📄 h264dsp_mmx.c
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/*
* Copyright (c) 2004-2005 Michael Niedermayer, Loren Merritt
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
/***********************************/
/* IDCT */
/* in/out: mma=mma+mmb, mmb=mmb-mma */
#define SUMSUB_BA( a, b ) \
"paddw "#b", "#a" \n\t"\
"paddw "#b", "#b" \n\t"\
"psubw "#a", "#b" \n\t"
#define SUMSUB_BADC( a, b, c, d ) \
"paddw "#b", "#a" \n\t"\
"paddw "#d", "#c" \n\t"\
"paddw "#b", "#b" \n\t"\
"paddw "#d", "#d" \n\t"\
"psubw "#a", "#b" \n\t"\
"psubw "#c", "#d" \n\t"
#define SUMSUBD2_AB( a, b, t ) \
"movq "#b", "#t" \n\t"\
"psraw $1 , "#b" \n\t"\
"paddw "#a", "#b" \n\t"\
"psraw $1 , "#a" \n\t"\
"psubw "#t", "#a" \n\t"
#define IDCT4_1D( s02, s13, d02, d13, t ) \
SUMSUB_BA ( s02, d02 )\
SUMSUBD2_AB( s13, d13, t )\
SUMSUB_BADC( d13, s02, s13, d02 )
#define SBUTTERFLY(a,b,t,n)\
"movq " #a ", " #t " \n\t" /* abcd */\
"punpckl" #n " " #b ", " #a " \n\t" /* aebf */\
"punpckh" #n " " #b ", " #t " \n\t" /* cgdh */\
#define TRANSPOSE4(a,b,c,d,t)\
SBUTTERFLY(a,b,t,wd) /* a=aebf t=cgdh */\
SBUTTERFLY(c,d,b,wd) /* c=imjn b=kolp */\
SBUTTERFLY(a,c,d,dq) /* a=aeim d=bfjn */\
SBUTTERFLY(t,b,c,dq) /* t=cgko c=dhlp */
#define STORE_DIFF_4P( p, t, z ) \
"psraw $6, "#p" \n\t"\
"movd (%0), "#t" \n\t"\
"punpcklbw "#z", "#t" \n\t"\
"paddsw "#t", "#p" \n\t"\
"packuswb "#z", "#p" \n\t"\
"movd "#p", (%0) \n\t"
void ff_h264_idct_add_mmx2(uint8_t *dst, int16_t *block, int stride)
{
/* Load dct coeffs */
asm volatile(
"movq (%0), %%mm0 \n\t"
"movq 8(%0), %%mm1 \n\t"
"movq 16(%0), %%mm2 \n\t"
"movq 24(%0), %%mm3 \n\t"
:: "r"(block) );
asm volatile(
/* mm1=s02+s13 mm2=s02-s13 mm4=d02+d13 mm0=d02-d13 */
IDCT4_1D( %%mm2, %%mm1, %%mm0, %%mm3, %%mm4 )
"movq %0, %%mm6 \n\t"
/* in: 1,4,0,2 out: 1,2,3,0 */
TRANSPOSE4( %%mm3, %%mm1, %%mm0, %%mm2, %%mm4 )
"paddw %%mm6, %%mm3 \n\t"
/* mm2=s02+s13 mm3=s02-s13 mm4=d02+d13 mm1=d02-d13 */
IDCT4_1D( %%mm4, %%mm2, %%mm3, %%mm0, %%mm1 )
"pxor %%mm7, %%mm7 \n\t"
:: "m"(ff_pw_32));
asm volatile(
STORE_DIFF_4P( %%mm0, %%mm1, %%mm7)
"add %1, %0 \n\t"
STORE_DIFF_4P( %%mm2, %%mm1, %%mm7)
"add %1, %0 \n\t"
STORE_DIFF_4P( %%mm3, %%mm1, %%mm7)
"add %1, %0 \n\t"
STORE_DIFF_4P( %%mm4, %%mm1, %%mm7)
: "+r"(dst)
: "r" ((long)stride)
);
}
/***********************************/
/* deblocking */
// out: o = |x-y|>a
// clobbers: t
#define DIFF_GT_MMX(x,y,a,o,t)\
"movq "#y", "#t" \n\t"\
"movq "#x", "#o" \n\t"\
"psubusb "#x", "#t" \n\t"\
"psubusb "#y", "#o" \n\t"\
"por "#t", "#o" \n\t"\
"psubusb "#a", "#o" \n\t"
// in: mm0=p1 mm1=p0 mm2=q0 mm3=q1
// out: mm5=beta-1, mm7=mask
// clobbers: mm4,mm6
#define H264_DEBLOCK_MASK(alpha1, beta1) \
"pshufw $0, "#alpha1", %%mm4 \n\t"\
"pshufw $0, "#beta1 ", %%mm5 \n\t"\
"packuswb %%mm4, %%mm4 \n\t"\
"packuswb %%mm5, %%mm5 \n\t"\
DIFF_GT_MMX(%%mm1, %%mm2, %%mm4, %%mm7, %%mm6) /* |p0-q0| > alpha-1 */\
DIFF_GT_MMX(%%mm0, %%mm1, %%mm5, %%mm4, %%mm6) /* |p1-p0| > beta-1 */\
"por %%mm4, %%mm7 \n\t"\
DIFF_GT_MMX(%%mm3, %%mm2, %%mm5, %%mm4, %%mm6) /* |q1-q0| > beta-1 */\
"por %%mm4, %%mm7 \n\t"\
"pxor %%mm6, %%mm6 \n\t"\
"pcmpeqb %%mm6, %%mm7 \n\t"
// in: mm0=p1 mm1=p0 mm2=q0 mm3=q1 mm7=(tc&mask)
// out: mm1=p0' mm2=q0'
// clobbers: mm0,3-6
#define H264_DEBLOCK_P0_Q0(pb_01, pb_3f)\
/* a = q0^p0^((p1-q1)>>2) */\
"movq %%mm0, %%mm4 \n\t"\
"psubb %%mm3, %%mm4 \n\t"\
"psrlw $2, %%mm4 \n\t"\
"pxor %%mm1, %%mm4 \n\t"\
"pxor %%mm2, %%mm4 \n\t"\
/* b = p0^(q1>>2) */\
"psrlw $2, %%mm3 \n\t"\
"pand "#pb_3f", %%mm3 \n\t"\
"movq %%mm1, %%mm5 \n\t"\
"pxor %%mm3, %%mm5 \n\t"\
/* c = q0^(p1>>2) */\
"psrlw $2, %%mm0 \n\t"\
"pand "#pb_3f", %%mm0 \n\t"\
"movq %%mm2, %%mm6 \n\t"\
"pxor %%mm0, %%mm6 \n\t"\
/* d = (c^b) & ~(b^a) & 1 */\
"pxor %%mm5, %%mm6 \n\t"\
"pxor %%mm4, %%mm5 \n\t"\
"pandn %%mm6, %%mm5 \n\t"\
"pand "#pb_01", %%mm5 \n\t"\
/* delta = (avg(q0, p1>>2) + (d&a))
* - (avg(p0, q1>>2) + (d&~a)) */\
"pavgb %%mm2, %%mm0 \n\t"\
"pand %%mm5, %%mm4 \n\t"\
"paddusb %%mm4, %%mm0 \n\t"\
"pavgb %%mm1, %%mm3 \n\t"\
"pxor %%mm5, %%mm4 \n\t"\
"paddusb %%mm4, %%mm3 \n\t"\
/* p0 += clip(delta, -tc0, tc0)
* q0 -= clip(delta, -tc0, tc0) */\
"movq %%mm0, %%mm4 \n\t"\
"psubusb %%mm3, %%mm0 \n\t"\
"psubusb %%mm4, %%mm3 \n\t"\
"pminub %%mm7, %%mm0 \n\t"\
"pminub %%mm7, %%mm3 \n\t"\
"paddusb %%mm0, %%mm1 \n\t"\
"paddusb %%mm3, %%mm2 \n\t"\
"psubusb %%mm3, %%mm1 \n\t"\
"psubusb %%mm0, %%mm2 \n\t"
// in: mm0=p1 mm1=p0 mm2=q0 mm3=q1 mm7=(tc&mask) %8=mm_bone
// out: (q1addr) = clip( (q2+((p0+q0+1)>>1))>>1, q1-tc0, q1+tc0 )
// clobbers: q2, tmp, tc0
#define H264_DEBLOCK_Q1(p1, q2, q2addr, q1addr, tc0, tmp)\
"movq %%mm1, "#tmp" \n\t"\
"pavgb %%mm2, "#tmp" \n\t"\
"pavgb "#tmp", "#q2" \n\t" /* avg(p2,avg(p0,q0)) */\
"pxor "q2addr", "#tmp" \n\t"\
"pand %8, "#tmp" \n\t" /* (p2^avg(p0,q0))&1 */\
"psubusb "#tmp", "#q2" \n\t" /* (p2+((p0+q0+1)>>1))>>1 */\
"movq "#p1", "#tmp" \n\t"\
"psubusb "#tc0", "#tmp" \n\t"\
"paddusb "#p1", "#tc0" \n\t"\
"pmaxub "#tmp", "#q2" \n\t"\
"pminub "#tc0", "#q2" \n\t"\
"movq "#q2", "q1addr" \n\t"
static inline void h264_loop_filter_luma_mmx2(uint8_t *pix, int stride, int alpha1, int beta1, int8_t *tc0)
{
uint64_t tmp0;
uint64_t tc = (uint8_t)tc0[1]*0x01010000 | (uint8_t)tc0[0]*0x0101;
// with luma, tc0=0 doesn't mean no filtering, so we need a separate input mask
uint32_t mask[2] = { (tc0[0]>=0)*0xffffffff, (tc0[1]>=0)*0xffffffff };
asm volatile(
"movq (%1,%3), %%mm0 \n\t" //p1
"movq (%1,%3,2), %%mm1 \n\t" //p0
"movq (%2), %%mm2 \n\t" //q0
"movq (%2,%3), %%mm3 \n\t" //q1
H264_DEBLOCK_MASK(%6, %7)
"pand %5, %%mm7 \n\t"
"movq %%mm7, %0 \n\t"
/* filter p1 */
"movq (%1), %%mm3 \n\t" //p2
DIFF_GT_MMX(%%mm1, %%mm3, %%mm5, %%mm6, %%mm4) // |p2-p0|>beta-1
"pandn %%mm7, %%mm6 \n\t"
"pcmpeqb %%mm7, %%mm6 \n\t"
"pand %%mm7, %%mm6 \n\t" // mask & |p2-p0|<beta
"pshufw $80, %4, %%mm4 \n\t"
"pand %%mm7, %%mm4 \n\t" // mask & tc0
"movq %8, %%mm7 \n\t"
"pand %%mm6, %%mm7 \n\t" // mask & |p2-p0|<beta & 1
"pand %%mm4, %%mm6 \n\t" // mask & |p2-p0|<beta & tc0
"paddb %%mm4, %%mm7 \n\t" // tc++
H264_DEBLOCK_Q1(%%mm0, %%mm3, "(%1)", "(%1,%3)", %%mm6, %%mm4)
/* filter q1 */
"movq (%2,%3,2), %%mm4 \n\t" //q2
DIFF_GT_MMX(%%mm2, %%mm4, %%mm5, %%mm6, %%mm3) // |q2-q0|>beta-1
"pandn %0, %%mm6 \n\t"
"pcmpeqb %0, %%mm6 \n\t"
"pand %0, %%mm6 \n\t"
"pshufw $80, %4, %%mm5 \n\t"
"pand %%mm6, %%mm5 \n\t"
"pand %8, %%mm6 \n\t"
"paddb %%mm6, %%mm7 \n\t"
"movq (%2,%3), %%mm3 \n\t"
H264_DEBLOCK_Q1(%%mm3, %%mm4, "(%2,%3,2)", "(%2,%3)", %%mm5, %%mm6)
/* filter p0, q0 */
H264_DEBLOCK_P0_Q0(%8, %9)
"movq %%mm1, (%1,%3,2) \n\t"
"movq %%mm2, (%2) \n\t"
: "=m"(tmp0)
: "r"(pix-3*stride), "r"(pix), "r"((long)stride),
"m"(tc), "m"(*(uint64_t*)mask), "m"(alpha1), "m"(beta1),
"m"(mm_bone), "m"(ff_pb_3F)
);
}
static void h264_v_loop_filter_luma_mmx2(uint8_t *pix, int stride, int alpha, int beta, int8_t *tc0)
{
if((tc0[0] & tc0[1]) >= 0)
h264_loop_filter_luma_mmx2(pix, stride, alpha-1, beta-1, tc0);
if((tc0[2] & tc0[3]) >= 0)
h264_loop_filter_luma_mmx2(pix+8, stride, alpha-1, beta-1, tc0+2);
}
static void h264_h_loop_filter_luma_mmx2(uint8_t *pix, int stride, int alpha, int beta, int8_t *tc0)
{
//FIXME: could cut some load/stores by merging transpose with filter
// also, it only needs to transpose 6x8
uint8_t trans[8*8];
int i;
for(i=0; i<2; i++, pix+=8*stride, tc0+=2) {
if((tc0[0] & tc0[1]) < 0)
continue;
transpose4x4(trans, pix-4, 8, stride);
transpose4x4(trans +4*8, pix, 8, stride);
transpose4x4(trans+4, pix-4+4*stride, 8, stride);
transpose4x4(trans+4+4*8, pix +4*stride, 8, stride);
h264_loop_filter_luma_mmx2(trans+4*8, 8, alpha-1, beta-1, tc0);
transpose4x4(pix-2, trans +2*8, stride, 8);
transpose4x4(pix-2+4*stride, trans+4+2*8, stride, 8);
}
}
static inline void h264_loop_filter_chroma_mmx2(uint8_t *pix, int stride, int alpha1, int beta1, int8_t *tc0)
{
asm volatile(
"movq (%0), %%mm0 \n\t" //p1
"movq (%0,%2), %%mm1 \n\t" //p0
"movq (%1), %%mm2 \n\t" //q0
"movq (%1,%2), %%mm3 \n\t" //q1
H264_DEBLOCK_MASK(%4, %5)
"movd %3, %%mm6 \n\t"
"punpcklbw %%mm6, %%mm6 \n\t"
"pand %%mm6, %%mm7 \n\t" // mm7 = tc&mask
H264_DEBLOCK_P0_Q0(%6, %7)
"movq %%mm1, (%0,%2) \n\t"
"movq %%mm2, (%1) \n\t"
:: "r"(pix-2*stride), "r"(pix), "r"((long)stride),
"r"(*(uint32_t*)tc0),
"m"(alpha1), "m"(beta1), "m"(mm_bone), "m"(ff_pb_3F)
);
}
static void h264_v_loop_filter_chroma_mmx2(uint8_t *pix, int stride, int alpha, int beta, int8_t *tc0)
{
h264_loop_filter_chroma_mmx2(pix, stride, alpha-1, beta-1, tc0);
}
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