📄 fixed.c
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#include <gtk/gtk.h>/* I'm going to be lazy and use some global variables to * store the position of the widget within the fixed * container */gint x = 50;gint y = 50;/* This callback function moves the button to a new position * in the Fixed container. */static void move_button( GtkWidget *widget, GtkWidget *fixed ){ x = (x + 30) % 300; y = (y + 50) % 300; gtk_fixed_move (GTK_FIXED (fixed), widget, x, y); }int main( int argc, char *argv[] ){ /* GtkWidget is the storage type for widgets */ GtkWidget *window; GtkWidget *fixed; GtkWidget *button; gint i; /* Initialise GTK */ gtk_init (&argc, &argv); /* Create a new window */ window = gtk_window_new (GTK_WINDOW_TOPLEVEL); gtk_window_set_title (GTK_WINDOW (window), "Fixed Container"); /* Here we connect the "destroy" event to a signal handler */ g_signal_connect (G_OBJECT (window), "destroy", G_CALLBACK (gtk_main_quit), NULL); /* Sets the border width of the window. */ gtk_container_set_border_width (GTK_CONTAINER (window), 10); /* Create a Fixed Container */ fixed = gtk_fixed_new (); gtk_container_add (GTK_CONTAINER (window), fixed); gtk_widget_show (fixed); for (i = 1 ; i <= 3 ; i++) { /* Creates a new button with the label "Press me" */ button = gtk_button_new_with_label ("Press me"); /* When the button receives the "clicked" signal, it will call the * function move_button() passing it the Fixed Container as its * argument. */ g_signal_connect (G_OBJECT (button), "clicked", G_CALLBACK (move_button), (gpointer) fixed); /* This packs the button into the fixed containers window. */ gtk_fixed_put (GTK_FIXED (fixed), button, i*50, i*50); /* The final step is to display this newly created widget. */ gtk_widget_show (button); } /* Display the window */ gtk_widget_show (window); /* Enter the event loop */ gtk_main (); return 0;}
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