📄 sbsgl.h
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#if !defined(AFX_SBSGL_H__65A50502_6EB0_11D4_BE45_0050BAA649E2__INCLUDED_)
#define AFX_SBSGL_H__65A50502_6EB0_11D4_BE45_0050BAA649E2__INCLUDED_
#if _MSC_VER >= 1000
#pragma once
#endif // _MSC_VER >= 1000
// sbsgl.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// Csbsgl dialog
class Csbsgl : public CDialog
{
// Construction
public:
Csbsgl(CWnd* pParent = NULL); // standard constructor
// Dialog Data
//{{AFX_DATA(Csbsgl)
enum { IDD = IDD_sbsgl };
CButton m_xyg;
CTreeCtrl m_tree;
CString m_byjx;
CString m_cjpp;
CString m_gdbh;
CString m_ghdw;
CString m_jbr;
CString m_jfxs;
CString m_rkfs;
CString m_rkn;
CString m_rkr;
CString m_rky;
CString m_sbmc;
CString m_scdm;
CString m_ssbm;
CString m_sxjf;
CString m_wpdj;
CString m_wpsl;
CString m_xhgg;
CString m_yqdm;
CString m_zje;
CString m_zjly;
//}}AFX_DATA
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(Csbsgl)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
void set_cur_sel(int n);
// Generated message map functions
//{{AFX_MSG(Csbsgl)
virtual void OnOK();
afx_msg void OnChangebyjx();
afx_msg void Onxyg();
afx_msg void OnKeyDown(UINT nChar, UINT nRepCnt, UINT nFlags);
afx_msg void OnSetfocustest();
afx_msg void OnSetfocussbmc();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Developer Studio will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_SBSGL_H__65A50502_6EB0_11D4_BE45_0050BAA649E2__INCLUDED_)
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