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📄 chessclient.java

📁 SciTE
💻 JAVA
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/*********************************************************************************************
1.chessClient.java
**********************************************************************************************/

import java.awt.*;
import java.awt.event.*;
import java.io.*;
import java.net.*;
import java.util.*; 

class clientThread extends Thread
{
chessClient chessclient;

clientThread(chessClient chessclient)
{
 this.chessclient=chessclient;
}

public void acceptMessage(String recMessage)
{
 if(recMessage.startsWith("/userlist "))
 {
  StringTokenizer userToken=new StringTokenizer(recMessage," ");
  int userNumber=0;

  chessclient.userpad.userList.removeAll();
  chessclient.inputpad.userChoice.removeAll();
  chessclient.inputpad.userChoice.addItem("所有人");
  while(userToken.hasMoreTokens())
  {
   String user=(String)userToken.nextToken(" ");
   if(userNumber>0 && !user.startsWith("[inchess]"))
   {
    chessclient.userpad.userList.add(user);
    chessclient.inputpad.userChoice.addItem(user);
   }

   userNumber++;
  }
  chessclient.inputpad.userChoice.select("所有人");
 }
 else if(recMessage.startsWith("/yourname "))
 {
  chessclient.chessClientName=recMessage.substring(10);
  chessclient.setTitle("Java五子棋客户端   "+"用户名:"+chessclient.chessClientName);
 }
 else if(recMessage.equals("/reject"))
 {
  try
  {
   chessclient.chesspad.statusText.setText("不能加入游戏");
   chessclient.controlpad.cancelGameButton.setEnabled(false);
   chessclient.controlpad.joinGameButton.setEnabled(true);
   chessclient.controlpad.creatGameButton.setEnabled(true);
  }
  catch(Exception ef)
  {
   chessclient.chatpad.chatLineArea.setText("chessclient.chesspad.chessSocket.close无法关闭");
  }
  chessclient.controlpad.joinGameButton.setEnabled(true);
 }
 else if(recMessage.startsWith("/peer "))
 {
  chessclient.chesspad.chessPeerName=recMessage.substring(6);
  if(chessclient.isServer)
  {
   chessclient.chesspad.chessColor=1;
   chessclient.chesspad.isMouseEnabled=true;
   chessclient.chesspad.statusText.setText("请黑棋下子");
  }
  else if(chessclient.isClient)
  {
   chessclient.chesspad.chessColor=-1;
   chessclient.chesspad.statusText.setText("已加入游戏,等待对方下子...");
  }

 }
 else if(recMessage.equals("/youwin"))
 {
  chessclient.isOnChess=false;
  chessclient.chesspad.chessVictory(chessclient.chesspad.chessColor);
  chessclient.chesspad.statusText.setText("对方退出,请点放弃游戏退出连接");
  chessclient.chesspad.isMouseEnabled=false;
 }
 else if(recMessage.equals("/OK"))
 {
  chessclient.chesspad.statusText.setText("创建游戏成功,等待别人加入...");
 }
 else if(recMessage.equals("/error"))
 {
  chessclient.chatpad.chatLineArea.append("传输错误:请退出程序,重新加入 \n");
 }
 else
 {
  chessclient.chatpad.chatLineArea.append(recMessage+"\n");
  chessclient.chatpad.chatLineArea.setCaretPosition(
   chessclient.chatpad.chatLineArea.getText().length());
 }
}


public void run()
{
    String message="";
    try
    {
  while(true)
  {
   message=chessclient.in.readUTF();
   acceptMessage(message);
  }
 }
 catch(IOException es)
 {
 }
}

}






public class chessClient extends Frame implements ActionListener,KeyListener
{
userPad userpad=new userPad();
chatPad chatpad=new chatPad();
controlPad controlpad=new controlPad();
chessPad chesspad=new chessPad();
inputPad inputpad=new inputPad();


Socket chatSocket;
DataInputStream in;
DataOutputStream out;
String chessClientName=null;
String host=null;
int port=4331;

boolean isOnChat=false;  //在聊天?
boolean isOnChess=false; //在下棋?
boolean isGameConnected=false; //下棋的客户端连接?
boolean isServer=false; //如果是下棋的主机
boolean isClient=false; //如果是下棋的客户端

Panel southPanel=new Panel();
Panel northPanel=new Panel();
Panel centerPanel=new Panel();
Panel westPanel=new Panel();
Panel eastPanel=new Panel();

chessClient()
{
 super("Java五子棋客户端");
 setLayout(new BorderLayout());
 host=controlpad.inputIP.getText();

 westPanel.setLayout(new BorderLayout());
 westPanel.add(userpad,BorderLayout.NORTH);
 westPanel.add(chatpad,BorderLayout.CENTER);
 westPanel.setBackground(Color.pink);

 inputpad.inputWords.addKeyListener(this);
 chesspad.host=controlpad.inputIP.getText();

 centerPanel.add(chesspad,BorderLayout.CENTER);
 centerPanel.add(inputpad,BorderLayout.SOUTH);
 centerPanel.setBackground(Color.pink);

 controlpad.connectButton.addActionListener(this);
 controlpad.creatGameButton.addActionListener(this);
 controlpad.joinGameButton.addActionListener(this);
 controlpad.cancelGameButton.addActionListener(this);
 controlpad.exitGameButton.addActionListener(this);

 controlpad.creatGameButton.setEnabled(false);
 controlpad.joinGameButton.setEnabled(false);
 controlpad.cancelGameButton.setEnabled(false);

 southPanel.add(controlpad,BorderLayout.CENTER);
 southPanel.setBackground(Color.pink);


 addWindowListener(new WindowAdapter()
 {
  public void windowClosing(WindowEvent e)
  {
    if(isOnChat)
    {
     try
     {
      chatSocket.close();
     }
     catch(Exception ed)
     {
     }
    }
    if(isOnChess || isGameConnected)
    {
     try
     {
      chesspad.chessSocket.close();
     }
     catch(Exception ee)
     {
     }
    }
   System.exit(0);
  }
  public void windowActivated(WindowEvent ea)
  {

  }
 });

      add(westPanel,BorderLayout.WEST);
     add(centerPanel,BorderLayout.CENTER);
     add(southPanel,BorderLayout.SOUTH);

 pack();
 setSize(670,548);
 setVisible(true);
 setResizable(false);
 validate();
}



public boolean connectServer(String serverIP,int serverPort) throws Exception
{
 try
 {
  chatSocket=new Socket(serverIP,serverPort);
  in=new DataInputStream(chatSocket.getInputStream());
  out=new DataOutputStream(chatSocket.getOutputStream());

  clientThread clientthread=new clientThread(this);
  clientthread.start();
  isOnChat=true;
  return true;
 }
 catch(IOException ex)
 {
  chatpad.chatLineArea.setText("chessClient:connectServer:无法连接,建议重新启动程序 \n");
 }
 return false;
}


 public void actionPerformed(ActionEvent e)
 {
  if(e.getSource()==controlpad.connectButton)
  {
   host=chesspad.host=controlpad.inputIP.getText();
   try
   {
    if(connectServer(host,port))
    {
     chatpad.chatLineArea.setText("");
     controlpad.connectButton.setEnabled(false);
     controlpad.creatGameButton.setEnabled(true);
     controlpad.joinGameButton.setEnabled(true);
     chesspad.statusText.setText("连接成功,请创建游戏或加入游戏");
    }


   }
   catch(Exception ei)
   {
    chatpad.chatLineArea.setText("controlpad.connectButton:无法连接,建议重新启动程序 \n");
   }
   }
   if(e.getSource()==controlpad.exitGameButton)
   {
    if(isOnChat)
    {
     try
     {
      chatSocket.close();
     }
     catch(Exception ed)
     {
     }
    }
    if(isOnChess || isGameConnected)
    {
     try
     {
      chesspad.chessSocket.close();
     }
     catch(Exception ee)
     {
     }
    }
    System.exit(0);

   }
   if(e.getSource()==controlpad.joinGameButton)
   {
    String selectedUser=userpad.userList.getSelectedItem();
    if(selectedUser==null || selectedUser.startsWith("[inchess]") ||
      selectedUser.equals(chessClientName))
    {
     chesspad.statusText.setText("必须先选定一个有效用户");
    }
    else
    {
     try
     {
      if(!isGameConnected)
      {
       if(chesspad.connectServer(chesspad.host,chesspad.port))
       {
        isGameConnected=true;
        isOnChess=true;
        isClient=true;
        controlpad.creatGameButton.setEnabled(false);
        controlpad.joinGameButton.setEnabled(false);
        controlpad.cancelGameButton.setEnabled(true);
        chesspad.chessthread.sendMessage("/joingame "+userpad.userList.getSelectedItem()+" "+chessClientName);
       }
      }
      else
      {
       isOnChess=true;
       isClient=true;
       controlpad.creatGameButton.setEnabled(false);
       controlpad.joinGameButton.setEnabled(false);
       controlpad.cancelGameButton.setEnabled(true);
       chesspad.chessthread.sendMessage("/joingame "+userpad.userList.getSelectedItem()+" "+chessClientName);
      }


     }
     catch(Exception ee)
     {
      isGameConnected=false;
      isOnChess=false;
      isClient=false;
      controlpad.creatGameButton.setEnabled(true);
      controlpad.joinGameButton.setEnabled(true);
      controlpad.cancelGameButton.setEnabled(false);
      chatpad.chatLineArea.setText("chesspad.connectServer无法连接 \n"+ee);
     }

    }
   }
   if(e.getSource()==controlpad.creatGameButton)
   {
    try
    {
     if(!isGameConnected)
     {
      if(chesspad.connectServer(chesspad.host,chesspad.port))
      {
       isGameConnected=true;
       isOnChess=true;
       isServer=true;
       controlpad.creatGameButton.setEnabled(false);
       controlpad.joinGameButton.setEnabled(false);
       controlpad.cancelGameButton.setEnabled(true);
       chesspad.chessthread.sendMessage("/creatgame "+"[inchess]"+chessClientName);
      }
     }
     else
     {
      isOnChess=true;
      isServer=true;
      controlpad.creatGameButton.setEnabled(false);
      controlpad.joinGameButton.setEnabled(false);
      controlpad.cancelGameButton.setEnabled(true);
      chesspad.chessthread.sendMessage("/creatgame "+"[inchess]"+chessClientName);
     }
    }
    catch(Exception ec)
    {
     isGameConnected=false;
     isOnChess=false;
     isServer=false;
     controlpad.creatGameButton.setEnabled(true);
     controlpad.joinGameButton.setEnabled(true);
     controlpad.cancelGameButton.setEnabled(false);
     ec.printStackTrace();
     chatpad.chatLineArea.setText("chesspad.connectServer无法连接 \n"+ec);
    }

   }
   if(e.getSource()==controlpad.cancelGameButton)
   {
       if(isOnChess)
       {
     chesspad.chessthread.sendMessage("/giveup "+chessClientName);
     chesspad.chessVictory(-1*chesspad.chessColor);
     controlpad.creatGameButton.setEnabled(true);
     controlpad.joinGameButton.setEnabled(true);
     controlpad.cancelGameButton.setEnabled(false);
     chesspad.statusText.setText("请建立游戏或者加入游戏");
    }
    if(!isOnChess)
    {
     controlpad.creatGameButton.setEnabled(true);
     controlpad.joinGameButton.setEnabled(true);
     controlpad.cancelGameButton.setEnabled(false);
     chesspad.statusText.setText("请建立游戏或者加入游戏");
    }
    isClient=isServer=false;
    }

  }



  public void keyPressed(KeyEvent e)
  {
   TextField inputWords=(TextField)e.getSource();


   if(e.getKeyCode()==KeyEvent.VK_ENTER)
   {
    if(inputpad.userChoice.getSelectedItem().equals("所有人"))
    {
     try
     {

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