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📄 consfs.c

📁 geekos 0.3.0简单的操作系统
💻 C
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/* * Console pseudo-filesystem * Copyright (c) 2004, David H. Hovemeyer <daveho@cs.umd.edu> * $Revision: 1.11 $ * * This is free software.  You are permitted to use, * redistribute, and modify it as specified in the file "COPYING". */#include <geekos/errno.h>#include <geekos/kassert.h>#include <geekos/vfs.h>#include <geekos/malloc.h>#include <geekos/screen.h>#include <geekos/keyboard.h>#include <geekos/consfs.h>/* ---------------------------------------------------------------------- * Private data and functions * ---------------------------------------------------------------------- *//* * Read from console (keyboard). * Returns number of bytes read, or error code. */static int Console_Read(struct File *file, void *buf, ulong_t numBytes){    TODO("Read from console");}/* * Write to console (screen). * Returns number of bytes written. */static int Console_Write(struct File *file, void *buf, ulong_t numBytes){    TODO("Write to console");}/* * Close console input or output file. * Returns 0 if successful, error code if not. */static int Console_Close(struct File *file){    TODO("Close console input or output");}/* * Clone a console File object. */static int Console_Clone(struct File *file, struct File **pClone){    struct File *clone;    if (file->ops->Write == 0)	clone = Open_Console_Input();    else	clone = Open_Console_Output();    if (clone == 0)	return ENOMEM;    else {	*pClone = clone;	return 0;    }}/* * File_Ops for console input. */static struct File_Ops s_consInputFileOps = {    0,			/* FStat() */    &Console_Read,    0,			/* Write() */    0,			/* Seek() */    &Console_Close,    0,			/* Read_Entry() */    &Console_Clone,};/* * File_Ops for console output. */static struct File_Ops s_consOutputFileOps = {    0,			/* FStat() */    0,			/* Read() */    &Console_Write,    0,			/* Seek() */    &Console_Close,    0,			/* Read_Entry() */    &Console_Clone,};/* * Create a File object for console input or output. * Returns null pointer if File can't be created. */static struct File *Do_Open(struct File_Ops *ops, int mode){    return Allocate_File(ops, 0, 0, 0, mode, 0);}/* ---------------------------------------------------------------------- * Public functions * ---------------------------------------------------------------------- *//* * Open a File which will read from the console (keyboard). */struct File *Open_Console_Input(void){    return Do_Open(&s_consInputFileOps, O_READ);}/* * Open a File which will write to the console (screen). */struct File *Open_Console_Output(void){    return Do_Open(&s_consOutputFileOps, O_WRITE);}

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