wb_common.c

来自「samba-3.0.22.tar.gz 编译smb服务器的源码」· C语言 代码 · 共 630 行

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/*    Unix SMB/CIFS implementation.   winbind client common code   Copyright (C) Tim Potter 2000   Copyright (C) Andrew Tridgell 2000   Copyright (C) Andrew Bartlett 2002         This library is free software; you can redistribute it and/or   modify it under the terms of the GNU Library General Public   License as published by the Free Software Foundation; either   version 2 of the License, or (at your option) any later version.      This library is distributed in the hope that it will be useful,   but WITHOUT ANY WARRANTY; without even the implied warranty of   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU   Library General Public License for more details.      You should have received a copy of the GNU Library General Public   License along with this library; if not, write to the   Free Software Foundation, Inc., 59 Temple Place - Suite 330,   Boston, MA  02111-1307, USA.   */#include "winbind_client.h"/* Global variables.  These are effectively the client state information */int winbindd_fd = -1;           /* fd for winbindd socket *//* Free a response structure */void free_response(struct winbindd_response *response){	/* Free any allocated extra_data */	if (response)		SAFE_FREE(response->extra_data);}/* Initialise a request structure */void init_request(struct winbindd_request *request, int request_type){	request->length = sizeof(struct winbindd_request);	request->cmd = (enum winbindd_cmd)request_type;	request->pid = getpid();}/* Initialise a response structure */void init_response(struct winbindd_response *response){	/* Initialise return value */	response->result = WINBINDD_ERROR;}/* Close established socket */void close_sock(void){	if (winbindd_fd != -1) {		close(winbindd_fd);		winbindd_fd = -1;	}}#define CONNECT_TIMEOUT 30#define WRITE_TIMEOUT CONNECT_TIMEOUT#define READ_TIMEOUT CONNECT_TIMEOUT/* Make sure socket handle isn't stdin, stdout or stderr */#define RECURSION_LIMIT 3static int make_nonstd_fd_internals(int fd, int limit /* Recursion limiter */) {	int new_fd;	if (fd >= 0 && fd <= 2) {#ifdef F_DUPFD 		if ((new_fd = fcntl(fd, F_DUPFD, 3)) == -1) {			return -1;		}		/* Paranoia */		if (new_fd < 3) {			close(new_fd);			return -1;		}		close(fd);		return new_fd;#else		if (limit <= 0)			return -1;				new_fd = dup(fd);		if (new_fd == -1) 			return -1;		/* use the program stack to hold our list of FDs to close */		new_fd = make_nonstd_fd_internals(new_fd, limit - 1);		close(fd);		return new_fd;#endif	}	return fd;}/**************************************************************************** Set a fd into blocking/nonblocking mode. Uses POSIX O_NONBLOCK if available, else if SYSV use O_NDELAY if BSD use FNDELAY Set close on exec also.****************************************************************************/static int make_safe_fd(int fd) {	int result, flags;	int new_fd = make_nonstd_fd_internals(fd, RECURSION_LIMIT);	if (new_fd == -1) {		close(fd);		return -1;	}	/* Socket should be nonblocking. */#ifdef O_NONBLOCK#define FLAG_TO_SET O_NONBLOCK#else#ifdef SYSV#define FLAG_TO_SET O_NDELAY#else /* BSD */#define FLAG_TO_SET FNDELAY#endif#endif	if ((flags = fcntl(new_fd, F_GETFL)) == -1) {		close(new_fd);		return -1;	}	flags |= FLAG_TO_SET;	if (fcntl(new_fd, F_SETFL, flags) == -1) {		close(new_fd);		return -1;	}#undef FLAG_TO_SET	/* Socket should be closed on exec() */#ifdef FD_CLOEXEC	result = flags = fcntl(new_fd, F_GETFD, 0);	if (flags >= 0) {		flags |= FD_CLOEXEC;		result = fcntl( new_fd, F_SETFD, flags );	}	if (result < 0) {		close(new_fd);		return -1;	}#endif	return new_fd;}/* Connect to winbindd socket */static int winbind_named_pipe_sock(const char *dir){	struct sockaddr_un sunaddr;	struct stat st;	pstring path;	int fd;	int wait_time;	int slept;		/* Check permissions on unix socket directory */		if (lstat(dir, &st) == -1) {		return -1;	}		if (!S_ISDIR(st.st_mode) || 	    (st.st_uid != 0 && st.st_uid != geteuid())) {		return -1;	}		/* Connect to socket */		strncpy(path, dir, sizeof(path) - 1);	path[sizeof(path) - 1] = '\0';		strncat(path, "/", sizeof(path) - 1 - strlen(path));	path[sizeof(path) - 1] = '\0';		strncat(path, WINBINDD_SOCKET_NAME, sizeof(path) - 1 - strlen(path));	path[sizeof(path) - 1] = '\0';		ZERO_STRUCT(sunaddr);	sunaddr.sun_family = AF_UNIX;	strncpy(sunaddr.sun_path, path, sizeof(sunaddr.sun_path) - 1);		/* If socket file doesn't exist, don't bother trying to connect	   with retry.  This is an attempt to make the system usable when	   the winbindd daemon is not running. */	if (lstat(path, &st) == -1) {		return -1;	}		/* Check permissions on unix socket file */		if (!S_ISSOCK(st.st_mode) || 	    (st.st_uid != 0 && st.st_uid != geteuid())) {		return -1;	}		/* Connect to socket */		if ((fd = socket(AF_UNIX, SOCK_STREAM, 0)) == -1) {		return -1;	}	/* Set socket non-blocking and close on exec. */	if ((fd = make_safe_fd( fd)) == -1) {		return fd;	}	for (wait_time = 0; connect(fd, (struct sockaddr *)&sunaddr, sizeof(sunaddr)) == -1;			wait_time += slept) {		struct timeval tv;		fd_set w_fds;		int ret;		int connect_errno = 0;		socklen_t errnosize;		if (wait_time >= CONNECT_TIMEOUT)			goto error_out;		switch (errno) {			case EINPROGRESS:				FD_ZERO(&w_fds);				FD_SET(fd, &w_fds);				tv.tv_sec = CONNECT_TIMEOUT - wait_time;				tv.tv_usec = 0;				ret = select(fd + 1, NULL, &w_fds, NULL, &tv);				if (ret > 0) {					errnosize = sizeof(connect_errno);					ret = getsockopt(fd, SOL_SOCKET,							SO_ERROR, &connect_errno, &errnosize);					if (ret >= 0 && connect_errno == 0) {						/* Connect succeed */						goto out;					}				}				slept = CONNECT_TIMEOUT;				break;			case EAGAIN:				slept = rand() % 3 + 1;				sleep(slept);				break;			default:				goto error_out;		}	}  out:	return fd;  error_out:	close(fd);	return -1;}/* Connect to winbindd socket */static int winbind_open_pipe_sock(int recursing){#ifdef HAVE_UNIXSOCKET	static pid_t our_pid;	struct winbindd_request request;	struct winbindd_response response;	ZERO_STRUCT(request);	ZERO_STRUCT(response);	if (our_pid != getpid()) {		close_sock();		our_pid = getpid();	}		if (winbindd_fd != -1) {		return winbindd_fd;	}	if (recursing) {		return -1;	}	if ((winbindd_fd = winbind_named_pipe_sock(WINBINDD_SOCKET_DIR)) == -1) {		return -1;	}	/* version-check the socket */	request.flags = WBFLAG_RECURSE;	if ((winbindd_request_response(WINBINDD_INTERFACE_VERSION, &request, &response) != NSS_STATUS_SUCCESS) || (response.data.interface_version != WINBIND_INTERFACE_VERSION)) {		close_sock();		return -1;	}	/* try and get priv pipe */	request.flags = WBFLAG_RECURSE;	if (winbindd_request_response(WINBINDD_PRIV_PIPE_DIR, &request, &response) == NSS_STATUS_SUCCESS) {		int fd;		if ((fd = winbind_named_pipe_sock(response.extra_data)) != -1) {			close(winbindd_fd);			winbindd_fd = fd;		}	}	SAFE_FREE(response.extra_data);	return winbindd_fd;#else	return -1;#endif /* HAVE_UNIXSOCKET */}/* Write data to winbindd socket */int write_sock(void *buffer, int count, int recursing){	int result, nwritten;		/* Open connection to winbind daemon */	 restart:		if (winbind_open_pipe_sock(recursing) == -1) {		return -1;	}		/* Write data to socket */		nwritten = 0;		while(nwritten < count) {		struct timeval tv;		fd_set r_fds;				/* Catch pipe close on other end by checking if a read()		   call would not block by calling select(). */		FD_ZERO(&r_fds);		FD_SET(winbindd_fd, &r_fds);		ZERO_STRUCT(tv);				if (select(winbindd_fd + 1, &r_fds, NULL, NULL, &tv) == -1) {			close_sock();			return -1;                   /* Select error */		}				/* Write should be OK if fd not available for reading */				if (!FD_ISSET(winbindd_fd, &r_fds)) {						/* Do the write */						result = write(winbindd_fd,				       (char *)buffer + nwritten, 				       count - nwritten);						if ((result == -1) || (result == 0)) {								/* Write failed */								close_sock();				return -1;			}						nwritten += result;					} else {						/* Pipe has closed on remote end */						close_sock();			goto restart;		}	}		return nwritten;}/* Read data from winbindd socket */static int read_sock(void *buffer, int count){	int result = 0, nread = 0;	int total_time = 0, selret;	/* Read data from socket */	while(nread < count) {		struct timeval tv;		fd_set r_fds;				/* Catch pipe close on other end by checking if a read()		   call would not block by calling select(). */		FD_ZERO(&r_fds);		FD_SET(winbindd_fd, &r_fds);		ZERO_STRUCT(tv);		/* Wait for 5 seconds for a reply. May need to parameterise this... */		tv.tv_sec = 5;		if ((selret = select(winbindd_fd + 1, &r_fds, NULL, NULL, &tv)) == -1) {			close_sock();			return -1;                   /* Select error */		}				if (selret == 0) {			/* Not ready for read yet... */			if (total_time >= 30) {				/* Timeout */				close_sock();				return -1;			}			total_time += 5;			continue;		}		if (FD_ISSET(winbindd_fd, &r_fds)) {						/* Do the Read */						result = read(winbindd_fd, (char *)buffer + nread, 			      count - nread);						if ((result == -1) || (result == 0)) {								/* Read failed.  I think the only useful thing we				   can do here is just return -1 and fail since the				   transaction has failed half way through. */							close_sock();				return -1;			}						nread += result;					}	}		return result;}/* Read reply */int read_reply(struct winbindd_response *response){	int result1, result2 = 0;	if (!response) {		return -1;	}		/* Read fixed length response */		if ((result1 = read_sock(response, sizeof(struct winbindd_response)))	    == -1) {				return -1;	}		/* We actually send the pointer value of the extra_data field from	   the server.  This has no meaning in the client's address space	   so we clear it out. */	response->extra_data = NULL;	/* Read variable length response */		if (response->length > sizeof(struct winbindd_response)) {		int extra_data_len = response->length - 			sizeof(struct winbindd_response);				/* Mallocate memory for extra data */				if (!(response->extra_data = malloc(extra_data_len))) {			return -1;		}				if ((result2 = read_sock(response->extra_data, extra_data_len))		    == -1) {			free_response(response);			return -1;		}	}		/* Return total amount of data read */		return result1 + result2;}/*  * send simple types of requests  */NSS_STATUS winbindd_send_request(int req_type, struct winbindd_request *request){	struct winbindd_request lrequest;	char *env;	int  value;		/* Check for our tricky environment variable */	if ( (env = getenv(WINBINDD_DONT_ENV)) != NULL ) {		value = atoi(env);		if ( value == 1 )			return NSS_STATUS_NOTFOUND;	}	if (!request) {		ZERO_STRUCT(lrequest);		request = &lrequest;	}		/* Fill in request and send down pipe */	init_request(request, req_type);		if (write_sock(request, sizeof(*request), request->flags & WBFLAG_RECURSE) == -1) {		return NSS_STATUS_UNAVAIL;	}	if ((request->extra_len != 0) &&	    (write_sock(request->extra_data, request->extra_len, request->flags & WBFLAG_RECURSE) == -1)) {		return NSS_STATUS_UNAVAIL;	}		return NSS_STATUS_SUCCESS;}/* * Get results from winbindd request */NSS_STATUS winbindd_get_response(struct winbindd_response *response){	struct winbindd_response lresponse;	if (!response) {		ZERO_STRUCT(lresponse);		response = &lresponse;	}	init_response(response);	/* Wait for reply */	if (read_reply(response) == -1) {		return NSS_STATUS_UNAVAIL;	}	/* Throw away extra data if client didn't request it */	if (response == &lresponse) {		free_response(response);	}	/* Copy reply data from socket */	if (response->result != WINBINDD_OK) {		return NSS_STATUS_NOTFOUND;	}		return NSS_STATUS_SUCCESS;}/* Handle simple types of requests */NSS_STATUS winbindd_request_response(int req_type, 			    struct winbindd_request *request,			    struct winbindd_response *response){	NSS_STATUS status = NSS_STATUS_UNAVAIL;	int count = 0;	while ((status == NSS_STATUS_UNAVAIL) && (count < 10)) {		status = winbindd_send_request(req_type, request);		if (status != NSS_STATUS_SUCCESS) 			return(status);		status = winbindd_get_response(response);		count += 1;	}	return status;}/************************************************************************* A couple of simple functions to disable winbindd lookups and re- enable them ************************************************************************/ /* Use putenv() instead of setenv() in these functions as not all   environments have the latter. */BOOL winbind_off( void ){	static char *s = CONST_DISCARD(char *, WINBINDD_DONT_ENV "=1");	return putenv(s) != -1;}BOOL winbind_on( void ){	static char *s = CONST_DISCARD(char *, WINBINDD_DONT_ENV "=0");	return putenv(s) != -1;}

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