📄 dsp.h
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#if !defined(AFX_DSP_H__07FC7680_E273_11D5_B668_0010DCA65D26__INCLUDED_)
#define AFX_DSP_H__07FC7680_E273_11D5_B668_0010DCA65D26__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// DSP.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// CDSP window
#define PI 3.141593
typedef struct tagComplex{
float Re;
float Im;
}Complex;
class CDSP : public CWnd
{
// Construction
public:
CDSP();
// Attributes
public:
// Operations
public:
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CDSP)
//}}AFX_VIRTUAL
// Implementation
public:
void DFT_2D_IFFT(unsigned char *D, int W, int H,Complex* U);
void DFT_IFFT(Complex *A, int M);
void DFT_2D_FFT(unsigned char* D,int W,int H,Complex* U);
void DFT_FFT(Complex *A, int M);
void ReverseOrder(Complex *A, int N);
virtual ~CDSP();
// Generated message map functions
protected:
//{{AFX_MSG(CDSP)
// NOTE - the ClassWizard will add and remove member functions here.
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_DSP_H__07FC7680_E273_11D5_B668_0010DCA65D26__INCLUDED_)
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