📄 dsputil_altivec.c
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register vector signed short line0 = vec_add(temp0, temp1);
register vector signed short line1 = vec_sub(temp0, temp1);
register vector signed short line2 = vec_add(temp2, temp3);
register vector signed short line3 = vec_sub(temp2, temp3);
register vector signed short line4 = vec_add(temp4, temp5);
register vector signed short line5 = vec_sub(temp4, temp5);
register vector signed short line6 = vec_add(temp6, temp7);
register vector signed short line7 = vec_sub(temp6, temp7);
register vector signed short line0B = vec_add(line0, line2);
register vector signed short line2B = vec_sub(line0, line2);
register vector signed short line1B = vec_add(line1, line3);
register vector signed short line3B = vec_sub(line1, line3);
register vector signed short line4B = vec_add(line4, line6);
register vector signed short line6B = vec_sub(line4, line6);
register vector signed short line5B = vec_add(line5, line7);
register vector signed short line7B = vec_sub(line5, line7);
register vector signed short line0C = vec_add(line0B, line4B);
register vector signed short line4C = vec_sub(line0B, line4B);
register vector signed short line1C = vec_add(line1B, line5B);
register vector signed short line5C = vec_sub(line1B, line5B);
register vector signed short line2C = vec_add(line2B, line6B);
register vector signed short line6C = vec_sub(line2B, line6B);
register vector signed short line3C = vec_add(line3B, line7B);
register vector signed short line7C = vec_sub(line3B, line7B);
vsum = vec_sum4s(vec_abs(line0C), vec_splat_s32(0));
vsum = vec_sum4s(vec_abs(line1C), vsum);
vsum = vec_sum4s(vec_abs(line2C), vsum);
vsum = vec_sum4s(vec_abs(line3C), vsum);
vsum = vec_sum4s(vec_abs(line4C), vsum);
vsum = vec_sum4s(vec_abs(line5C), vsum);
vsum = vec_sum4s(vec_abs(line6C), vsum);
vsum = vec_sum4s(vec_abs(line7C), vsum);
vsum = vec_sums(vsum, (vector signed int)vzero);
vsum = vec_splat(vsum, 3);
vec_ste(vsum, 0, &sum);
}
POWERPC_PERF_STOP_COUNT(altivec_hadamard8_diff8x8_num, 1);
return sum;
}
/*
16x8 works with 16 elements ; it allows to avoid replicating
loads, and give the compiler more rooms for scheduling.
It's only used from inside hadamard8_diff16_altivec.
Unfortunately, it seems gcc-3.3 is a bit dumb, and
the compiled code has a LOT of spill code, it seems
gcc (unlike xlc) cannot keep everything in registers
by itself. The following code include hand-made
registers allocation. It's not clean, but on
a 7450 the resulting code is much faster (best case
fall from 700+ cycles to 550).
xlc doesn't add spill code, but it doesn't know how to
schedule for the 7450, and its code isn't much faster than
gcc-3.3 on the 7450 (but uses 25% less instructions...)
On the 970, the hand-made RA is still a win (arount 690
vs. around 780), but xlc goes to around 660 on the
regular C code...
*/
static int hadamard8_diff16x8_altivec(/*MpegEncContext*/ void *s, uint8_t *dst, uint8_t *src, int stride, int h) {
int sum;
register vector signed short
temp0 asm ("v0"),
temp1 asm ("v1"),
temp2 asm ("v2"),
temp3 asm ("v3"),
temp4 asm ("v4"),
temp5 asm ("v5"),
temp6 asm ("v6"),
temp7 asm ("v7");
register vector signed short
temp0S asm ("v8"),
temp1S asm ("v9"),
temp2S asm ("v10"),
temp3S asm ("v11"),
temp4S asm ("v12"),
temp5S asm ("v13"),
temp6S asm ("v14"),
temp7S asm ("v15");
register const_vector unsigned char vzero asm ("v31")= (const_vector unsigned char)vec_splat_u8(0);
{
register const_vector signed short vprod1 asm ("v16")= (const_vector signed short)AVV( 1,-1, 1,-1, 1,-1, 1,-1);
register const_vector signed short vprod2 asm ("v17")= (const_vector signed short)AVV( 1, 1,-1,-1, 1, 1,-1,-1);
register const_vector signed short vprod3 asm ("v18")= (const_vector signed short)AVV( 1, 1, 1, 1,-1,-1,-1,-1);
register const_vector unsigned char perm1 asm ("v19")= (const_vector unsigned char)
AVV(0x02, 0x03, 0x00, 0x01,
0x06, 0x07, 0x04, 0x05,
0x0A, 0x0B, 0x08, 0x09,
0x0E, 0x0F, 0x0C, 0x0D);
register const_vector unsigned char perm2 asm ("v20")= (const_vector unsigned char)
AVV(0x04, 0x05, 0x06, 0x07,
0x00, 0x01, 0x02, 0x03,
0x0C, 0x0D, 0x0E, 0x0F,
0x08, 0x09, 0x0A, 0x0B);
register const_vector unsigned char perm3 asm ("v21")= (const_vector unsigned char)
AVV(0x08, 0x09, 0x0A, 0x0B,
0x0C, 0x0D, 0x0E, 0x0F,
0x00, 0x01, 0x02, 0x03,
0x04, 0x05, 0x06, 0x07);
#define ONEITERBUTTERFLY(i, res1, res2) \
{ \
register vector unsigned char src1 asm ("v22"), src2 asm ("v23"); \
register vector unsigned char dst1 asm ("v24"), dst2 asm ("v25"); \
src1 = vec_ld(stride * i, src); \
src2 = vec_ld((stride * i) + 16, src); \
register vector unsigned char srcO asm ("v22") = vec_perm(src1, src2, vec_lvsl(stride * i, src)); \
dst1 = vec_ld(stride * i, dst); \
dst2 = vec_ld((stride * i) + 16, dst); \
register vector unsigned char dstO asm ("v23") = vec_perm(dst1, dst2, vec_lvsl(stride * i, dst)); \
/* promote the unsigned chars to signed shorts */ \
register vector signed short srcV asm ("v24") = \
(vector signed short)vec_mergeh((vector signed char)vzero, (vector signed char)srcO); \
register vector signed short dstV asm ("v25") = \
(vector signed short)vec_mergeh((vector signed char)vzero, (vector signed char)dstO); \
register vector signed short srcW asm ("v26") = \
(vector signed short)vec_mergel((vector signed char)vzero, (vector signed char)srcO); \
register vector signed short dstW asm ("v27") = \
(vector signed short)vec_mergel((vector signed char)vzero, (vector signed char)dstO); \
/* substractions inside the first butterfly */ \
register vector signed short but0 asm ("v28") = vec_sub(srcV, dstV); \
register vector signed short but0S asm ("v29") = vec_sub(srcW, dstW); \
register vector signed short op1 asm ("v30") = vec_perm(but0, but0, perm1); \
register vector signed short but1 asm ("v22") = vec_mladd(but0, vprod1, op1); \
register vector signed short op1S asm ("v23") = vec_perm(but0S, but0S, perm1); \
register vector signed short but1S asm ("v24") = vec_mladd(but0S, vprod1, op1S); \
register vector signed short op2 asm ("v25") = vec_perm(but1, but1, perm2); \
register vector signed short but2 asm ("v26") = vec_mladd(but1, vprod2, op2); \
register vector signed short op2S asm ("v27") = vec_perm(but1S, but1S, perm2); \
register vector signed short but2S asm ("v28") = vec_mladd(but1S, vprod2, op2S); \
register vector signed short op3 asm ("v29") = vec_perm(but2, but2, perm3); \
res1 = vec_mladd(but2, vprod3, op3); \
register vector signed short op3S asm ("v30") = vec_perm(but2S, but2S, perm3); \
res2 = vec_mladd(but2S, vprod3, op3S); \
}
ONEITERBUTTERFLY(0, temp0, temp0S);
ONEITERBUTTERFLY(1, temp1, temp1S);
ONEITERBUTTERFLY(2, temp2, temp2S);
ONEITERBUTTERFLY(3, temp3, temp3S);
ONEITERBUTTERFLY(4, temp4, temp4S);
ONEITERBUTTERFLY(5, temp5, temp5S);
ONEITERBUTTERFLY(6, temp6, temp6S);
ONEITERBUTTERFLY(7, temp7, temp7S);
}
#undef ONEITERBUTTERFLY
{
register vector signed int vsum;
register vector signed short line0 = vec_add(temp0, temp1);
register vector signed short line1 = vec_sub(temp0, temp1);
register vector signed short line2 = vec_add(temp2, temp3);
register vector signed short line3 = vec_sub(temp2, temp3);
register vector signed short line4 = vec_add(temp4, temp5);
register vector signed short line5 = vec_sub(temp4, temp5);
register vector signed short line6 = vec_add(temp6, temp7);
register vector signed short line7 = vec_sub(temp6, temp7);
register vector signed short line0B = vec_add(line0, line2);
register vector signed short line2B = vec_sub(line0, line2);
register vector signed short line1B = vec_add(line1, line3);
register vector signed short line3B = vec_sub(line1, line3);
register vector signed short line4B = vec_add(line4, line6);
register vector signed short line6B = vec_sub(line4, line6);
register vector signed short line5B = vec_add(line5, line7);
register vector signed short line7B = vec_sub(line5, line7);
register vector signed short line0C = vec_add(line0B, line4B);
register vector signed short line4C = vec_sub(line0B, line4B);
register vector signed short line1C = vec_add(line1B, line5B);
register vector signed short line5C = vec_sub(line1B, line5B);
register vector signed short line2C = vec_add(line2B, line6B);
register vector signed short line6C = vec_sub(line2B, line6B);
register vector signed short line3C = vec_add(line3B, line7B);
register vector signed short line7C = vec_sub(line3B, line7B);
vsum = vec_sum4s(vec_abs(line0C), vec_splat_s32(0));
vsum = vec_sum4s(vec_abs(line1C), vsum);
vsum = vec_sum4s(vec_abs(line2C), vsum);
vsum = vec_sum4s(vec_abs(line3C), vsum);
vsum = vec_sum4s(vec_abs(line4C), vsum);
vsum = vec_sum4s(vec_abs(line5C), vsum);
vsum = vec_sum4s(vec_abs(line6C), vsum);
vsum = vec_sum4s(vec_abs(line7C), vsum);
register vector signed short line0S = vec_add(temp0S, temp1S);
register vector signed short line1S = vec_sub(temp0S, temp1S);
register vector signed short line2S = vec_add(temp2S, temp3S);
register vector signed short line3S = vec_sub(temp2S, temp3S);
register vector signed short line4S = vec_add(temp4S, temp5S);
register vector signed short line5S = vec_sub(temp4S, temp5S);
register vector signed short line6S = vec_add(temp6S, temp7S);
register vector signed short line7S = vec_sub(temp6S, temp7S);
register vector signed short line0BS = vec_add(line0S, line2S);
register vector signed short line2BS = vec_sub(line0S, line2S);
register vector signed short line1BS = vec_add(line1S, line3S);
register vector signed short line3BS = vec_sub(line1S, line3S);
register vector signed short line4BS = vec_add(line4S, line6S);
register vector signed short line6BS = vec_sub(line4S, line6S);
register vector signed short line5BS = vec_add(line5S, line7S);
register vector signed short line7BS = vec_sub(line5S, line7S);
register vector signed short line0CS = vec_add(line0BS, line4BS);
register vector signed short line4CS = vec_sub(line0BS, line4BS);
register vector signed short line1CS = vec_add(line1BS, line5BS);
register vector signed short line5CS = vec_sub(line1BS, line5BS);
register vector signed short line2CS = vec_add(line2BS, line6BS);
register vector signed short line6CS = vec_sub(line2BS, line6BS);
register vector signed short line3CS = vec_add(line3BS, line7BS);
register vector signed short line7CS = vec_sub(line3BS, line7BS);
vsum = vec_sum4s(vec_abs(line0CS), vsum);
vsum = vec_sum4s(vec_abs(line1CS), vsum);
vsum = vec_sum4s(vec_abs(line2CS), vsum);
vsum = vec_sum4s(vec_abs(line3CS), vsum);
vsum = vec_sum4s(vec_abs(line4CS), vsum);
vsum = vec_sum4s(vec_abs(line5CS), vsum);
vsum = vec_sum4s(vec_abs(line6CS), vsum);
vsum = vec_sum4s(vec_abs(line7CS), vsum);
vsum = vec_sums(vsum, (vector signed int)vzero);
vsum = vec_splat(vsum, 3);
vec_ste(vsum, 0, &sum);
}
return sum;
}
int hadamard8_diff16_altivec(/*MpegEncContext*/ void *s, uint8_t *dst, uint8_t *src, int stride, int h){
POWERPC_PERF_DECLARE(altivec_hadamard8_diff16_num, 1);
int score;
POWERPC_PERF_START_COUNT(altivec_hadamard8_diff16_num, 1);
score = hadamard8_diff16x8_altivec(s, dst, src, stride, 8);
if (h==16) {
dst += 8*stride;
src += 8*stride;
score += hadamard8_diff16x8_altivec(s, dst, src, stride, 8);
}
POWERPC_PERF_STOP_COUNT(altivec_hadamard8_diff16_num, 1);
return score;
}
#endif //CONFIG_DARWIN
int has_altivec(void)
{
#ifdef __AMIGAOS4__
ULONG result = 0;
extern struct ExecIFace *IExec;
IExec->GetCPUInfoTags(GCIT_VectorUnit, &result, TAG_DONE);
if (result == VECTORTYPE_ALTIVEC) return 1;
return 0;
#else /* __AMIGAOS4__ */
#ifdef CONFIG_DARWIN
int sels[2] = {CTL_HW, HW_VECTORUNIT};
int has_vu = 0;
size_t len = sizeof(has_vu);
int err;
err = sysctl(sels, 2, &has_vu, &len, NULL, 0);
if (err == 0) return (has_vu != 0);
#else /* CONFIG_DARWIN */
/* no Darwin, do it the brute-force way */
/* this is borrowed from the libmpeg2 library */
{
signal (SIGILL, sigill_handler);
if (sigsetjmp (jmpbuf, 1)) {
signal (SIGILL, SIG_DFL);
} else {
canjump = 1;
asm volatile ("mtspr 256, %0\n\t"
"vand %%v0, %%v0, %%v0"
:
: "r" (-1));
signal (SIGILL, SIG_DFL);
return 1;
}
}
#endif /* CONFIG_DARWIN */
return 0;
#endif /* __AMIGAOS4__ */
}
/* next one assumes that ((line_size % 8) == 0) */
void avg_pixels8_xy2_altivec(uint8_t *block, const uint8_t *pixels, int line_size, int h)
{
POWERPC_PERF_DECLARE(altivec_avg_pixels8_xy2_num, 1);
#ifdef ALTIVEC_USE_REFERENCE_C_CODE
int j;
POWERPC_PERF_START_COUNT(altivec_avg_pixels8_xy2_num, 1);
for (j = 0; j < 2; j++) {
int i;
const uint32_t a = (((const struct unaligned_32 *) (pixels))->l);
const uint32_t b = (((const struct unaligned_32 *) (pixels + 1))->l);
uint32_t l0 = (a & 0x03030303UL) + (b & 0x03030303UL) + 0x02020202UL;
uint32_t h0 = ((a & 0xFCFCFCFCUL) >> 2) + ((b & 0xFCFCFCFCUL) >> 2);
uint32_t l1, h1;
pixels += line_size;
for (i = 0; i < h; i += 2) {
uint32_t a = (((const struct unaligned_32 *) (pixels))->l);
uint32_t b = (((const struct unaligned_32 *) (pixels + 1))->l);
l1 = (a & 0x03030303UL) + (b & 0x03030303UL);
h1 = ((a & 0xFCFCFCFCUL) >> 2) + ((b & 0xFCFCFCFCUL) >> 2);
*((uint32_t *) block) = rnd_avg32(*((uint32_t *) block), h0 + h1 + (((l0 + l1) >> 2) & 0x0F0F0F0FUL));
pixels += line_size;
block += line_size;
a = (((const struct unaligned_32 *) (pixels))->l);
b = (((const struct unaligned_32 *) (pixels + 1))->l);
l0 = (a & 0x03030303UL) + (b & 0x03030303UL) + 0x02020202UL;
h0 = ((a & 0xFCFCFCFCUL) >> 2) + ((b & 0xFCFCFCFCUL) >> 2);
*((uint32_t *) block) = rnd_avg32(*((uint32_t *) block), h0 + h1 + (((l0 + l1) >> 2) & 0x0F0F0F0FUL));
pixels += line_size;
block += line_size;
} pixels += 4 - line_size * (h + 1);
block += 4 - line_size * h;
}
POWERPC_PERF_STOP_COUNT(altivec_avg_pixels8_xy2_num, 1);
#else /* ALTIVEC_USE_REFERENCE_C_CODE */
register int i;
register vector unsigned char
pixelsv1, pixelsv2,
pixelsavg;
register vector unsigned char
blockv, temp1, temp2, blocktemp;
register vector unsigned short
pixelssum1, pixelssum2, temp3;
register const_vector unsigned char vczero = (const_vector unsigned char)vec_splat_u8(0);
register const_vector unsigned short vctwo = (const_vector unsigned short)vec_splat_u16(2);
temp1 = vec_ld(0, pixels);
temp2 = vec_ld(16, pixels);
pixelsv1 = vec_perm(temp1, temp2, vec_lvsl(0, pixels));
if ((((unsigned long)pixels) & 0x0000000F) == 0x0000000F)
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