📄 playdrawview.cpp
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// PlayDrawView.cpp : implementation of the CPlayDrawView class
//
#include "stdafx.h"
#include "PlayDraw.h"
#include "PlayDrawDoc.h"
#include "PlayDrawView.h"
#include "ShezhiDlg.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CPlayDrawView
IMPLEMENT_DYNCREATE(CPlayDrawView, CView)
BEGIN_MESSAGE_MAP(CPlayDrawView, CView)
//{{AFX_MSG_MAP(CPlayDrawView)
ON_COMMAND(ID_APP_SWITCH, OnAppSwitch)
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CPlayDrawView construction/destruction
CPlayDrawView::CPlayDrawView()
{
// TODO: add construction code here
m_pDlg=NULL;
}
CPlayDrawView::~CPlayDrawView()
{
}
BOOL CPlayDrawView::PreCreateWindow(CREATESTRUCT& cs)
{
// TODO: Modify the Window class or styles here by modifying
// the CREATESTRUCT cs
return CView::PreCreateWindow(cs);
}
/////////////////////////////////////////////////////////////////////////////
// CPlayDrawView drawing
void CPlayDrawView::OnDraw(CDC* pDC)
{
CPlayDrawDoc* pDoc = GetDocument();
ASSERT_VALID(pDoc);
// TODO: add draw code for native data here
CRect rect;
GetClientRect(rect);
ScreenToClient(rect);
SetViewportOrgEx((HDC)pDC,512,360,NULL);
pDC->MoveTo(0,360);
pDC->LineTo(1024,360);
pDC->MoveTo(512,0);
pDC->LineTo(512,1024);
}
/////////////////////////////////////////////////////////////////////////////
// CPlayDrawView diagnostics
#ifdef _DEBUG
void CPlayDrawView::AssertValid() const
{
CView::AssertValid();
}
void CPlayDrawView::Dump(CDumpContext& dc) const
{
CView::Dump(dc);
}
CPlayDrawDoc* CPlayDrawView::GetDocument() // non-debug version is inline
{
ASSERT(m_pDocument->IsKindOf(RUNTIME_CLASS(CPlayDrawDoc)));
return (CPlayDrawDoc*)m_pDocument;
}
#endif //_DEBUG
/////////////////////////////////////////////////////////////////////////////
// CPlayDrawView message handlers
void CPlayDrawView::OnAppSwitch()
{
// TODO: Add your command handler code here
if (m_pDlg)
m_pDlg->SetActiveWindow();//激活对话框
else
{
// 创建对话框
m_pDlg=new CShezhiDlg(this); //创建对话框对象
m_pDlg->m_parent=this; //对话框对象获取主窗口视图指针
m_pDlg->Create (IDD_SWITCH,this); //创建对话框窗口
m_pDlg->ShowWindow(SW_SHOW);//显示对话框
}
}
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