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#############################################################################
# Makefile for building: NewProject1
# Generated by qmake (1.06c) (Qt 3.2.1) on: Fri Jan 11 10:09:32 2008
# Project: NewProject1.pro
# Template: app
# Command: $(QMAKE) -o Makefile NewProject1.pro
#############################################################################
####### Compiler, tools and options
CC = cl
CXX = cl
LEX = flex
YACC = byacc
CFLAGS = -nologo -Zm200 -W3 -MD -O1 -GX -DUNICODE -DQT_DLL -DQT_THREAD_SUPPORT -DQT_NO_DEBUG
CXXFLAGS = -nologo -Zm200 -W3 -MD -O1 -GX -DUNICODE -DQT_DLL -DQT_THREAD_SUPPORT -DQT_NO_DEBUG
LEXFLAGS =
YACCFLAGS =-d
INCPATH = -I"." -I"$(QTDIR)\include" -I"" -I"G:\My Data\source code\NewProject\NewProject1" -I"C:\Qt\3.2.1NonCommercial\mkspecs\win32-msvc"
LINK = link
LFLAGS = /NOLOGO delayimp.lib /DELAYLOAD:comdlg32.dll /DELAYLOAD:oleaut32.dll /DELAYLOAD:winmm.dll /DELAYLOAD:wsock32.dll /DELAYLOAD:winspool.dll /SUBSYSTEM:windows /LIBPATH:"$(QTDIR)\lib"
LIBS = "qt-mtnc321.lib" "qtmain.lib" "kernel32.lib" "user32.lib" "gdi32.lib" "comdlg32.lib" "advapi32.lib" "shell32.lib" "ole32.lib" "oleaut32.lib" "uuid.lib" "imm32.lib" "winmm.lib" "wsock32.lib" "winspool.lib" "opengl32.lib" "glu32.lib" "delayimp.lib"
MOC = $(QTDIR)\bin\moc.exe
UIC = $(QTDIR)\bin\uic.exe
QMAKE = qmake
IDC = $(QTDIR)\bin\idc.exe
IDL = midl
ZIP = zip -r -9
COPY_FILE = copy
COPY_DIR = copy
DEL_FILE = del
DEL_DIR = rmdir
MOVE = move
CHK_DIR_EXISTS = if not exist
MKDIR = mkdir
####### Files
HEADERS = cannon.h \
gamebrd.h \
LCDRange.h
SOURCES = cannon.cpp \
gamebrd.cpp \
lcdrange.cpp \
main.cpp
OBJECTS = cannon.obj \
gamebrd.obj \
lcdrange.obj \
main.obj \
newprojectdialog.obj
FORMS = newprojectdialog.ui
UICDECLS = newprojectdialog.h
UICIMPLS = newprojectdialog.cpp
SRCMOC = moc_cannon.cpp \
moc_gamebrd.cpp \
moc_LCDRange.cpp \
moc_newprojectdialog.cpp
OBJMOC = moc_cannon.obj \
moc_gamebrd.obj \
moc_LCDRange.obj \
moc_newprojectdialog.obj
DIST =
TARGET = NewProject1.exe
####### Implicit rules
.SUFFIXES: .c .cpp .cc .cxx .C
{.}.cpp{}.obj::
$(CXX) -c $(CXXFLAGS) $(INCPATH) -Fo @<<
$<
<<
{.}.cc{}.obj::
$(CXX) -c $(CXXFLAGS) $(INCPATH) -Fo @<<
$<
<<
{.}.cxx{}.obj::
$(CXX) -c $(CXXFLAGS) $(INCPATH) -Fo @<<
$<
<<
{.}.C{}.obj::
$(CXX) -c $(CXXFLAGS) $(INCPATH) -Fo @<<
$<
<<
{.}.c{}.obj::
$(CC) -c $(CFLAGS) $(INCPATH) -Fo @<<
$<
<<
####### Build rules
all: Makefile $(TARGET)
$(TARGET): $(UICDECLS) $(OBJECTS) $(OBJMOC)
$(LINK) $(LFLAGS) /OUT:$(TARGET) @<<
$(OBJECTS) $(OBJMOC) $(LIBS)
<<
mocables: $(SRCMOC)
uicables: $(UICIMPLS) $(UICDECLS)
Makefile: NewProject1.pro C:\Qt\3.2.1NonCommercial\mkspecs\win32-msvc\qmake.conf C:\Qt\3.2.1NonCommercial\lib\qtmain.prl
$(QMAKE) -o Makefile NewProject1.pro
qmake:
@$(QMAKE) -o Makefile NewProject1.pro
dist:
$(ZIP) NewProject1.zip $(SOURCES) $(HEADERS) $(DIST) $(FORMS) G:/My Data/source code/NewProject/NewProject1/NewProject1.pro C:\Qt\3.2.1NonCommercial\lib\qtmain.prl
uiclean:
-$(DEL_FILE) newprojectdialog.h
-$(DEL_FILE) newprojectdialog.cpp
mocclean:
-$(DEL_FILE) moc_cannon.cpp
-$(DEL_FILE) moc_gamebrd.cpp
-$(DEL_FILE) moc_LCDRange.cpp
-$(DEL_FILE) moc_newprojectdialog.cpp
-$(DEL_FILE) moc_cannon.obj
-$(DEL_FILE) moc_gamebrd.obj
-$(DEL_FILE) moc_LCDRange.obj
-$(DEL_FILE) moc_newprojectdialog.obj
clean: uiclean mocclean
-$(DEL_FILE) cannon.obj
-$(DEL_FILE) gamebrd.obj
-$(DEL_FILE) lcdrange.obj
-$(DEL_FILE) main.obj
-$(DEL_FILE) newprojectdialog.obj
FORCE:
distclean: clean
-$(DEL_FILE) $(TARGET)
####### Compile
cannon.obj: cannon.cpp cannon.h
gamebrd.obj: gamebrd.cpp gamebrd.h \
lcdrange.h \
cannon.h
lcdrange.obj: lcdrange.cpp lcdrange.h
main.obj: main.cpp gamebrd.h \
lcdrange.h \
cannon.h
newprojectdialog.h: newprojectdialog.ui
$(UIC) newprojectdialog.ui -o newprojectdialog.h
newprojectdialog.cpp: newprojectdialog.h newprojectdialog.ui
$(UIC) newprojectdialog.ui -i newprojectdialog.h -o newprojectdialog.cpp
newprojectdialog.obj: newprojectdialog.cpp newprojectdialog.h
moc_cannon.obj: moc_cannon.cpp cannon.h
moc_gamebrd.obj: moc_gamebrd.cpp gamebrd.h lcdrange.h \
cannon.h
moc_LCDRange.obj: moc_LCDRange.cpp LCDRange.h
moc_newprojectdialog.obj: moc_newprojectdialog.cpp newprojectdialog.h
moc_cannon.cpp: $(MOC) cannon.h
$(MOC) cannon.h -o moc_cannon.cpp
moc_gamebrd.cpp: $(MOC) gamebrd.h
$(MOC) gamebrd.h -o moc_gamebrd.cpp
moc_LCDRange.cpp: $(MOC) LCDRange.h
$(MOC) LCDRange.h -o moc_LCDRange.cpp
moc_newprojectdialog.cpp: $(MOC) newprojectdialog.h
$(MOC) newprojectdialog.h -o moc_newprojectdialog.cpp
####### Install
install: all
uninstall:
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