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📄 gdkgc-win32.c

📁 linux下电话本所依赖的一些图形库
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/** * gdk_win32_hdc_get: * @drawable: destination #GdkDrawable * @gc: #GdkGC to use for drawing on @drawable * @usage: mask indicating what properties needs to be set up * * Allocates a Windows device context handle (HDC) for drawing into * @drawable, and sets it up appropriately according to @usage. * * Each #GdkGC can at one time have only one HDC associated with it. * * The following flags in @mask are handled: * * If %GDK_GC_FOREGROUND is set in @mask, a solid brush of the * foreground color in @gc is selected into the HDC. The text color of * the HDC is also set. If the @drawable has a palette (256-color * mode), the palette is selected and realized. * * If any of the line attribute flags (%GDK_GC_LINE_WIDTH, * %GDK_GC_LINE_STYLE, %GDK_GC_CAP_STYLE and %GDK_GC_JOIN_STYLE) is * set in @mask, a solid pen of the foreground color and appropriate * width and stule is created and selected into the HDC. Note that the * dash properties are not completely implemented. * * If the %GDK_GC_FONT flag is set, the background mix mode is set to * %TRANSPARENT. and the text alignment is set to * %TA_BASELINE|%TA_LEFT. Note that no font gets selected into the HDC * by this function. * * Some things are done regardless of @mask: If the function in @gc is * any other than %GDK_COPY, the raster operation of the HDC is * set. If @gc has a clip mask, the clip region of the HDC is set. * * Note that the fill style, tile, stipple, and tile and stipple * origins in the @gc are ignored by this function. (In general, tiles * and stipples can't be implemented directly on Win32; you need to do * multiple pass drawing and blitting to implement tiles or * stipples. GDK does just that when you call the GDK drawing * functions with a GC that asks for tiles or stipples.) * * When the HDC is no longer used, it should be released by calling * <function>gdk_win32_hdc_release()</function> with the same * parameters. * * If you modify the HDC by calling <function>SelectObject</function> * you should undo those modifications before calling * <function>gdk_win32_hdc_release()</function>. * * Return value: The HDC. **/HDCgdk_win32_hdc_get (GdkDrawable    *drawable,		   GdkGC          *gc,		   GdkGCValuesMask usage){  GdkGCWin32 *win32_gc = (GdkGCWin32 *) gc;  GdkDrawableImplWin32 *impl = NULL;  gboolean ok = TRUE;  COLORREF fg = RGB (0, 0, 0), bg = RGB (255, 255, 255);  HPEN hpen;  HBRUSH hbr;  g_assert (win32_gc->hdc == NULL);  if (GDK_IS_DRAWABLE_IMPL_WIN32 (drawable))    impl = GDK_DRAWABLE_IMPL_WIN32(drawable);  else if (GDK_IS_WINDOW (drawable))    impl = GDK_DRAWABLE_IMPL_WIN32 ((GDK_WINDOW_OBJECT (drawable))->impl);  else if (GDK_IS_PIXMAP (drawable))    impl = GDK_DRAWABLE_IMPL_WIN32 ((GDK_PIXMAP_OBJECT (drawable))->impl);  else    g_assert_not_reached ();  win32_gc->hwnd = impl->handle;  if (GDK_IS_PIXMAP_IMPL_WIN32 (impl))    {      if ((win32_gc->hdc = CreateCompatibleDC (NULL)) == NULL)	WIN32_GDI_FAILED ("CreateCompatibleDC"), ok = FALSE;      if (ok && (win32_gc->saved_dc = SaveDC (win32_gc->hdc)) == 0)	WIN32_GDI_FAILED ("SaveDC"), ok = FALSE;            if (ok && SelectObject (win32_gc->hdc, win32_gc->hwnd) == NULL)	WIN32_GDI_FAILED ("SelectObject"), ok = FALSE;    }  else    {      if ((win32_gc->hdc = GetDC (win32_gc->hwnd)) == NULL)	WIN32_GDI_FAILED ("GetDC");            if (ok && (win32_gc->saved_dc = SaveDC (win32_gc->hdc)) == 0)	WIN32_GDI_FAILED ("SaveDC");    }  if (ok && (usage & (GDK_GC_FOREGROUND | GDK_GC_BACKGROUND)))      ok = predraw (gc, impl->colormap);  if (ok && (usage & GDK_GC_FOREGROUND))    {      fg = _gdk_win32_colormap_color (impl->colormap, win32_gc->foreground);      if ((hbr = CreateSolidBrush (fg)) == NULL)	WIN32_GDI_FAILED ("CreateSolidBrush"), ok = FALSE;      if (ok && SelectObject (win32_gc->hdc, hbr) == NULL)	WIN32_GDI_FAILED ("SelectObject"), ok = FALSE;      if (ok && SetTextColor (win32_gc->hdc, fg) == CLR_INVALID)	WIN32_GDI_FAILED ("SetTextColor"), ok = FALSE;    }  if (ok && (usage & LINE_ATTRIBUTES))    {      /* For drawing GDK_LINE_DOUBLE_DASH */      if ((usage & GDK_GC_BACKGROUND) && win32_gc->line_style == GDK_LINE_DOUBLE_DASH)        {          bg = _gdk_win32_colormap_color (impl->colormap, win32_gc->background);          if ((win32_gc->pen_hbrbg = CreateSolidBrush (bg)) == NULL)	    WIN32_GDI_FAILED ("CreateSolidBrush"), ok = FALSE;        }      if (ok)        {	  LOGBRUSH logbrush;	  DWORD style_count = 0;	  const DWORD *style = NULL;	  /* Create and select pen */	  logbrush.lbStyle = BS_SOLID;	  logbrush.lbColor = fg;	  logbrush.lbHatch = 0;	  if ((win32_gc->pen_style & PS_STYLE_MASK) == PS_USERSTYLE)	    {	      style_count = win32_gc->pen_num_dashes;	      style = win32_gc->pen_dashes;	    }	  if ((hpen = ExtCreatePen (win32_gc->pen_style,				    MAX (win32_gc->pen_width, 1),				    &logbrush, 				    style_count, style)) == NULL)	    WIN32_GDI_FAILED ("ExtCreatePen"), ok = FALSE;	  	  if (ok && SelectObject (win32_gc->hdc, hpen) == NULL)	    WIN32_GDI_FAILED ("SelectObject"), ok = FALSE;	}    }  if (ok && (usage & GDK_GC_FONT))    {      if (SetBkMode (win32_gc->hdc, TRANSPARENT) == 0)	WIN32_GDI_FAILED ("SetBkMode"), ok = FALSE;        if (ok && SetTextAlign (win32_gc->hdc, TA_BASELINE|TA_LEFT|TA_NOUPDATECP) == GDI_ERROR)	WIN32_GDI_FAILED ("SetTextAlign"), ok = FALSE;    }    if (ok && win32_gc->rop2 != R2_COPYPEN)    if (SetROP2 (win32_gc->hdc, win32_gc->rop2) == 0)      WIN32_GDI_FAILED ("SetROP2"), ok = FALSE;  if (ok &&      (win32_gc->values_mask & GDK_GC_CLIP_MASK) &&      win32_gc->hcliprgn != NULL)    {      if (SelectClipRgn (win32_gc->hdc, win32_gc->hcliprgn) == ERROR)	WIN32_API_FAILED ("SelectClipRgn"), ok = FALSE;      if (ok && win32_gc->values_mask & (GDK_GC_CLIP_X_ORIGIN | GDK_GC_CLIP_Y_ORIGIN) &&	  OffsetClipRgn (win32_gc->hdc,	    win32_gc->values_mask & GDK_GC_CLIP_X_ORIGIN ? gc->clip_x_origin : 0,	    win32_gc->values_mask & GDK_GC_CLIP_Y_ORIGIN ? gc->clip_y_origin : 0) == ERROR)	WIN32_API_FAILED ("OffsetClipRgn"), ok = FALSE;    }  GDK_NOTE (GC, (g_print ("gdk_win32_hdc_get: %p (%s): ",			  win32_gc, _gdk_win32_gcvalues_mask_to_string (usage)),		 _gdk_win32_print_dc (win32_gc->hdc)));  return win32_gc->hdc;}/** * gdk_win32_hdc_release: * @drawable: destination #GdkDrawable * @gc: #GdkGC to use for drawing on @drawable * @usage: mask indicating what properties were set up * * This function deallocates the Windows device context allocated by * <funcion>gdk_win32_hdc_get()</function>. It should be called with * the same parameters. **/voidgdk_win32_hdc_release (GdkDrawable    *drawable,		       GdkGC          *gc,		       GdkGCValuesMask usage){  GdkGCWin32 *win32_gc = (GdkGCWin32 *) gc;  GdkDrawableImplWin32 *impl = NULL;  HGDIOBJ hpen = NULL;  HGDIOBJ hbr = NULL;  GDK_NOTE (GC, g_print ("gdk_win32_hdc_release: %p: %p (%s)\n",			 win32_gc, win32_gc->hdc,			 _gdk_win32_gcvalues_mask_to_string (usage)));  if (GDK_IS_DRAWABLE_IMPL_WIN32 (drawable))    impl = GDK_DRAWABLE_IMPL_WIN32(drawable);  else if (GDK_IS_WINDOW (drawable))    impl = GDK_DRAWABLE_IMPL_WIN32 ((GDK_WINDOW_OBJECT (drawable))->impl);  else if (GDK_IS_PIXMAP (drawable))    impl = GDK_DRAWABLE_IMPL_WIN32 ((GDK_PIXMAP_OBJECT (drawable))->impl);  else    g_assert_not_reached ();  if (win32_gc->holdpal != NULL)    {      gint k;            if (!SelectPalette (win32_gc->hdc, win32_gc->holdpal, FALSE))	WIN32_GDI_FAILED ("SelectPalette");      else if ((k = RealizePalette (win32_gc->hdc)) == GDI_ERROR)	WIN32_GDI_FAILED ("RealizePalette");      else if (k > 0)	GDK_NOTE (COLORMAP, g_print ("gdk_win32_hdc_release: realized %p: %d colors\n",				     win32_gc->holdpal, k));      win32_gc->holdpal = NULL;    }  if (usage & LINE_ATTRIBUTES)    if ((hpen = GetCurrentObject (win32_gc->hdc, OBJ_PEN)) == NULL)      WIN32_GDI_FAILED ("GetCurrentObject");    if (usage & GDK_GC_FOREGROUND)    if ((hbr = GetCurrentObject (win32_gc->hdc, OBJ_BRUSH)) == NULL)      WIN32_GDI_FAILED ("GetCurrentObject");  GDI_CALL (RestoreDC, (win32_gc->hdc, win32_gc->saved_dc));  if (GDK_IS_PIXMAP_IMPL_WIN32 (impl))    GDI_CALL (DeleteDC, (win32_gc->hdc));  else    GDI_CALL (ReleaseDC, (win32_gc->hwnd, win32_gc->hdc));  if (hpen != NULL)    GDI_CALL (DeleteObject, (hpen));    if (hbr != NULL)    GDI_CALL (DeleteObject, (hbr));  if (win32_gc->pen_hbrbg != NULL)    GDI_CALL (DeleteObject, (win32_gc->pen_hbrbg));  win32_gc->hdc = NULL;}/* This function originally from Jean-Edouard Lachand-Robert, and * available at www.codeguru.com. Simplified for our needs, not sure * how much of the original code left any longer. Now handles just * one-bit deep bitmaps (in Window parlance, ie those that GDK calls * bitmaps (and not pixmaps), with zero pixels being transparent. *//* _gdk_win32_bitmap_to_hrgn : Create a region from the * "non-transparent" pixels of a bitmap. */HRGN_gdk_win32_bitmap_to_hrgn (GdkPixmap *pixmap){  HRGN hRgn = NULL;  HRGN h;  DWORD maxRects;  RGNDATA *pData;  guchar *bits;  gint width, height, bpl;  guchar *p;  gint x, y;  g_assert (GDK_PIXMAP_OBJECT(pixmap)->depth == 1);  bits = GDK_PIXMAP_IMPL_WIN32 (GDK_PIXMAP_OBJECT (pixmap)->impl)->bits;  width = GDK_PIXMAP_IMPL_WIN32 (GDK_PIXMAP_OBJECT (pixmap)->impl)->width;  height = GDK_PIXMAP_IMPL_WIN32 (GDK_PIXMAP_OBJECT (pixmap)->impl)->height;  bpl = ((width - 1)/32 + 1)*4;  /* For better performances, we will use the ExtCreateRegion()   * function to create the region. This function take a RGNDATA   * structure on entry. We will add rectangles by amount of   * ALLOC_UNIT number in this structure.   */  #define ALLOC_UNIT  100  maxRects = ALLOC_UNIT;  pData = g_malloc (sizeof (RGNDATAHEADER) + (sizeof (RECT) * maxRects));  pData->rdh.dwSize = sizeof (RGNDATAHEADER);  pData->rdh.iType = RDH_RECTANGLES;  pData->rdh.nCount = pData->rdh.nRgnSize = 0;  SetRect (&pData->rdh.rcBound, MAXLONG, MAXLONG, 0, 0);  for (y = 0; y < height; y++)    {      /* Scan each bitmap row from left to right*/      p = (guchar *) bits + y * bpl;      for (x = 0; x < width; x++)	{	  /* Search for a continuous range of "non transparent pixels"*/	  gint x0 = x;	  while (x < width)	    {	      if ((((p[x/8])>>(7-(x%8)))&1) == 0)		/* This pixel is "transparent"*/		break;	      x++;	    }	  	  if (x > x0)	    {	      RECT *pr;	      /* Add the pixels (x0, y) to (x, y+1) as a new rectangle	       * in the region	       */	      if (pData->rdh.nCount >= maxRects)		{		  maxRects += ALLOC_UNIT;		  pData = g_realloc (pData, sizeof(RGNDATAHEADER)				     + (sizeof(RECT) * maxRects));		}	      pr = (RECT *) &pData->Buffer;	      SetRect (&pr[pData->rdh.nCount], x0, y, x, y+1);	      if (x0 < pData->rdh.rcBound.left)		pData->rdh.rcBound.left = x0;	      if (y < pData->rdh.rcBound.top)		pData->rdh.rcBound.top = y;	      if (x > pData->rdh.rcBound.right)		pData->rdh.rcBound.right = x;	      if (y+1 > pData->rdh.rcBound.bottom)		pData->rdh.rcBound.bottom = y+1;	      pData->rdh.nCount++;	      	      /* On Windows98, ExtCreateRegion() may fail if the	       * number of rectangles is too large (ie: >	       * 4000). Therefore, we have to create the region by	       * multiple steps.	       */	      if (pData->rdh.nCount == 2000)		{		  HRGN h = ExtCreateRegion (NULL, sizeof(RGNDATAHEADER) + (sizeof(RECT) * maxRects), pData);		  if (hRgn)		    {		      CombineRgn(hRgn, hRgn, h, RGN_OR);		      DeleteObject(h);		    }		  else		    hRgn = h;		  pData->rdh.nCount = 0;		  SetRect (&pData->rdh.rcBound, MAXLONG, MAXLONG, 0, 0);		}	    }	}    }    /* Create or extend the region with the remaining rectangles*/  h = ExtCreateRegion (NULL, sizeof (RGNDATAHEADER)		       + (sizeof (RECT) * maxRects), pData);  if (hRgn)    {      CombineRgn (hRgn, hRgn, h, RGN_OR);      DeleteObject (h);    }  else    hRgn = h;  /* Clean up*/  g_free (pData);  return hRgn;}HRGN_gdk_win32_gdkregion_to_hrgn (GdkRegion *region,			      gint       x_origin,			      gint       y_origin){  HRGN hrgn;  RGNDATA *rgndata;  RECT *rect;  GdkRegionBox *boxes = region->rects;  guint nbytes =    sizeof (RGNDATAHEADER) + (sizeof (RECT) * region->numRects);  int i;  rgndata = g_malloc (nbytes);  rgndata->rdh.dwSize = sizeof (RGNDATAHEADER);  rgndata->rdh.iType = RDH_RECTANGLES;  rgndata->rdh.nCount = rgndata->rdh.nRgnSize = 0;  SetRect (&rgndata->rdh.rcBound,	   G_MAXLONG, G_MAXLONG, G_MINLONG, G_MINLONG);  for (i = 0; i < region->numRects; i++)    {      rect = ((RECT *) rgndata->Buffer) + rgndata->rdh.nCount++;      rect->left = boxes[i].x1 + x_origin;      rect->right = boxes[i].x2 + x_origin;      rect->top = boxes[i].y1 + y_origin;      rect->bottom = boxes[i].y2 + y_origin;      if (rect->left < rgndata->rdh.rcBound.left)	rgndata->rdh.rcBound.left = rect->left;      if (rect->right > rgndata->rdh.rcBound.right)	rgndata->rdh.rcBound.right = rect->right;      if (rect->top < rgndata->rdh.rcBound.top)	rgndata->rdh.rcBound.top = rect->top;      if (rect->bottom > rgndata->rdh.rcBound.bottom)	rgndata->rdh.rcBound.bottom = rect->bottom;    }  if ((hrgn = ExtCreateRegion (NULL, nbytes, rgndata)) == NULL)    WIN32_API_FAILED ("ExtCreateRegion");  g_free (rgndata);  return (hrgn);}void_gdk_windowing_gc_get_foreground (GdkGC    *gc,				  GdkColor *color){  GdkGCWin32 *win32_gc;  GdkColormap *cmap;    g_return_if_fail (GDK_IS_GC_WIN32 (gc));  win32_gc = GDK_GC_WIN32 (gc);  color->pixel = win32_gc->foreground;  cmap = gdk_gc_get_colormap (gc);  if (cmap)    gdk_colormap_query_color (cmap, win32_gc->foreground, color);  else    g_warning ("No colormap in _gdk_windowing_gc_get_foreground");}

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