test880.cpp

来自「步进伺服电机运动控制,k880伺服电机运动控制vc程序」· C++ 代码 · 共 90 行

CPP
90
字号
// test880.cpp : Defines the class behaviors for the application.
//

#include "stdafx.h"
#include "test880.h"
#include "test880Dlg.h"
#include "k880.h"
#include "speed.h"
#include "songyun.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif

/////////////////////////////////////////////////////////////////////////////
// CTest880App

BEGIN_MESSAGE_MAP(CTest880App, CWinApp)
	//{{AFX_MSG_MAP(CTest880App)
		// NOTE - the ClassWizard will add and remove mapping macros here.
		//    DO NOT EDIT what you see in these blocks of generated code!
	//}}AFX_MSG
	ON_COMMAND(ID_HELP, CWinApp::OnHelp)
END_MESSAGE_MAP()

/////////////////////////////////////////////////////////////////////////////
// CTest880App construction

CTest880App::CTest880App()
{
	// TODO: add construction code here,
	// Place all significant initialization in InitInstance
}

/////////////////////////////////////////////////////////////////////////////
// The one and only CTest880App object

CTest880App theApp;
UINT kh;
long int jdz;
UINT zh;
UINT ms;
UINT V;
UINT fx;
long int  m_v_sv;
long int m_v_a;
long int m_v_v;
long int m_v_p;
int outputx=0x0;
int outputy=0x0;
int outputz=0x0;
int outputu=0x0;
/////////////////////////////////////////////////////////////////////////////
// CTest880App initialization

BOOL CTest880App::InitInstance()
{
	AfxEnableControlContainer();

	// Standard initialization
	// If you are not using these features and wish to reduce the size
	//  of your final executable, you should remove from the following
	//  the specific initialization routines you do not need.

#ifdef _AFXDLL
	Enable3dControls();			// Call this when using MFC in a shared DLL
#else
	Enable3dControlsStatic();	// Call this when linking to MFC statically
#endif

	CTest880Dlg dlg;
	m_pMainWnd = &dlg;
	int nResponse = dlg.DoModal();
	if (nResponse == IDOK)
	{
		// TODO: Place code here to handle when the dialog is
		//  dismissed with OK
	}
	else if (nResponse == IDCANCEL)
	{
		// TODO: Place code here to handle when the dialog is
		//  dismissed with Cancel
	}

	// Since the dialog has been closed, return FALSE so that we exit the
	//  application, rather than start the application's message pump.
	return FALSE;
}

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