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📄 uda.h

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//----------------------------------------------------------------------------
#ifndef UDaH
#define UDaH
//----------------------------------------------------------------------------
#include <SysUtils.hpp>
#include <Windows.hpp>
#include <Messages.hpp>
#include <Classes.hpp>
#include <Graphics.hpp>
#include <Controls.hpp>
#include <StdCtrls.hpp>
#include <Forms.hpp>
#include <DBCtrls.hpp>
#include <DB.hpp>
#include <DBGrids.hpp>
#include <Db.hpp>
#include <DBTables.hpp>
#include <ExtCtrls.hpp>
#include <Grids.hpp>
#include <Buttons.hpp>
#include <ComCtrls.hpp>
//----------------------------------------------------------------------------
class TfDA : public TForm
{
__published:
        TDBNavigator *dbnDa;
	TPanel *Panel1;
        TButton *bKH;
        TTabControl *tcDa;
        TDBGrid *dbgDA;
        void __fastcall DBGrid1DrawColumnCell(TObject *Sender,
          const TRect &Rect, int DataCol, TColumn *Column,
          TGridDrawState State);
        void __fastcall FormShow(TObject *Sender);
        void __fastcall bKHClick(TObject *Sender);
        void __fastcall dbgDADrawColumnCell(TObject *Sender,
          const TRect &Rect, int DataCol, TColumn *Column,
          TGridDrawState State);
        void __fastcall dbgDADblClick(TObject *Sender);
        void __fastcall tcDaChange(TObject *Sender);
private:
	// private declarations
public:
	// public declarations
	__fastcall TfDA(TComponent *Owner);
};
//----------------------------------------------------------------------------
extern TfDA *fDA;
//----------------------------------------------------------------------------
#endif

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