📄 compile-resource
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#!/bin/sh# Script to compile a resource file for a DLL if there is a .rc file# for it. The resource source file is supposed to contain a version# info section, that uses the string BUILDNUMBER as the least# significant part of the version numbers. This script replaces that# string with a "build number" before compiling the binary resource# file. The build number is kept between builds in a "stamp" file, and# incremented each time. (If there is no stamp file, build number 0 is# used.) The intention is that only the "official" maintainer of a DLL# keeps such a stamp file, and thus the DLLs he releases have# increasing version number resources, which can be used by an# installer program to decide whether to replace an existing DLL with# the same name.# This is just my (tml@iki.fi) idea, if somebody comes up with a# better way to generate version number resources, don't hesitate to# suggest.# The command line arguments are:# $1: the name of the .rc file to check# $2: the name of the resource object file to produce, if the rc file exists# Check if we have a resource file for this DLL.rcfile=$1resfile=$2if [ -f $rcfile ]; then # Check if we have a build number stamp file. basename=`basename $rcfile .rc` if [ -f $basename-build.stamp ]; then read number <$basename-build.stamp buildnumber=`expr $number + 1` echo Build number $buildnumber echo $buildnumber >$basename-build.stamp else echo Using zero as build number buildnumber=0 fi m4 -DBUILDNUMBER=$buildnumber <$rcfile >$$.rc && ${WINDRES-windres} $$.rc $resfile && rm $$.rcelse # Return failure exit 1fi
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