📄 chunkcache.java
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* is on */ int getBelowPosition(int physicalLine, int offset, int x, boolean ignoreWrap) { LineInfo[] lineInfos = getLineInfosForPhysicalLine(physicalLine); int subregion = getSubregionOfOffset(offset,lineInfos); if(subregion != lineInfos.length - 1 && !ignoreWrap) { return textArea.getLineStartOffset(physicalLine) + xToSubregionOffset(lineInfos[subregion + 1], x,true); } else { int nextLine = textArea.displayManager .getNextVisibleLine(physicalLine); if(nextLine == -1) return -1; else { return textArea.getLineStartOffset(nextLine) + xToSubregionOffset(nextLine,0, x,true); } } } //}}} //{{{ getAbovePosition() method /** * @param physicalLine The physical line number * @param offset The offset * @param x The location * @param ignoreWrap If true, behave as if soft wrap is off even if it * is on */ int getAbovePosition(int physicalLine, int offset, int x, boolean ignoreWrap) { LineInfo[] lineInfos = getLineInfosForPhysicalLine(physicalLine); int subregion = getSubregionOfOffset(offset,lineInfos); if(subregion != 0 && !ignoreWrap) { return textArea.getLineStartOffset(physicalLine) + xToSubregionOffset(lineInfos[subregion - 1], x,true); } else { int prevLine = textArea.displayManager .getPrevVisibleLine(physicalLine); if(prevLine == -1) return -1; else { return textArea.getLineStartOffset(prevLine) + xToSubregionOffset(prevLine,-1, x,true); } } } //}}} //{{{ needFullRepaint() method /** * The needFullRepaint variable becomes true when the number of screen * lines in a physical line changes. */ boolean needFullRepaint() { boolean retVal = needFullRepaint; needFullRepaint = false; return retVal; } //}}} //{{{ getLineInfosForPhysicalLine() method LineInfo[] getLineInfosForPhysicalLine(int physicalLine) { out.clear(); if(buffer.isLoaded()) lineToChunkList(physicalLine,out); if(out.size() == 0) out.add(null); ArrayList returnValue = new ArrayList(out.size()); getLineInfosForPhysicalLine(physicalLine,returnValue); return (LineInfo[])returnValue.toArray(new LineInfo[out.size()]); } //}}} //{{{ Private members //{{{ Instance variables private JEditTextArea textArea; private Buffer buffer; private LineInfo[] lineInfo; private ArrayList out; private int firstInvalidLine; private int lastScreenLineP; private int lastScreenLine; private boolean needFullRepaint; private DisplayTokenHandler tokenHandler; //}}} //{{{ getLineInfosForPhysicalLine() method private void getLineInfosForPhysicalLine(int physicalLine, List list) { for(int i = 0; i < out.size(); i++) { Chunk chunks = (Chunk)out.get(i); LineInfo info = new LineInfo(); info.physicalLine = physicalLine; if(i == 0) { info.firstSubregion = true; info.offset = 0; } else info.offset = chunks.offset; if(i == out.size() - 1) { info.lastSubregion = true; info.length = textArea.getLineLength(physicalLine) - info.offset + 1; } else { info.length = ((Chunk)out.get(i + 1)).offset - info.offset; } info.chunks = chunks; list.add(info); } } //}}} //{{{ updateChunksUpTo() method private void updateChunksUpTo(int lastScreenLine) { // this method is a nightmare if(lastScreenLine >= lineInfo.length) { throw new ArrayIndexOutOfBoundsException(lastScreenLine); } // if one line's chunks are invalid, remaining lines are also // invalid if(lastScreenLine < firstInvalidLine) return; // find a valid line closest to the last screen line int firstScreenLine = 0; for(int i = firstInvalidLine - 1; i >= 0; i--) { if(lineInfo[i].lastSubregion) { firstScreenLine = i + 1; break; } } int physicalLine; // for the first line displayed, take its physical line to be // the text area's first physical line if(firstScreenLine == 0) { physicalLine = textArea.getFirstPhysicalLine(); } // otherwise, determine the next visible line else { int prevPhysLine = lineInfo[ firstScreenLine - 1] .physicalLine; // if -1, the empty space at the end of the text area // when the buffer has less lines than are visible if(prevPhysLine == -1) physicalLine = -1; else { physicalLine = textArea .displayManager .getNextVisibleLine(prevPhysLine); } } if(Debug.CHUNK_CACHE_DEBUG) { Log.log(Log.DEBUG,this,"Updating chunks from " + firstScreenLine + " to " + lastScreenLine); } // Note that we rely on the fact that when a physical line is // invalidated, all screen lines/subregions of that line are // invalidated as well. See below comment for code that tries // to uphold this assumption. out.clear(); int offset = 0; int length = 0; for(int i = firstScreenLine; i <= lastScreenLine; i++) { LineInfo info = lineInfo[i]; Chunk chunks; // get another line of chunks if(out.size() == 0) { // unless this is the first time, increment // the line number if(physicalLine != -1 && i != firstScreenLine) { physicalLine = textArea.displayManager .getNextVisibleLine(physicalLine); } // empty space if(physicalLine == -1) { info.chunks = null; info.physicalLine = -1; continue; } // chunk the line. lineToChunkList(physicalLine,out); info.firstSubregion = true; // if the line has no text, out.size() == 0 if(out.size() == 0) { textArea.displayManager .setScreenLineCount( physicalLine,1); if(i == 0) { if(textArea.displayManager.firstLine.skew > 0) { Log.log(Log.ERROR,this,"BUG: skew=" + textArea.displayManager.firstLine.skew + ",out.size()=" + out.size()); textArea.displayManager.firstLine.skew = 0; needFullRepaint = true; lastScreenLine = lineInfo.length - 1; } } chunks = null; offset = 0; length = 1; } // otherwise, the number of subregions else { textArea.displayManager .setScreenLineCount( physicalLine,out.size()); if(i == 0) { int skew = textArea.displayManager.firstLine.skew; if(skew >= out.size()) { Log.log(Log.ERROR,this,"BUG: skew=" + skew + ",out.size()=" + out.size()); skew = 0; needFullRepaint = true; lastScreenLine = lineInfo.length - 1; } else if(skew > 0) { info.firstSubregion = false; for(int j = 0; j < skew; j++) out.remove(0); } } chunks = (Chunk)out.get(0); out.remove(0); offset = chunks.offset; if(out.size() != 0) length = ((Chunk)out.get(0)).offset - offset; else length = textArea.getLineLength(physicalLine) - offset + 1; } } else { info.firstSubregion = false; chunks = (Chunk)out.get(0); out.remove(0); offset = chunks.offset; if(out.size() != 0) length = ((Chunk)out.get(0)).offset - offset; else length = textArea.getLineLength(physicalLine) - offset + 1; } boolean lastSubregion = (out.size() == 0); if(i == lastScreenLine && lastScreenLine != lineInfo.length - 1) { /* if the user changes the syntax token at the * end of a line, need to do a full repaint. */ if(tokenHandler.getLineContext() != info.lineContext) { lastScreenLine++; needFullRepaint = true; } /* If this line has become longer or shorter * (in which case the new physical line number * is different from the cached one) we need to: * - continue updating past the last line * - advise the text area to repaint * On the other hand, if the line wraps beyond * lastScreenLine, we need to keep updating the * chunk list to ensure proper alignment of * invalidation flags (see start of method) */ else if(info.physicalLine != physicalLine || info.lastSubregion != lastSubregion) { lastScreenLine++; needFullRepaint = true; } /* We only cache entire physical lines at once; * don't want to split a physical line into * screen lines and only have some valid. */ else if(out.size() != 0) lastScreenLine++; } info.physicalLine = physicalLine; info.lastSubregion = lastSubregion; info.offset = offset; info.length = length; info.chunks = chunks; info.lineContext = tokenHandler.getLineContext(); } firstInvalidLine = Math.max(lastScreenLine + 1,firstInvalidLine); } //}}} //{{{ lineToChunkList() method private void lineToChunkList(int physicalLine, List out) { TextAreaPainter painter = textArea.getPainter(); tokenHandler.init(painter.getStyles(), painter.getFontRenderContext(), painter,out, (textArea.displayManager.softWrap ? textArea.displayManager.wrapMargin : 0.0f)); buffer.markTokens(physicalLine,tokenHandler); } //}}} //}}} //{{{ LineInfo class static class LineInfo { int physicalLine; int offset; int length; boolean firstSubregion; boolean lastSubregion; Chunk chunks; int width; TokenMarker.LineContext lineContext; } //}}}}
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