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📄 utf.c

📁 这是一个开源的数据库系统,值得学习啊, 里面用了SQL语句,与微软的SQL SERVIER,差不了多少
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/*** 2004 April 13**** The author disclaims copyright to this source code.  In place of** a legal notice, here is a blessing:****    May you do good and not evil.**    May you find forgiveness for yourself and forgive others.**    May you share freely, never taking more than you give.***************************************************************************** This file contains routines used to translate between UTF-8, ** UTF-16, UTF-16BE, and UTF-16LE.**** $Id: utf.c,v 1.57 2007/09/01 11:04:27 danielk1977 Exp $**** Notes on UTF-8:****   Byte-0    Byte-1    Byte-2    Byte-3    Value**  0xxxxxxx                                 00000000 00000000 0xxxxxxx**  110yyyyy  10xxxxxx                       00000000 00000yyy yyxxxxxx**  1110zzzz  10yyyyyy  10xxxxxx             00000000 zzzzyyyy yyxxxxxx**  11110uuu  10uuzzzz  10yyyyyy  10xxxxxx   000uuuuu zzzzyyyy yyxxxxxx****** Notes on UTF-16:  (with wwww+1==uuuuu)****      Word-0               Word-1          Value**  110110ww wwzzzzyy   110111yy yyxxxxxx    000uuuuu zzzzyyyy yyxxxxxx**  zzzzyyyy yyxxxxxx                        00000000 zzzzyyyy yyxxxxxx****** BOM or Byte Order Mark:**     0xff 0xfe   little-endian utf-16 follows**     0xfe 0xff   big-endian utf-16 follows***/#include "sqliteInt.h"#include <assert.h>#include "vdbeInt.h"/*** The following constant value is used by the SQLITE_BIGENDIAN and** SQLITE_LITTLEENDIAN macros.*/const int sqlite3one = 1;/*** This lookup table is used to help decode the first byte of** a multi-byte UTF8 character.*/static const unsigned char sqlite3UtfTrans1[] = {  0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07,  0x08, 0x09, 0x0a, 0x0b, 0x0c, 0x0d, 0x0e, 0x0f,  0x10, 0x11, 0x12, 0x13, 0x14, 0x15, 0x16, 0x17,  0x18, 0x19, 0x1a, 0x1b, 0x1c, 0x1d, 0x1e, 0x1f,  0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07,  0x08, 0x09, 0x0a, 0x0b, 0x0c, 0x0d, 0x0e, 0x0f,  0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07,  0x00, 0x01, 0x02, 0x03, 0x00, 0x01, 0x00, 0x00,};#define WRITE_UTF8(zOut, c) {                          \  if( c<0x00080 ){                                     \    *zOut++ = (c&0xFF);                                \  }                                                    \  else if( c<0x00800 ){                                \    *zOut++ = 0xC0 + ((c>>6)&0x1F);                    \    *zOut++ = 0x80 + (c & 0x3F);                       \  }                                                    \  else if( c<0x10000 ){                                \    *zOut++ = 0xE0 + ((c>>12)&0x0F);                   \    *zOut++ = 0x80 + ((c>>6) & 0x3F);                  \    *zOut++ = 0x80 + (c & 0x3F);                       \  }else{                                               \    *zOut++ = 0xF0 + ((c>>18) & 0x07);                 \    *zOut++ = 0x80 + ((c>>12) & 0x3F);                 \    *zOut++ = 0x80 + ((c>>6) & 0x3F);                  \    *zOut++ = 0x80 + (c & 0x3F);                       \  }                                                    \}#define WRITE_UTF16LE(zOut, c) {                                \  if( c<=0xFFFF ){                                              \    *zOut++ = (c&0x00FF);                                       \    *zOut++ = ((c>>8)&0x00FF);                                  \  }else{                                                        \    *zOut++ = (((c>>10)&0x003F) + (((c-0x10000)>>10)&0x00C0));  \    *zOut++ = (0x00D8 + (((c-0x10000)>>18)&0x03));              \    *zOut++ = (c&0x00FF);                                       \    *zOut++ = (0x00DC + ((c>>8)&0x03));                         \  }                                                             \}#define WRITE_UTF16BE(zOut, c) {                                \  if( c<=0xFFFF ){                                              \    *zOut++ = ((c>>8)&0x00FF);                                  \    *zOut++ = (c&0x00FF);                                       \  }else{                                                        \    *zOut++ = (0x00D8 + (((c-0x10000)>>18)&0x03));              \    *zOut++ = (((c>>10)&0x003F) + (((c-0x10000)>>10)&0x00C0));  \    *zOut++ = (0x00DC + ((c>>8)&0x03));                         \    *zOut++ = (c&0x00FF);                                       \  }                                                             \}#define READ_UTF16LE(zIn, c){                                         \  c = (*zIn++);                                                       \  c += ((*zIn++)<<8);                                                 \  if( c>=0xD800 && c<0xE000 ){                                       \    int c2 = (*zIn++);                                                \    c2 += ((*zIn++)<<8);                                              \    c = (c2&0x03FF) + ((c&0x003F)<<10) + (((c&0x03C0)+0x0040)<<10);   \    if( (c & 0xFFFF0000)==0 ) c = 0xFFFD;                             \  }                                                                   \}#define READ_UTF16BE(zIn, c){                                         \  c = ((*zIn++)<<8);                                                  \  c += (*zIn++);                                                      \  if( c>=0xD800 && c<0xE000 ){                                       \    int c2 = ((*zIn++)<<8);                                           \    c2 += (*zIn++);                                                   \    c = (c2&0x03FF) + ((c&0x003F)<<10) + (((c&0x03C0)+0x0040)<<10);   \    if( (c & 0xFFFF0000)==0 ) c = 0xFFFD;                             \  }                                                                   \}/*** Translate a single UTF-8 character.  Return the unicode value.**** During translation, assume that the byte that zTerm points** is a 0x00.**** Write a pointer to the next unread byte back into *pzNext.**** Notes On Invalid UTF-8:****  *  This routine never allows a 7-bit character (0x00 through 0x7f) to**     be encoded as a multi-byte character.  Any multi-byte character that**     attempts to encode a value between 0x00 and 0x7f is rendered as 0xfffd.****  *  This routine never allows a UTF16 surrogate value to be encoded.**     If a multi-byte character attempts to encode a value between**     0xd800 and 0xe000 then it is rendered as 0xfffd.****  *  Bytes in the range of 0x80 through 0xbf which occur as the first**     byte of a character are interpreted as single-byte characters**     and rendered as themselves even though they are technically**     invalid characters.****  *  This routine accepts an infinite number of different UTF8 encodings**     for unicode values 0x80 and greater.  It do not change over-length**     encodings to 0xfffd as some systems recommend.*/int sqlite3Utf8Read(  const unsigned char *z,         /* First byte of UTF-8 character */  const unsigned char *zTerm,     /* Pretend this byte is 0x00 */  const unsigned char **pzNext    /* Write first byte past UTF-8 char here */){  int c = *(z++);  if( c>=0xc0 ){    c = sqlite3UtfTrans1[c-0xc0];    while( z!=zTerm && (*z & 0xc0)==0x80 ){      c = (c<<6) + (0x3f & *(z++));    }    if( c<0x80        || (c&0xFFFFF800)==0xD800        || (c&0xFFFFFFFE)==0xFFFE ){  c = 0xFFFD; }  }  *pzNext = z;  return c;}/*** If the TRANSLATE_TRACE macro is defined, the value of each Mem is** printed on stderr on the way into and out of sqlite3VdbeMemTranslate().*/ /* #define TRANSLATE_TRACE 1 */#ifndef SQLITE_OMIT_UTF16/*** This routine transforms the internal text encoding used by pMem to** desiredEnc. It is an error if the string is already of the desired** encoding, or if *pMem does not contain a string value.*/int sqlite3VdbeMemTranslate(Mem *pMem, u8 desiredEnc){  unsigned char zShort[NBFS]; /* Temporary short output buffer */  int len;                    /* Maximum length of output string in bytes */  unsigned char *zOut;                  /* Output buffer */  unsigned char *zIn;                   /* Input iterator */  unsigned char *zTerm;                 /* End of input */  unsigned char *z;                     /* Output iterator */  unsigned int c;  assert( pMem->db==0 || sqlite3_mutex_held(pMem->db->mutex) );  assert( pMem->flags&MEM_Str );  assert( pMem->enc!=desiredEnc );  assert( pMem->enc!=0 );  assert( pMem->n>=0 );#if defined(TRANSLATE_TRACE) && defined(SQLITE_DEBUG)  {    char zBuf[100];    sqlite3VdbeMemPrettyPrint(pMem, zBuf);    fprintf(stderr, "INPUT:  %s\n", zBuf);  }#endif  /* If the translation is between UTF-16 little and big endian, then   ** all that is required is to swap the byte order. This case is handled  ** differently from the others.  */  if( pMem->enc!=SQLITE_UTF8 && desiredEnc!=SQLITE_UTF8 ){    u8 temp;    int rc;    rc = sqlite3VdbeMemMakeWriteable(pMem);    if( rc!=SQLITE_OK ){      assert( rc==SQLITE_NOMEM );      return SQLITE_NOMEM;    }    zIn = (u8*)pMem->z;    zTerm = &zIn[pMem->n];    while( zIn<zTerm ){      temp = *zIn;      *zIn = *(zIn+1);      zIn++;      *zIn++ = temp;    }    pMem->enc = desiredEnc;    goto translate_out;  }  /* Set len to the maximum number of bytes required in the output buffer. */  if( desiredEnc==SQLITE_UTF8 ){    /* When converting from UTF-16, the maximum growth results from    ** translating a 2-byte character to a 4-byte UTF-8 character.    ** A single byte is required for the output string    ** nul-terminator.    */    len = pMem->n * 2 + 1;  }else{    /* When converting from UTF-8 to UTF-16 the maximum growth is caused    ** when a 1-byte UTF-8 character is translated into a 2-byte UTF-16    ** character. Two bytes are required in the output buffer for the    ** nul-terminator.    */    len = pMem->n * 2 + 2;  }  /* Set zIn to point at the start of the input buffer and zTerm to point 1  ** byte past the end.  **  ** Variable zOut is set to point at the output buffer. This may be space  ** obtained from sqlite3_malloc(), or Mem.zShort, if it large enough and  ** not in use, or the zShort array on the stack (see above).  */  zIn = (u8*)pMem->z;  zTerm = &zIn[pMem->n];  if( len>NBFS ){    zOut = sqlite3DbMallocRaw(pMem->db, len);    if( !zOut ){      return SQLITE_NOMEM;    }  }else{    zOut = zShort;  }  z = zOut;

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