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📄 dsputil_h264_template_altivec.c

📁 这是著名的TCPMP播放器在WINDWOWS,和WINCE下编译通过的源程序.笔者对其中的LIBMAD库做了针对ARM MPU的优化. 并增加了词幕功能.
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/*
 * Copyright (c) 2004 Romain Dolbeau <romain@dolbeau.org>
 *
 * This library is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Lesser General Public
 * License as published by the Free Software Foundation; either
 * version 2 of the License, or (at your option) any later version.
 *
 * This library is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Lesser General Public License for more details.
 *
 * You should have received a copy of the GNU Lesser General Public
 * License along with this library; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 */

/* this code assume that stride % 16 == 0 */
void PREFIX_h264_chroma_mc8_altivec(uint8_t * dst, uint8_t * src, int stride, int h, int x, int y) {
  POWERPC_PERF_DECLARE(PREFIX_h264_chroma_mc8_num, 1);
  POWERPC_PERF_START_COUNT(PREFIX_h264_chroma_mc8_num, 1);
    signed int ABCD[4] __attribute__((aligned(16)));
    register int i;
    ABCD[0] = ((8 - x) * (8 - y));
    ABCD[1] = ((x) * (8 - y));
    ABCD[2] = ((8 - x) * (y));
    ABCD[3] = ((x) * (y));
    const vector signed int vABCD = vec_ld(0, ABCD);
    const vector signed short vA = vec_splat((vector signed short)vABCD, 1);
    const vector signed short vB = vec_splat((vector signed short)vABCD, 3);
    const vector signed short vC = vec_splat((vector signed short)vABCD, 5);
    const vector signed short vD = vec_splat((vector signed short)vABCD, 7);
    const vector signed int vzero = vec_splat_s32(0);
    const vector signed short v32ss = (const vector signed short)AVV(32);
    const vector unsigned short v6us = vec_splat_u16(6);

    vector unsigned char fperm;

    if (((unsigned long)dst) % 16 == 0) {
      fperm = (vector unsigned char)AVV(0x10, 0x11, 0x12, 0x13, 0x14, 0x15, 0x16, 0x17,
                                        0x08, 0x09, 0x0A, 0x0B, 0x0C, 0x0D, 0x0E, 0x0F);
    } else {
      fperm = (vector unsigned char)AVV(0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07,
                                        0x18, 0x19, 0x1A, 0x1B, 0x1C, 0x1D, 0x1E, 0x1F);
    }

    register int loadSecond = (((unsigned long)src) % 16) <= 7 ? 0 : 1;
    register int reallyBadAlign = (((unsigned long)src) % 16) == 15 ? 1 : 0;
    
    vector unsigned char vsrcAuc;
    vector unsigned char vsrcBuc;
    vector unsigned char vsrcperm0;
    vector unsigned char vsrcperm1;
    vsrcAuc = vec_ld(0, src);
    if (loadSecond)
      vsrcBuc = vec_ld(16, src);
    vsrcperm0 = vec_lvsl(0, src);
    vsrcperm1 = vec_lvsl(1, src);
    
    vector unsigned char vsrc0uc;
    vector unsigned char vsrc1uc;
    vsrc0uc = vec_perm(vsrcAuc, vsrcBuc, vsrcperm0);
    if (reallyBadAlign)
      vsrc1uc = vsrcBuc;
    else
      vsrc1uc = vec_perm(vsrcAuc, vsrcBuc, vsrcperm1);
    
    vector signed short vsrc0ssH = (vector signed short)vec_mergeh((vector unsigned char)vzero, (vector unsigned char)vsrc0uc);
    vector signed short vsrc1ssH = (vector signed short)vec_mergeh((vector unsigned char)vzero, (vector unsigned char)vsrc1uc);

    if (!loadSecond) {// -> !reallyBadAlign
      for (i = 0 ; i < h ; i++) {
        vector unsigned char vsrcCuc;
        vsrcCuc = vec_ld(stride + 0, src);
        
        vector unsigned char vsrc2uc;
        vector unsigned char vsrc3uc;
        vsrc2uc = vec_perm(vsrcCuc, vsrcCuc, vsrcperm0);
        vsrc3uc = vec_perm(vsrcCuc, vsrcCuc, vsrcperm1);
        
        vector signed short vsrc2ssH = (vector signed short)vec_mergeh((vector unsigned char)vzero, (vector unsigned char)vsrc2uc);
        vector signed short vsrc3ssH = (vector signed short)vec_mergeh((vector unsigned char)vzero, (vector unsigned char)vsrc3uc);
        
        vector signed short psum;
        
        psum = vec_mladd(vA, vsrc0ssH, vec_splat_s16(0));
        psum = vec_mladd(vB, vsrc1ssH, psum);
        psum = vec_mladd(vC, vsrc2ssH, psum);
        psum = vec_mladd(vD, vsrc3ssH, psum);
        psum = vec_add(v32ss, psum);
        psum = vec_sra(psum, v6us);
        
        vector unsigned char vdst = vec_ld(0, dst);
        vector unsigned char ppsum = (vector unsigned char)vec_packsu(psum, psum);
        
        vector unsigned char vfdst = vec_perm(vdst, ppsum, fperm);
        vector unsigned char fsum;
        
        OP_U8_ALTIVEC(fsum, vfdst, vdst);

        vec_st(fsum, 0, dst);
        
        vsrc0ssH = vsrc2ssH;
        vsrc1ssH = vsrc3ssH;
        
        dst += stride;
        src += stride;
      }
    } else {
      for (i = 0 ; i < h ; i++) {
        vector unsigned char vsrcCuc;
        vector unsigned char vsrcDuc;
        vsrcCuc = vec_ld(stride + 0, src);
        vsrcDuc = vec_ld(stride + 16, src);
        
        vector unsigned char vsrc2uc;
        vector unsigned char vsrc3uc;
        vsrc2uc = vec_perm(vsrcCuc, vsrcDuc, vsrcperm0);
        if (reallyBadAlign)
          vsrc3uc = vsrcDuc;
        else
          vsrc3uc = vec_perm(vsrcCuc, vsrcDuc, vsrcperm1);
        
        vector signed short vsrc2ssH = (vector signed short)vec_mergeh((vector unsigned char)vzero, (vector unsigned char)vsrc2uc);
        vector signed short vsrc3ssH = (vector signed short)vec_mergeh((vector unsigned char)vzero, (vector unsigned char)vsrc3uc);
        
        vector signed short psum;
      
        psum = vec_mladd(vA, vsrc0ssH, vec_splat_s16(0));
        psum = vec_mladd(vB, vsrc1ssH, psum);
        psum = vec_mladd(vC, vsrc2ssH, psum);
        psum = vec_mladd(vD, vsrc3ssH, psum);
        psum = vec_add(v32ss, psum);
        psum = vec_sr(psum, v6us);
        
        vector unsigned char vdst = vec_ld(0, dst);
        vector unsigned char ppsum = (vector unsigned char)vec_pack(psum, psum); 
        
        vector unsigned char vfdst = vec_perm(vdst, ppsum, fperm);
        vector unsigned char fsum;
        
        OP_U8_ALTIVEC(fsum, vfdst, vdst);

        vec_st(fsum, 0, dst);
        
        vsrc0ssH = vsrc2ssH;
        vsrc1ssH = vsrc3ssH;
        
        dst += stride;
        src += stride;
      }
    }
    POWERPC_PERF_STOP_COUNT(PREFIX_h264_chroma_mc8_num, 1);
}

/* this code assume stride % 16 == 0 */
static void PREFIX_h264_qpel16_h_lowpass_altivec(uint8_t * dst, uint8_t * src, int dstStride, int srcStride) {
  POWERPC_PERF_DECLARE(PREFIX_h264_qpel16_h_lowpass_num, 1);
  POWERPC_PERF_START_COUNT(PREFIX_h264_qpel16_h_lowpass_num, 1);
  register int i;
  
  const vector signed int vzero = vec_splat_s32(0);
  const vector unsigned char permM2 = vec_lvsl(-2, src);
  const vector unsigned char permM1 = vec_lvsl(-1, src);
  const vector unsigned char permP0 = vec_lvsl(+0, src);
  const vector unsigned char permP1 = vec_lvsl(+1, src);
  const vector unsigned char permP2 = vec_lvsl(+2, src);
  const vector unsigned char permP3 = vec_lvsl(+3, src);
  const vector signed short v20ss = (const vector signed short)AVV(20);
  const vector unsigned short v5us = vec_splat_u16(5);
  const vector signed short v5ss = vec_splat_s16(5);
  const vector signed short v16ss = (const vector signed short)AVV(16);
  const vector unsigned char dstperm = vec_lvsr(0, dst);
  const vector unsigned char neg1 = (const vector unsigned char)vec_splat_s8(-1);
  const vector unsigned char dstmask = vec_perm((const vector unsigned char)vzero, neg1, dstperm);

  register int align = ((((unsigned long)src) - 2) % 16);

  for (i = 0 ; i < 16 ; i ++) {
    vector unsigned char srcM2, srcM1, srcP0, srcP1, srcP2, srcP3;
    vector unsigned char srcR1 = vec_ld(-2, src);
    vector unsigned char srcR2 = vec_ld(14, src);

    switch (align) {
    default: {
      srcM2 = vec_perm(srcR1, srcR2, permM2);
      srcM1 = vec_perm(srcR1, srcR2, permM1);
      srcP0 = vec_perm(srcR1, srcR2, permP0);
      srcP1 = vec_perm(srcR1, srcR2, permP1);
      srcP2 = vec_perm(srcR1, srcR2, permP2);
      srcP3 = vec_perm(srcR1, srcR2, permP3);
    } break;
    case 11: {
      srcM2 = vec_perm(srcR1, srcR2, permM2);
      srcM1 = vec_perm(srcR1, srcR2, permM1);
      srcP0 = vec_perm(srcR1, srcR2, permP0);
      srcP1 = vec_perm(srcR1, srcR2, permP1);
      srcP2 = vec_perm(srcR1, srcR2, permP2);
      srcP3 = srcR2;
    } break;
    case 12: {
      vector unsigned char srcR3 = vec_ld(30, src);
      srcM2 = vec_perm(srcR1, srcR2, permM2);
      srcM1 = vec_perm(srcR1, srcR2, permM1);
      srcP0 = vec_perm(srcR1, srcR2, permP0);
      srcP1 = vec_perm(srcR1, srcR2, permP1);
      srcP2 = srcR2;
      srcP3 = vec_perm(srcR2, srcR3, permP3);
    } break;
    case 13: {
      vector unsigned char srcR3 = vec_ld(30, src);
      srcM2 = vec_perm(srcR1, srcR2, permM2);
      srcM1 = vec_perm(srcR1, srcR2, permM1);
      srcP0 = vec_perm(srcR1, srcR2, permP0);
      srcP1 = srcR2;
      srcP2 = vec_perm(srcR2, srcR3, permP2);
      srcP3 = vec_perm(srcR2, srcR3, permP3);
    } break;
    case 14: {
      vector unsigned char srcR3 = vec_ld(30, src);
      srcM2 = vec_perm(srcR1, srcR2, permM2);
      srcM1 = vec_perm(srcR1, srcR2, permM1);
      srcP0 = srcR2;
      srcP1 = vec_perm(srcR2, srcR3, permP1);
      srcP2 = vec_perm(srcR2, srcR3, permP2);
      srcP3 = vec_perm(srcR2, srcR3, permP3);
    } break;
    case 15: {
      vector unsigned char srcR3 = vec_ld(30, src);
      srcM2 = vec_perm(srcR1, srcR2, permM2);
      srcM1 = srcR2;
      srcP0 = vec_perm(srcR2, srcR3, permP0);
      srcP1 = vec_perm(srcR2, srcR3, permP1);
      srcP2 = vec_perm(srcR2, srcR3, permP2);
      srcP3 = vec_perm(srcR2, srcR3, permP3);
    } break;
    }

    const vector signed short srcP0A = (vector signed short)vec_mergeh((vector unsigned char)vzero, srcP0);
    const vector signed short srcP0B = (vector signed short)vec_mergel((vector unsigned char)vzero, srcP0);
    const vector signed short srcP1A = (vector signed short)vec_mergeh((vector unsigned char)vzero, srcP1);
    const vector signed short srcP1B = (vector signed short)vec_mergel((vector unsigned char)vzero, srcP1);

    const vector signed short srcP2A = (vector signed short)vec_mergeh((vector unsigned char)vzero, srcP2);
    const vector signed short srcP2B = (vector signed short)vec_mergel((vector unsigned char)vzero, srcP2);
    const vector signed short srcP3A = (vector signed short)vec_mergeh((vector unsigned char)vzero, srcP3);
    const vector signed short srcP3B = (vector signed short)vec_mergel((vector unsigned char)vzero, srcP3);

    const vector signed short srcM1A = (vector signed short)vec_mergeh((vector unsigned char)vzero, srcM1);
    const vector signed short srcM1B = (vector signed short)vec_mergel((vector unsigned char)vzero, srcM1);
    const vector signed short srcM2A = (vector signed short)vec_mergeh((vector unsigned char)vzero, srcM2);
    const vector signed short srcM2B = (vector signed short)vec_mergel((vector unsigned char)vzero, srcM2);

    const vector signed short sum1A = vec_adds(srcP0A, srcP1A);
    const vector signed short sum1B = vec_adds(srcP0B, srcP1B);
    const vector signed short sum2A = vec_adds(srcM1A, srcP2A);
    const vector signed short sum2B = vec_adds(srcM1B, srcP2B);
    const vector signed short sum3A = vec_adds(srcM2A, srcP3A);
    const vector signed short sum3B = vec_adds(srcM2B, srcP3B);
    
    const vector signed short pp1A = vec_mladd(sum1A, v20ss, v16ss);
    const vector signed short pp1B = vec_mladd(sum1B, v20ss, v16ss);

    const vector signed short pp2A = vec_mladd(sum2A, v5ss, (vector signed short)vzero);
    const vector signed short pp2B = vec_mladd(sum2B, v5ss, (vector signed short)vzero);
    
    const vector signed short pp3A = vec_add(sum3A, pp1A);
    const vector signed short pp3B = vec_add(sum3B, pp1B);

    const vector signed short psumA = vec_sub(pp3A, pp2A);
    const vector signed short psumB = vec_sub(pp3B, pp2B);

    const vector signed short sumA = vec_sra(psumA, v5us);
    const vector signed short sumB = vec_sra(psumB, v5us);

    const vector unsigned char sum = vec_packsu(sumA, sumB);

    const vector unsigned char dst1 = vec_ld(0, dst);
    const vector unsigned char dst2 = vec_ld(16, dst);
    const vector unsigned char vdst = vec_perm(dst1, dst2, vec_lvsl(0, dst));

    vector unsigned char fsum;
    OP_U8_ALTIVEC(fsum, sum, vdst);

    const vector unsigned char rsum = vec_perm(fsum, fsum, dstperm);
    const vector unsigned char fdst1 = vec_sel(dst1, rsum, dstmask);
    const vector unsigned char fdst2 = vec_sel(rsum, dst2, dstmask);

    vec_st(fdst1, 0, dst);
    vec_st(fdst2, 16, dst);

    src += srcStride;
    dst += dstStride;
  }
POWERPC_PERF_STOP_COUNT(PREFIX_h264_qpel16_h_lowpass_num, 1);
}

/* this code assume stride % 16 == 0 */
static void PREFIX_h264_qpel16_v_lowpass_altivec(uint8_t * dst, uint8_t * src, int dstStride, int srcStride) {
  POWERPC_PERF_DECLARE(PREFIX_h264_qpel16_v_lowpass_num, 1);
  POWERPC_PERF_START_COUNT(PREFIX_h264_qpel16_v_lowpass_num, 1);
  
  register int i;

  const vector signed int vzero = vec_splat_s32(0);
  const vector unsigned char perm = vec_lvsl(0, src);
  const vector signed short v20ss = (const vector signed short)AVV(20);
  const vector unsigned short v5us = vec_splat_u16(5);
  const vector signed short v5ss = vec_splat_s16(5);
  const vector signed short v16ss = (const vector signed short)AVV(16);
  const vector unsigned char dstperm = vec_lvsr(0, dst);
  const vector unsigned char neg1 = (const vector unsigned char)vec_splat_s8(-1);
  const vector unsigned char dstmask = vec_perm((const vector unsigned char)vzero, neg1, dstperm);
  
  uint8_t *srcbis = src - (srcStride * 2);

  const vector unsigned char srcM2a = vec_ld(0, srcbis);
  const vector unsigned char srcM2b = vec_ld(16, srcbis);
  const vector unsigned char srcM2 = vec_perm(srcM2a, srcM2b, perm);

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