📄 scrmemmgr.c
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/*****************************************************************************
* Copyright Statement:
* --------------------
* This software is protected by Copyright and the information contained
* herein is confidential. The software may not be copied and the information
* contained herein may not be used or disclosed except with the written
* permission of MediaTek Inc. (C) 2005
*
* BY OPENING THIS FILE, BUYER HEREBY UNEQUIVOCALLY ACKNOWLEDGES AND AGREES
* THAT THE SOFTWARE/FIRMWARE AND ITS DOCUMENTATIONS ("MEDIATEK SOFTWARE")
* RECEIVED FROM MEDIATEK AND/OR ITS REPRESENTATIVES ARE PROVIDED TO BUYER ON
* AN "AS-IS" BASIS ONLY. MEDIATEK EXPRESSLY DISCLAIMS ANY AND ALL WARRANTIES,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE IMPLIED WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE OR NONINFRINGEMENT.
* NEITHER DOES MEDIATEK PROVIDE ANY WARRANTY WHATSOEVER WITH RESPECT TO THE
* SOFTWARE OF ANY THIRD PARTY WHICH MAY BE USED BY, INCORPORATED IN, OR
* SUPPLIED WITH THE MEDIATEK SOFTWARE, AND BUYER AGREES TO LOOK ONLY TO SUCH
* THIRD PARTY FOR ANY WARRANTY CLAIM RELATING THERETO. MEDIATEK SHALL ALSO
* NOT BE RESPONSIBLE FOR ANY MEDIATEK SOFTWARE RELEASES MADE TO BUYER'S
* SPECIFICATION OR TO CONFORM TO A PARTICULAR STANDARD OR OPEN FORUM.
*
* BUYER'S SOLE AND EXCLUSIVE REMEDY AND MEDIATEK'S ENTIRE AND CUMULATIVE
* LIABILITY WITH RESPECT TO THE MEDIATEK SOFTWARE RELEASED HEREUNDER WILL BE,
* AT MEDIATEK'S OPTION, TO REVISE OR REPLACE THE MEDIATEK SOFTWARE AT ISSUE,
* OR REFUND ANY SOFTWARE LICENSE FEES OR SERVICE CHARGE PAID BY BUYER TO
* MEDIATEK FOR SUCH MEDIATEK SOFTWARE AT ISSUE.
*
* THE TRANSACTION CONTEMPLATED HEREUNDER SHALL BE CONSTRUED IN ACCORDANCE
* WITH THE LAWS OF THE STATE OF CALIFORNIA, USA, EXCLUDING ITS CONFLICT OF
* LAWS PRINCIPLES. ANY DISPUTES, CONTROVERSIES OR CLAIMS ARISING THEREOF AND
* RELATED THERETO SHALL BE SETTLED BY ARBITRATION IN SAN FRANCISCO, CA, UNDER
* THE RULES OF THE INTERNATIONAL CHAMBER OF COMMERCE (ICC).
*
*****************************************************************************/
/*****************************************************************************
*
* Filename:
* ---------
* ScrMemMgr.c
*
* Project:
* --------
* MAUI
*
* Description:
* ------------
* Screen-Based Shared Memory Manager
*
* Screen-based shared memory is allocated after entering a screen, and
* released before leaving a screen.
*
* Screen-based memory must be released before or inside screen exit function;
* otherwise, it asserts.
*
* Screen-based shared memory is deterministic. Because all memory are released
* when switching screens, memory fragmentation is restricted inside a screen.
*
* Author:
* -------
* -------
* -------
*
*============================================================================
* HISTORY
* Below this line, this part is controlled by PVCS VM. DO NOT MODIFY!!
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*------------------------------------------------------------------------------
* Upper this line, this part is controlled by PVCS VM. DO NOT MODIFY!!
*============================================================================
****************************************************************************/
/*****************************************************************************
* Include
*****************************************************************************/
#include "MMI_features.h"
#include "stdC.h"
#include "L4Dr1.h"
#include "GlobalDefs.h"
#include "DebugInitDef.h"
#include "ScrMemMgrGprot.h"
#include "ScrMemMgr.h"
#include "kal_non_specific_general_types.h"
#include "app_mem.h"
/*****************************************************************************
* Define
*****************************************************************************/
/*****************************************************************************
* Typedef
*****************************************************************************/
/*****************************************************************************
* Local Variable
*****************************************************************************/
/* memory pool */
#ifdef __MTK_TARGET__
#pragma arm section zidata = "LARGEPOOL_ZI"
#endif
static U32 g_mmi_frm_scrmem_memory_pool[MMI_FRM_SCRMEM_POOL_SIZE/4];
#ifdef __MTK_TARGET__
#pragma arm section zidata = "LARGEPOOL_ZI"
#endif
/*****************************************************************************
* Local Function
*****************************************************************************/
/*****************************************************************************
* FUNCTION
* mmi_frm_scrmem_get_screen_id
* DESCRIPTION
* This function is callback from mcu/applib/, and it should be thread-safe.
* (However, it's not suggested to use screen-based ASM in non-MMI task)
*
* Reference: GetExitScrnID()
* PARAMETERS
* void
* RETURNS
* Current screen ID
*****************************************************************************/
static kal_uint32 mmi_frm_scrmem_get_screen_id(void)
{
return (kal_uint32) GetExitScrnID_r();
}
/*****************************************************************************
* Extern Global Variable
*****************************************************************************/
/*****************************************************************************
* Extern Global Function
*****************************************************************************/
/*****************************************************************************
* FUNCTION
* mmi_frm_scrmem_init
* DESCRIPTION
* Initialize screen-based memory.
* PARAMETERS
* void
* RETURNS
* void
*****************************************************************************/
void mmi_frm_scrmem_init(void)
{
/*----------------------------------------------------------------*/
/* Local Variables */
/*----------------------------------------------------------------*/
/*----------------------------------------------------------------*/
/* Code Body */
/*----------------------------------------------------------------*/
applib_mem_screen_init(
mmi_frm_scrmem_get_screen_id,
MMI_FRM_SCRMEM_POOL_SIZE,
g_mmi_frm_scrmem_memory_pool);
}
/*****************************************************************************
* FUNCTION
* mmi_frm_scrmem_alloc
* DESCRIPTION
* Allocate screen-based shared memory
* NOTE: it might returns NULL if we fail to allocate memory block of "mem_size".
* PARAMETERS
* mem_size [IN] Memory size
* RETURNS
* allocated chunk
*****************************************************************************/
void *mmi_frm_scrmem_alloc(U32 mem_size)
{
/*----------------------------------------------------------------*/
/* Local Variables */
/*----------------------------------------------------------------*/
/*----------------------------------------------------------------*/
/* Code Body */
/*----------------------------------------------------------------*/
return applib_mem_screen_alloc((kal_uint32)mem_size);
}
/*****************************************************************************
* FUNCTION
* mmi_frm_scrmem_free
* DESCRIPTION
* Free screen-based shared memory
* PARAMETERS
* mem_ptr [IN] Memory block to be free-ed
* RETURNS
* void
*****************************************************************************/
void mmi_frm_scrmem_free(void *mem_ptr)
{
/*----------------------------------------------------------------*/
/* Local Variables */
/*----------------------------------------------------------------*/
/*----------------------------------------------------------------*/
/* Code Body */
/*----------------------------------------------------------------*/
applib_mem_screen_free(mem_ptr);
}
/*****************************************************************************
* FUNCTION
* mmi_frm_scrmem_get_available_size
* DESCRIPTION
* Get available size of screen-based memory
* PARAMETERS
* void
* RETURNS
* Total left space
*****************************************************************************/
U32 mmi_frm_scrmem_get_available_size(void)
{
/*----------------------------------------------------------------*/
/* Local Variables */
/*----------------------------------------------------------------*/
/*----------------------------------------------------------------*/
/* Code Body */
/*----------------------------------------------------------------*/
return (U32)applib_mem_screen_get_total_left_size();
}
/*****************************************************************************
* FUNCTION
* mmi_frm_scrmem_is_all_free
* DESCRIPTION
* Check if there is allocated screen-based memory
* PARAMETERS
* void
* RETURNS
* Return MMI_TRUE if all memory are released
*****************************************************************************/
MMI_BOOL mmi_frm_scrmem_is_all_free(void)
{
/*----------------------------------------------------------------*/
/* Local Variables */
/*----------------------------------------------------------------*/
/*----------------------------------------------------------------*/
/* Code Body */
/*----------------------------------------------------------------*/
return (MMI_BOOL)(applib_mem_screen_get_alloc_count() == 0 ? MMI_TRUE : MMI_FALSE);
}
/*****************************************************************************
* FUNCTION
* mmi_frm_scrmem_is_valid_block
* DESCRIPTION
* Check if a memory block is valid. In other words, it should belong to the
* current screen.
* PARAMETERS
* mem_ptr [IN] Memory block to check
* RETURNS
* Return MMI_TRUE if all memory are released
*****************************************************************************/
MMI_BOOL mmi_frm_scrmem_is_valid_block(void *mem_ptr)
{
/*----------------------------------------------------------------*/
/* Local Variables */
/*----------------------------------------------------------------*/
/*----------------------------------------------------------------*/
/* Code Body */
/*----------------------------------------------------------------*/
return (MMI_BOOL)(applib_mem_screen_is_valid_block(mem_ptr) ? MMI_TRUE : MMI_FALSE);
}
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