//得到串口编号
CString tmpCommName;
pCmbName->GetWindowText(tmpCommName);
m_portNo = _wtoi(tmpCommName);
//得到波特率
CString tmpBaud;
pCmbBaud->GetWindowText(tmpBaud);
m_baud = _wtoi(tmpBaud);
*/
m_baud = _wtoi(m_bo);
//由于CECcomm的OpenPort()使用了全部的默认值
//当我们为OpenPort()添加参数的时候,只需要添加必要的
//但是应该注意顺序问题。
if (!m_com.OpenPort(1,m_baud))
{
closeport = 1;
m_status = _T("打开串口失败");
}
else
{
closeport = 0;
m_status = _T("打开串口成功");
}
m_com.SetPortReceive(this,OnSeriesRead);
//初始化控件的数据
UpdateData(false);
}
void CSerialDlg::OnSeriesRead(CWnd *pWnd, BYTE *buf, int bufLen)
{
UINT m_rece;
CString m_recenum;
BYTE * bufsend = new BYTE[bufLen];
CopyMemory(bufsend,buf,bufLen);
CSerialDlg *pDlg = (CSerialDlg *)pWnd;
CEdit * pEdit;
CStatic *pSta;
pSta = (CStatic*)pDlg->GetDlgItem(IDC_RECE_NUM);
pEdit = (CEdit*)pDlg->GetDlgItem(IDC_EDIT_REC);
CString strRecv = (char*)bufsend;
CString strOld;
pEdit->GetWindowText(strOld);
pEdit->SetWindowText(strOld + strRecv);
pSta->GetWindowText(m_recenum);
m_rece = _wtoi(m_recenum);
if(m_recenum == _T(""))
m_rece = 0;
m_rece = m_rece+bufLen;
m_recenum.Format(_T("%d"),m_rece);
pSta->SetWindowText(m_recenum);
delete[] bufsend;
}
void CSerialDlg::InitFont()
{
CStatic* pSt = NULL;
if(m_nTitleFont.CreateFont(
25, // nHeight
0, // nWidth
0, // nEscapement
0, // nOrientation
FW_BOLD, // nWeight
FALSE, // bItalic
FALSE, // bUnderline
0, // cStrikeOut
ANSI_CHARSET, // nCharSet
OUT_DEFAULT_PRECIS, // nOutPrecision
CLIP_DEFAULT_PRECIS, // nClipPrecision
DEFAULT_QUALITY, // nQuality
DEFAULT_PITCH | FF_SWISS, // nPitchAndFamily
_T("华文彩云"))) // lpszFacename
{
pSt = (CStatic*)GetDlgItem(IDC_STATIC_TITLE);
if(pSt!=NULL) pSt->SetFont(&m_nTitleFont);
}
}
HBRUSH CSerialDlg::OnCtlColor(CDC* pDC, CWnd* pWnd, UINT nCtlColor)
{
HBRUSH hbr = CDialog::OnCtlColor(pDC, pWnd, nCtlColor);
if(pWnd->GetDlgCtrlID()==IDC_STATIC_TITLE)
{
pDC->SetTextColor(RGB(255,0,0));
pDC->SetBkMode(TRANSPARENT);
}
pDC->SetBkMode(TRANSPARENT);
if(pWnd->GetDlgCtrlID()==IDC_EDIT_SEND)
{
pDC->SetBkColor(RGB(240,240,255));
pDC->SetTextColor(RGB(255,0,0));
return m_bbbrush;
}
// TODO: Change any attributes of the DC here
//pDC->SetBkMode(TRANSPARENT);
// TODO: Return a different brush if the default is not desired
return brush;
}
void CSerialDlg::OnTimer(UINT nIDEvent)
{
// TODO: Add your message handler code here and/or call default
if(nIDEvent == 1)
{
KillTimer(1);
if(closeport == 0)
{
UpdateData(TRUE);
//int bufLen = m_send.GetLength()*2;
int bufLen = m_send.GetLength();
//BYTE * buf = new BYTE[bufLen];
//CopyMemory(buf,m_send.GetBuffer(m_send.GetLength()),bufLen);
if (!m_com.SendPort(m_send))
{
AfxMessageBox(L"写入失败");
}
m_sends = _wtoi(m_sendnum);
m_sends = m_sends+bufLen;
m_sendnum.Format(_T("%d"),m_sends);
UpdateData(false);
//delete [] buf;
UpdateData(TRUE);
if((m_AutoSend == TRUE))
{
SetTimer(1,1000,NULL);
}
}
}
CDialog::OnTimer(nIDEvent);
}
void CSerialDlg::OnBtnCloseport()
{
// TODO: Add your control notification handler code here
m_com.ClosePort();
closeport = 1;
m_status = _T("串口已经关闭");
UpdateData(FALSE);
}
void CSerialDlg::OnBtnNotice()
{
// TODO: Add your control notification handler code here
CDlgShuoming shuoming;
shuoming.DoModal();
}
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