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📄 wavemain.h

📁 wince5.0 BSP包
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#pragma once
// -----------------------------------------------------------------------------
//
//      THIS CODE AND INFORMATION IS PROVIDED "AS IS" WITHOUT WARRANTY OF
//      ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING BUT NOT LIMITED TO
//      THE IMPLIED WARRANTIES OF MERCHANTABILITY AND/OR FITNESS FOR A
//      PARTICULAR PURPOSE.
//      Copyright (c) 1995-2000 Microsoft Corporation.  All rights reserved.
//
// -----------------------------------------------------------------------------

#include <windows.h>
#include <types.h>
#include <memory.h>
#include <string.h>
#include <nkintr.h>
#include <excpt.h>
#include <wavedbg.h>
#include <wavedev.h>
#include <waveddsi.h>
#include <mmddk.h>
#include <cardserv.h>
#include <devload.h>

#include <linklist.h>
#include <audiosys.h>
#include <wfmtmidi.h>

class StreamContext;
class WaveStreamContext;
class InputStreamContext;
class OutputStreamContext;
class DeviceContext;
class InputDeviceContext;
class OutputDeviceContext;
class HardwareContext;

#include "wavepdd.h"
#include "devctxt.h"
#include "hwctxt.h"
#include "strmctxt.h"
#include "midistrm.h"

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