controller.cs
来自「WF本质论一书的源码,要书籍的朋友同我联系.」· CS 代码 · 共 66 行
CS
66 行
using System;
using System.Workflow.ComponentModel;
using System.Workflow.Runtime;
namespace EssentialWF.Activities {
public class Controller : CompositeActivity {
protected override void Initialize(IServiceProvider provider){
WorkflowQueuingService qService = provider.GetService(typeof(WorkflowQueuingService)) as WorkflowQueuingService;
WorkflowQueue queue = qService.CreateWorkflowQueue(this.Name, false);
}
protected override void Uninitialize(IServiceProvider provider) {
WorkflowQueuingService qService = provider.GetService(typeof(WorkflowQueuingService)) as WorkflowQueuingService;
qService.DeleteWorkflowQueue(this.Name);
}
protected override ActivityExecutionStatus Execute(ActivityExecutionContext context) {
WorkflowQueuingService qService = context.GetService(typeof(WorkflowQueuingService)) as WorkflowQueuingService;
WorkflowQueue queue = qService.GetWorkflowQueue(this.Name);
queue.QueueItemAvailable += this.ResumeAt;
return ActivityExecutionStatus.Executing;
}
void ResumeAt(object sender, QueueEventArgs e) {
ActivityExecutionContext context = sender as ActivityExecutionContext;
WorkflowQueuingService qService = context.GetService(typeof(WorkflowQueuingService)) as WorkflowQueuingService;
WorkflowQueue queue = qService.GetWorkflowQueue(this.Name);
string s = (string)queue.Dequeue();
if (s != null) {
if (s.StartsWith("execute")) {
// command will be something like 'execute w1'
string[] tokens = s.Split(new char[] { ' ' });
string name = tokens[1];
Activity child = GetChildActivity(name);
if (child != null) {
ActivityExecutionContextManager manager = context.ExecutionContextManager;
ActivityExecutionContext c = manager.CreateExecutionContext(child);
c.Activity.Closed += this.ContinueAt;
c.ExecuteActivity(c.Activity);
}
}
}
}
void ContinueAt(object sender, ActivityExecutionStatusChangedEventArgs e) {
ActivityExecutionContext context = sender as ActivityExecutionContext;
ActivityExecutionContextManager manager = context.ExecutionContextManager;
ActivityExecutionContext c = manager.GetExecutionContext(e.Activity);
manager.CompleteExecutionContext(c, false);
}
private Activity GetChildActivity(string name) {
foreach (Activity child in EnabledActivities) {
if (child.Name.Equals(name))
return child;
}
return null;
}
// Cancellation logic
// ...
}
}
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